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Shinespark

From Metroid Wiki
Shinespark
Super Metroid artwork

Super Metroid artwork

Game(s)
First Appearance

Super Metroid

Users
Item needed

Speed Booster

Uses

Allows Samus to dash in any direction

The Shinespark is a special technique and a secondary ability of the Speed Booster, which was first introduced in Super Metroid by the Dachora. It allows Samus to fly in any direction. It is often used to save time, obtain items which can't be reached otherwise, break through certain blocks, or reach previously impossible-to-explore areas.

Usage[edit | edit source]

In order to use the Shinespark, Samus must first run until she speed boosts. Once this is achieved, Samus must crouch, enabling her to store the potential energy, which in turn can be used to propel her in one of five directions: left, diagonal left, up, diagonal right, or right. (In Metroid: Other M, these directions are translated as vertical or any direction.) Samus will then Shinespark in the direction that has been selected. This can be performed in Morph Ball mode in Metroid: Zero Mission and Metroid Dread when Samus acquires the Hi-Jump. In Metroid: Zero Mission, Metroid Fusion, and Metroid Dread, if Samus Shinesparks directly toward a sloped surface, she will continue speed boosting. This technique can be useful to reach seemingly impossible-to-reach areas.

In Super Metroid alone, performing a Shinespark causes Samus to rapidly lose energy as long as she performs the move.

Secret Message[edit | edit source]

In Metroid Fusion, a secret message can be viewed if Samus utilizes the Shinespark to skip a necessary item. Once entering a Navigation Room, a secret conversation between Adam Malkovich, Samus, and a Galactic Federation official will commence. The message mentions Samus's expert use of the Shinespark. Interestingly, there is an alternate method of achieving the secret message without utilizing the Shinespark, but the message will still treat Samus as if she has used it.

Data[edit | edit source]

Manual[edit | edit source]

Manual info from Metroid: Other M

Shinespark om Manual Image.jpg

Shinespark: While speed boosting, press and release 2 Button Wii.png to perform a powerful jump. If you aren't pressing Controlpad Wii.png in any direction when you release 2 Button Wii.png, you'll jump straight up. Press Controlpad Wii.png when you release 2 Button Wii.png to jump in any direction.[1]

Website[edit | edit source]

"With a boost of speed comes incredible jumping abilities. Capitalizing on the Shinespark technique launches Samus into the air at hyper speed."[2]

Metroid Prime[edit | edit source]

Shinespark Logbook.jpg Speed Booster Logbook.jpg

In Metroid Prime's data, there are two images depicting logbook images of Samus performing a Speed Boost and a Shinespark. Nothing in-game, however can be scanned to reveal these images. Therefore, it has been speculated that Retro Studios initially planned to have the Speed Booster and Shinespark in the game, but removed the feature, possibly due to complications, as it did not appear in either of the following Prime games.

Trivia[edit | edit source]

  • In Super Metroid Samus will take damage if she uses the Shinespark. This does not occur in any other game featuring this ability.
  • The Shinespark is known as the "Comet Technique" in other languages.[3][4]
  • There is a website dedicated to the Metroid series deriving its name from Samus's Shinespark technique known as "Shinesparkers.net."

See also[edit | edit source]

Gallery[edit | edit source]

Images[edit | edit source]

Videos[edit | edit source]


An alternative method to read the Shinespark secret message in Fusion


References

  1. "While speed boosting, press and release 2 Button Wii.png to perform a powerful jump. If you aren't pressing Controlpad Wii.png in any direction when you release 2 Button Wii.png, you'll jump straight up. Press Controlpad Wii.png when you release 2 Button Wii.png to jump in any direction." Metroid: Other M Instruction Booklet, Pg 21
  2. "With a boost of speed comes incredible jumping abilities. Capitalizing on the Shinespark technique launches Samus into the air at hyper speed." Metroid: Other M, Metroid.com ([type of document])
  3. "Technique Comète — Lorsque I'accélérateur est activé, maintenez 2 Button Wii.png enfoncé, puis relâchez pour réaliser un saut puissant. N'appuyez sur aucune direction sur Controlpad Wii.png pour sauter à la verticale. Appuyez sur Controlpad Wii.png lorsque vous relâchez 2 Button Wii.png pour sauter dans la direction désirée." Metroid: Other M Instruction Booklet, Pg 43
  4. "Técnica Cometa — Oprime A Button Wii.png al ir con aceleración y suelta 2 Button Wii.png y Controlpad Wii.png a la vez para dar un gran salto vertical. Suelta 2 Button Wii.png sin soltar Controlpad Wii.png para saltar en otra dirección." Metroid: Other M Instruction Booklet, Pg 65


Language Name Meaning
Italian Supercinesi Superkinesis
French Technique Comète Comet Technique
Spanish Técnica Cometa Comet Technique