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Talk:Dark Pirate Commando

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Latest comment: 30 September 2011 by Bop1996 in topic Locations
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Locations

I'll be adding the locations of these but because they are in quite a few locations it would be great to have a little help in verifying this: Meeting Grounds: 3 (Anytime the room is entered after defeating Chykka)

Grand Windchamber: 2 (One time only after acquiring the Sunburst)

Forgotten Bridge: 2 (mandatory battle after returning from the Dark Forgotten Bridge, random afterward)

Torvus Grove: 2 (Randomly encountered, I don't remember when exactly they appear but I think that it is after Chykka is defeated)

Great Bridge: 2 (after Chykka is defeated)

Dark Forgotten Bridge: Randomly encountered

Dungeon: 2 (anytime the room is entered, except when the room is entered from Undertransit Two for the first time)

Culling Chamber: 2? (when room is entered for the first time)

Aerial Training Site: 2 (after the room's chamber that houses a Dark Temple Key is entered)

Anyone notice rooms that are missing or incorrect data? MKMetroid mf Sprite.gif 18:15, 27 September 2011 (UTC)Reply[reply]

First time traveling to the Culling Chamber has at least one Warrior Ing that triggers next to a Light Beacon on the way to the elevator, but after you return (I did so with the Spider Ball to grab the Temple Key there), the Commandos attacked. Also, IIRC, I think there were 3 in the Culling Chamber, but one didn't attack until I went to the west portion. The ones in Torvus Grove, I never remember at all. When I returned there to grab the Missile Expansion at the end of the game, there wasn't anything there. There were 2 regular Commandos first visit tho. Aerial Training Site is correct, they stick around through the entire game afterwards IIRC. Dungeon, when I traveled there to grab the Sky Temple Key, there wasn't anything there I think, but I'm not as sure about this one as I am the rest. There may be 3 in the Grand Windchamber, but that one is very unsure in my mind. Others seemed to match up. Bop1996 (Talk | Unfinished projects) 18:26, 27 September 2011 (UTC)Reply[reply]
You're right about the Culling Chamber, the exact number I will check. Grand Windchamber there might be three, I have a file that doesn't have the Sunburst yet so I can check that one as well. Also there are none in the Dungeon, got that one way wrong. It's the Crypt that there are in (same details though but with Undertransit One instead of Undertransit Two). I did miss one location, there are two in the Profane Path but I have no idea when exactly they appear. MKMetroid mf Sprite.gif 18:38, 27 September 2011 (UTC)Reply[reply]
The first Crypt visit (to rotate the laser) is just Dark Pirate Troopers I think, but when you enter from Undertransit Two, there isn't anything, I think. I think they do appear there, but maybe only after defeating the Grapple Guardian, or later than that even. Maybe after Power Bomb Guardian? That would be when I had gone there earliest and maybe seen them. The Profane Path ones were there when I went there to hunt for Sky Temple Keys, I didn't bother to explore the Sky Temple Grounds beforehand except to do the usual things (grab one Expansion in the Plain of Dark Worship, and to access Torvus, of course). 2 sounds like a correct number there. Bop1996 (Talk | Unfinished projects) 18:50, 27 September 2011 (UTC)Reply[reply]
About 3:15 are the Commandos in the Crypt. MKMetroid mf Sprite.gif 19:03, 27 September 2011 (UTC)Reply[reply]
That explains it... I got lucky with the spawn locations, both spawned next to a beacon, so I never saw one phase like that the first time I entered. So the biggest question mark right now is the Profane Path... Bop1996 (Talk | Unfinished projects) 19:08, 27 September 2011 (UTC)Reply[reply]
If I play it on normal mode it shouldn't take me more than 3-4 hours to get to the point where the Profane Path is accessible (which is after you get Translator Module update that allows you to open emerald doors). After that I'll check it incrementally until the Commandos appear. MKMetroid mf Sprite.gif 19:26, 27 September 2011 (UTC)Reply[reply]

Alright then, I guess we're waiting on confirmation then. Bop1996 (Talk | Unfinished projects) 20:05, 27 September 2011 (UTC)Reply[reply]

Three Commandos in both the Grand Windchamber and Culling Chamber. MKMetroid mf Sprite.gif 21:44, 27 September 2011 (UTC)Reply[reply]
Heh, could have just checked out the article about the Windchamber, it was already on it. MKMetroid mf Sprite.gif 21:46, 27 September 2011 (UTC)Reply[reply]
Well, the article on the Profane Path has them at 2, all visits, that's probably true as well. Bop1996 (Talk | Unfinished projects) 21:53, 27 September 2011 (UTC)Reply[reply]
OK after some additional gameplay, I've verified that the ones in the Profane Path are there as soon as the room is accessible, however I've also discovered that the ones in Great Bridge come sometime after the Seeker Launcher is collected but before Chykka is defeated (same with the ones in Torvus Grove). MKMetroid mf Sprite.gif 20:55, 30 September 2011 (UTC)Reply[reply]
Hmm, that sounds about right... I can't think of any more anywhere, that should be all. Btw, lol, Propane Path is almost as funny as Pirate Troopers riding Aerotroopers. Bop1996 (Talk | Unfinished projects) 22:19, 30 September 2011 (UTC)Reply[reply]