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Tsumuri
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Tsumuri are snail-like creatures native to SR388 among the first enemies Samus encounters on the planet. These creatures behave very similarly to Zoomers. These simple creatures follow the surface they're walking on, even walls and ceilings using their sticky legs.[1] They will damage Samus if she stands in their path. Tsumuri are obstructions easy to clear by any of Samus's beams.
Data[edit | edit source]
Manual[edit | edit source]
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References[edit source]
- ↑ 1.0 1.1 "This snail-like creature has very sticky legs and will creep along the walls and ceilings of the caverns." Metroid II: Return of Samus Instruction Booklet, Pg 23
Creatures appearing in Metroid II: Return of Samus | |
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Yumbo · Tsumuri · Drivel · Skreek · Hornoad · Chute Leech · Mumbo · Gawron · Septogg · Gullugg · Blob Thrower · Senjoo · Seerook · Moheek · Skorp · Needler · Glow Fly · Yumee · Flitt · Meboid · Octroll · Arachnus · TPO · Wallfire · Shirk · Autrack · Autoad · Autom · Gunzoo · Pincher Fly · Gravitt · Halzyn · Moto · Proboscum · Ramulken · Metroid · Alpha Metroid · Gamma Metroid · Zeta Metroid · Omega Metroid · Queen Metroid |