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Tsumuri

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Tsumuri
Tsumuri

A Tsumuri

Game(s)

Metroid II: Return of Samus

Threat Capacity

Damaging, Non-hostile

Natural Habitat(s)

SR388


A Tsumuri approaching Samus

Tsumuri are snail-like creatures native to SR388 among the first enemies Samus encounters on the planet. These creatures behave very similarly to Zoomers. These simple creatures follow the surface they're walking on, even walls and ceilings using their sticky legs.[1] They will damage Samus if she stands in their path. Tsumuri are obstructions easy to clear by any of Samus's beams.

Data

Manual

Tsumuri

Tsumuri: This snail-like creature has very sticky legs and will creep along the walls and ceilings of the caverns.[1]

Sprite

Game Tsumuri
Metroid II: Return of Samus Tsumuri

References

  1. 1.0 1.1 "This snail-like creature has very sticky legs and will creep along the walls and ceilings of the caverns." Metroid II: Return of Samus Instruction Booklet, Pg 23


Creatures appearing in Metroid II: Return of Samus
Yumbo · Tsumuri · Drivel · Skreek · Hornoad · Chute Leech · Mumbo · Gawron · Septogg · Gullugg · Blob Thrower · Senjoo · Seerook · Moheek · Skorp · Needler · Glow Fly · Yumee · Flitt · Meboid · Octroll · Arachnus · TPO · Wallfire · Shirk · Autrack · Autoad · Autom · Gunzoo · Pincher Fly · Gravitt · Halzyn · Moto · Proboscum · Ramulken · Metroid · Alpha Metroid · Gamma Metroid · Zeta Metroid · Omega Metroid · Queen Metroid