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Ghor

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Ghor
Ghor without his armorsuit

Ghor as he appears without his armorsuit

Game(s)

Metroid Prime 3: Corruption

Gender

Male

Voice Actor(s)

Edwin Neal

Race

Unknown

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Ghor is a biomechanical organism and Bounty Hunter hired by the Galactic Federation, along with Rundas and Gandrayda. He appears in Metroid Prime 3: Corruption and serves as an ally at the beginning of the game and then the eighth boss after being Corrupted.

Biography[edit | edit source]

Early Life and Norion[edit | edit source]

Ghor
Ghor

Ghor was once much larger than he is in Corruption, due to the loss of 94% of his original body in a massive battle to protect the planet Wotan VII.[1] He is considered by many to be very intelligent and friendly, but when he begins fighting, he can become merciless. Ghor is the owner of a giant robotic armor suit built to be compatible with his cyborg body. While in it, Ghor has complete control over the limbs, weapons, and functions of this suit, making him noticeably angrier. He attacks with a large arsenal of weapons, primarily the Plasma Beam, which Samus later acquires from him in Elysia.

During the attacks on Norion, Ghor is not seen until after Samus deactivates Generator A. He appears battling and making quick work of a Berserker Knight, clearing the path to Generator C. He later appears in an elevator leading up to the Main Deck, where Dark Samus attacks the four bounty hunters with a powerful burst of Phazon.

Phazon Corruption[edit | edit source]

Ghor in his corrupted armorsuit.

After being sent out to Planet Elysia to destroy the Leviathan Seed, he becomes corrupted by Phazon after misusing his PED Suit. He breaks the power lines that connect Aurora Unit 217 to the Galactic Federation Network. He, clad in his armorsuit, then ventures to the Landing Site where Samus's Gunship resides (Elysia's SkyTown) and damages it greatly. After picking it up and throwing it in Samus's direction, he and Samus then engage in a battle. His attacks include leaping into the air and creating a shockwave upon impact with the ground, charging at Samus, firing missiles, spinning in random directions (an attack which can be halted by the Boost Ball), and unleashing a large cylindrical laser that he sweeps in a wide arc. Samus can stun him by aiming at the generator on his back, a simple task if Samus freezes the pools of Fuel Gel on the battlefield, on which Ghor will slip and crash into the wall. Once Ghor is stunned, the shield previously activated in front of him is disabled, providing access to his head. Samus must damage him until the second phase of the battle begins. The pools of Fuel Gel evaporate, and Ghor uses many of his attacks from the first phase. Eventually, he will enter Hypermode, forcing Samus to do the same in order to damage him. Eventually, Samus defeats him. As he comes to his senses, he tries to transform his armorsuit into his Gunship, but it explodes before he can leave. Left in his base form, he is suspended in mid-air and at Dark Samus's mercy. The entity absorbs Ghor's Phazon just as it did with Rundas on Bryyo, and Ghor's remains decay and disappear, making Ghor the second of Samus's comrades to die.

Data[edit | edit source]

Logbook[edit | edit source]

Logbook entry from Metroid Prime 3: Corruption: Hunter Ghor
Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.[2]
Limited Scan
Ghor's energy shield is capable of repelling all weapon fire, but the back-mounted generator is exposed to attack. Overloading the generator could expose the well-protected critical systems behind his battle armor. Ghor's arsenal is considerable. Plasma-based beam weapons, attack claws, and a multimissile system are at the cyborg's disposal in battle. These battle systems can be combined and fired at once as a devastating alpha strike. Target is also capable of a high-speed ramming attack, although this is potentially dangerous if performed over a slippery surface.[3]

GF Data[edit | edit source]

Location: Data Storage A - Norion
Hunter Ghor
Subject is a veteran of the liberation war of Wotan VII. Only 6% of subject's birth-body remains: the rest is state-of-the-art cyberware. Despite his career and heavy cybernetic modification, subject is known for his high level of empathy and compassion. Ghor is rather gentle and approaches situations logically, but is not the most skilled of fighters. Intel suggests he even has a sense of humor. Subject has often championed the weak, poor, and downtrodden, working for free or giving bounty money earned to the victims of his targets.
Subject can merge his cybernetic body into larger mechanisms, including gunships and fightercraft. This merging will alter Ghor's personality, and he will become incredibly aggressive and violent. Data indicates a high proficiency with computer infiltration and manipulation. High level of mechanical empathy with artificial intelligence.[1]

Trivia[edit | edit source]

  • While the hunters are in the elevator to the Main Deck on Norion, a hard to notice decrease in Ghor's armorsuit size is visible. This was probably performed simply to fit him in the elevator.

References

  1. 1.0 1.1 "Subject is a veteran of the liberation war of Wotan VII. Only 6% of subject's birth-body remains: the rest is state-of-the-art cyberware. Despite his career and heavy cybernetic modification, subject is known for his high level of empathy and compassion. Ghor is rather gentle and approaches situations logically, but is not the most skilled of fighters. Intel suggests he even has a sense of humor. Subject has often championed the weak, poor, and downtrodden, working for free or giving bounty money earned to the victims of his targets.
    Subject can merge his cybernetic body into larger mechanisms, including gunships and fightercraft. This merging will alter Ghor's personality, and he will become incredibly aggressive and violent. Data indicates a high proficiency with computer infiltration and manipulation. High level of mechanical empathy with artificial intelligence.
    " —Galactic Federation Data (Metroid Prime 3: Corruption)
  2. "Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation." —Logbook (Metroid Prime 3: Corruption)
  3. "Ghor's energy shield is capable of repelling all weapon fire, but the back-mounted generator is exposed to attack. Overloading the generator could expose the well-protected critical systems behind his battle armor. Ghor's arsenal is considerable. Plasma-based beam weapons, attack claws, and a multimissile system are at the cyborg's disposal in battle. These battle systems can be combined and fired at once as a devastating alpha strike. Target is also capable of a high-speed ramming attack, although this is potentially dangerous if performed over a slippery surface." —Logbook (Metroid Prime 3: Corruption)


External Links[edit | edit source]


Samus mp1 Artwork 3.png Bounty Hunters Sylux mph Artwork.png
Metroid Series
Metroid Prime: Hunters
Metroid Prime 3: Corruption
Galactic FederationBryyoSkyTownSpace PiratePhazonBoss