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Trooper Logs

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Galactic Federation Marine Insignia.
Galactic Federation Marine Insignia.

Trooper Logs are entries that Galactic Federation Marines store in their own personal logbooks. Samus can scan them and add them in her logbook. The only ones that are found in-game are in Metroid Prime 2: Echoes after the G.F.S. Tyr emergency-lands on Planet Aether and the Dark Splinters wipe out most of GFMC Task Force Herakles.

Force One[edit | edit source]

Entry First Location Entry Text
LCPL J. Brode Temple Grounds - GFMC Compound Man, I hope that is the only breeding ground for these things. If there's more, we're in big trouble. We had a hard enough time taking that one out of commission: I almost ran out of ammo. I never run out of ammo![1]
PFC I. Crany Temple Grounds - GFMC Compound Last night at chow, Angseth starts talking about some bounty hunter and how she blew up a planet full of Space Pirates. I told her I didn't believe in fairy tales like that, and she took it personal. I just find it hard to believe that one person took out an entire Space Pirate base, that's all. But if she wants to believe in this Samus, or Bigfoot, or Santa Claus, she can.[2]
CAPT A. Exeter Temple Grounds - GFMC Compound I'm beginning to think it was a real bad idea going down there. Reevs is right, that hive is just one of many. It's stupid to stir a hornet's nest, especially if you plan on sleeping under it.[3]
PFC G. Haley Temple Grounds - GFMC Compound I hear.
Them.
Everywhere. They're coming.
Can't sleep. Ever.
They'll eat me.
Eat.[4]
PFC S. Milligan Temple Grounds - GFMC Compound Brouda lost the bet, so he switched watch duty with me. I figure this section is nice and safe and boring, which suits me just fine. Let those other pugs guard the hot zone, I...hold on...hey! Halt! ...No! Hel--(transmission ends)[5]
SPC F. Triplette Temple Grounds - GFMC Compound The sarge says those "Splinters" remind him of some killer bug he saw on another planet once. All I know is the things are fast and take a lot to drop. Pretty soon we'll have to go to bayonets. Everyone's low on ammo...even Brode, and he's the stingiest grunt I know.[6]

Force Two[edit | edit source]

Entry First Location Entry Text
SPC M. Angseth Temple Grounds - Trooper Security Station This is ridiculous. I can outshoot half the men here, and I'm stuck on monitor duty. I didn't join up to stare at a holoscreen! This wouldn't happen to Samus Aran... She'd be out there take care of business, not pushing buttons and sending reports.[7]
GSGT C. Benet Temple Grounds - Command Chamber There's something wrong with the lock systems in this section. They've failed twice, locking us out until someone came along to let us in. If it happens again while we're playing "bait" for those things...well, at least we'll go out fighting, instead of hiding in the control area.[8]
PFC L. Brouda Temple Grounds - Communication Area We'll be making our stand here. The engineer tells me there's no way we'll get the ship's engines online, and atmospheric interference is scrambling our distress beacon. If anyone reads this, know that we did our duty and fought well.[9]
PFC E. Denys Temple Grounds - Sacred Bridge I'm the only one left. Managed to get out of the hive, but when I got to the ship, everyone was gone...dead. I'm heading for that alien building we saw earlier. Maybe someone can help me there... Wait, something's moving down there. Hello...?[10]
SPC B. Reevs Temple Grounds - Command Chamber I don't like this plan. This hive is a small portion of a larger network. There may be dozens of hive systems like this across the planet, and they may all be linked. Destroying this one may buy us time, but it may also provoke the other hives into attacking.[11]
PFC M. Veroni Temple Grounds - Collapsed Tunnel I think Haley's losing it. He talks to himself all the time, and he won't sleep. He almost shot me on watch the other night. I think he thought I was one of those things. I talked to the doc about taking him off the line, and he told me we need all the help we can get. That's true, but if he goes berserk and kills a bunch of us, that won't be very helpful.[12]

References

  1. "Man, I hope that is the only breeding ground for these things. If there's more, we're in big trouble. We had a hard enough time taking that one out of commission: I almost ran out of ammo. I never run out of ammo!" —Metroid Prime 2: Echoes Logbook "LCPL J. Brode" (Metroid Prime 2: Echoes)
  2. "Last night at chow, Angseth starts talking about some bounty hunter and how she blew up a planet full of Space Pirates. I told her I didn't believe in fairy tales like that, and she took it personal. I just find it hard to believe that one person took out an entire Space Pirate base, that's all. But if she wants to believe in this Samus, or Bigfoot, or Santa Claus, she can." —Metroid Prime 2: Echoes Logbook "PFC I. Crany (Metroid Prime 2: Echoes)
  3. "I'm beginning to think it was a real bad idea going down there. Reevs is right, that hive is just one of many. It's stupid to stir a hornet's nest, especially if you plan on sleeping under it." —Metroid Prime 2: Echoes Logbook "CAPT A. Exeter" (Metroid Prime 2: Echoes)
  4. "I hear.
    Them.
    Everywhere. They're coming.
    Can't sleep. Ever.
    They'll eat me.
    Eat.
    " —Metroid Prime 2: Echoes Logbook "PFC G. Haley" (Metroid Prime 2: Echoes)
  5. "Brouda lost the bet, so he switched watch duty with me. I figure this section is nice and safe and boring, which suits me just fine. Let those other pugs guard the hot zone, I...hold on...hey! Halt! ...No! Hel--(transmission ends)" —Metroid Prime 2: Echoes Logbook "PFC S. Milligan" (Metroid Prime 2: Echoes)
  6. "The sarge says those "Splinters" remind him of some killer bug he saw on another planet once. All I know is the things are fast and take a lot to drop. Pretty soon we'll have to go to bayonets. Everyone's low on ammo...even Brode, and he's the stingiest grunt I know." —Metroid Prime 2: Echoes Logbook "SPC F. Triplette" (Metroid Prime 2: Echoes)
  7. "This is ridiculous. I can outshoot half the men here, and I'm stuck on monitor duty. I didn't join up to stare at a holoscreen! This wouldn't happen to Samus Aran... She'd be out there take care of business, not pushing buttons and sending reports." —Metroid Prime 2: Echoes Logbook "SPC M. Angseth" (Metroid Prime 2: Echoes)
  8. "There's something wrong with the lock systems in this section. They've failed twice, locking us out until someone came along to let us in. If it happens again while we're playing "bait" for those things...well, at least we'll go out fighting, instead of hiding in the control area." —Metroid Prime 2: Echoes Logbook "GSGT C. Benet" (Metroid Prime 2: Echoes)
  9. "We'll be making our stand here. The engineer tells me there's no way we'll get the ship's engines online, and atmospheric interference is scrambling our distress beacon. If anyone reads this, know that we did our duty and fought well." —Metroid Prime 2: Echoes Logbook "PFC L. Brouda" (Metroid Prime 2: Echoes)
  10. "I'm the only one left. Managed to get out of the hive, but when I got to the ship, everyone was gone...dead. I'm heading for that alien building we saw earlier. Maybe someone can help me there... Wait, something's moving down there. Hello...?" —Metroid Prime 2: Echoes Logbook "PFC E. Denys" (Metroid Prime 2: Echoes)
  11. "I don't like this plan. This hive is a small portion of a larger network. There may be dozens of hive systems like this across the planet, and they may all be linked. Destroying this one may buy us time, but it may also provoke the other hives into attacking." —Metroid Prime 2: Echoes Logbook "SPC B. Reevs" (Metroid Prime 2: Echoes)
  12. "I think Haley's losing it. He talks to himself all the time, and he won't sleep. He almost shot me on watch the other night. I think he thought I was one of those things. I talked to the doc about taking him off the line, and he told me we need all the help we can get. That's true, but if he goes berserk and kills a bunch of us, that won't be very helpful." —Metroid Prime 2: Echoes Logbook "PFC M. Veroni" (Metroid Prime 2: Echoes)


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Metroid Prime
Metroid Prime: Hunters
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption