Chozo Ruins: Difference between revisions

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{{Location-infobox
{{Location-infobox
|image=[[File:Chozo Ruins 01.png|350px]]
|image=[[File:Chozo Ruins 01.png|300px]]
|caption=The Main Plaza of the Chozo Ruins.
|caption=The Main Plaza of the Chozo Ruins.
|games=''[[Metroid Prime (game)|​Metroid Prime]]''
|games=''[[Metroid Prime (game)|​Metroid Prime]]''
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Scan data in the Ruins indicates that the structures of Chozo Ruins are ancient and cannot be dated by regular scientific methods.<ref>{{cite|These pillars have collapsed from erosion. Carbon dating cannot determine he age of these structures.|Scan Data|Metroid Prime}}</ref> In addition to the trademark simplistic, unobtrusive, natural materials that make up the Ruins, and the extreme delicacy used to avoid upsetting the preexisting environment,<ref>{{Cite|Walls appear to have been constructed with extreme delicacy around tree limbs.|Scan Data|Metroid Prime}}</ref> other distinctive Chozo designs make them unique. Smooth, carved [[Half Pipe]]s, testaments to the painstaking craftsmanship of Chozo builders, appear in several chambers. Mammoth, sometimes luminescent, etchings of ancient Chozo runes are situated decoratively on walls, platforms, and floors throughout the Ruins. Complex [[Runic Symbol]]s and translucent, holographic runic messages capable of producing nonpolluting, self-sustaining illumination are also found here.<ref>{{cite|Passageway to Shrine|Hologram|Metroid Prime}}</ref><ref>{{cite|That which fouls the waters seeks the Sun.|Hologram|Metroid Prime}}</ref><ref>{{cite|The Great Poison comes from Tallon's core.|Hologram|Metroid Prime}}</ref><ref>{{cite|Only the holder of twelve shall face the Worm.|Hologram|Metroid Prime}}</ref><ref>{{cite|The Great Poison corrupts all, even the Chozo.|Hologram|Metroid Prime}}</ref> Other sources of light include small, blue orbs embedded in walls.<ref>{{cite|These blue orbs seem to be simple light sources.|Scan Data|Metroid Prime}}</ref>
Scan data in the Ruins indicates that the structures of Chozo Ruins are ancient and cannot be dated by regular scientific methods.<ref>{{cite|These pillars have collapsed from erosion. Carbon dating cannot determine he age of these structures.|Scan Data|Metroid Prime}}</ref> In addition to the trademark simplistic, unobtrusive, natural materials that make up the Ruins, and the extreme delicacy used to avoid upsetting the preexisting environment,<ref>{{Cite|Walls appear to have been constructed with extreme delicacy around tree limbs.|Scan Data|Metroid Prime}}</ref> other distinctive Chozo designs make them unique. Smooth, carved [[Half Pipe]]s, testaments to the painstaking craftsmanship of Chozo builders, appear in several chambers. Mammoth, sometimes luminescent, etchings of ancient Chozo runes are situated decoratively on walls, platforms, and floors throughout the Ruins. Complex [[Runic Symbol]]s and translucent, holographic runic messages capable of producing nonpolluting, self-sustaining illumination are also found here.<ref>{{cite|Passageway to Shrine|Hologram|Metroid Prime}}</ref><ref>{{cite|That which fouls the waters seeks the Sun.|Hologram|Metroid Prime}}</ref><ref>{{cite|The Great Poison comes from Tallon's core.|Hologram|Metroid Prime}}</ref><ref>{{cite|Only the holder of twelve shall face the Worm.|Hologram|Metroid Prime}}</ref><ref>{{cite|The Great Poison corrupts all, even the Chozo.|Hologram|Metroid Prime}}</ref> Other sources of light include small, blue orbs embedded in walls.<ref>{{cite|These blue orbs seem to be simple light sources.|Scan Data|Metroid Prime}}</ref>


Decorative art includes their statuaries, some in their own likeness and others that honor celestial bodies,<ref>{{cite|Chozo sculpture crafted in honor of Tallon's star.|Scan Data|Metroid Prime}}</ref> and even crude etchings of "birdlike" creatures.<ref>{{cite|This etching resembles a birdlike creature.|Scan Data|Metroid Prime}}</ref>
Decorative art includes their statuaries, some in their own likeness and others that honor celestial bodies,<ref>{{cite|Chozo sculpture crafted in honor of Tallon's star.|Scan Data|Metroid Prime}}</ref> ornate wall hangings,<ref>{{cite|An ornate wall hanging with a highly reflective surface. It does not appear important.|Scan Data|Metroid Prime}}</ref> and even crude etchings of "birdlike" creatures.<ref>{{cite|This etching resembles a birdlike creature.|Scan Data|Metroid Prime}}</ref>


While the Chozo on Tallon IV chose to live without advanced technology, metal hallways connecting two areas through large rock masses are sometimes used, and hallways lined with large pipes venting steam evidence some sort of steam powered system in the area, though its function is not specified.  
While the Chozo on Tallon IV chose to live without advanced technology, metal hallways connecting two areas through large rock masses are sometimes used, and hallways lined with large pipes venting steam evidence some sort of steam powered system in the area, though its function is not specified.  
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==Environment==
==Environment==
[[file:Sacred Fountain 02.png|thumb|right|200px|The purified Sacred Fountain]]
[[file:Sacred Fountain 02.png|thumb|right|200px|The purified Sacred Fountain]]
The Chozo ruins as they exist when Samus arrives are filled with hazards from the lingering Great Poison. Most of the water in the ruins is poisonous and deals damage to Samus when she comes in contact with it as a result of contamination.<ref>{{cite|At the highest point of our city lies the fountain, a wellspring of pure water that flows throughout our civilization. It is the jewel of the Chozo, the life-giver, and yet its waters speak of a clouded future. As we come to understand the paths of time and space more clearly, we have begun to glimpse rough tatters of past and future, glittering behind reality like soft lights behind a curtain. We have seen the fountain in these glimpses, pouring darkness instead of water, and we cannot guess what the visions mean.|Chozo Lore "Fountain" - NTSC version|Metroid Prime}}</ref> The water purifies after the defeat of [[Flaahgra]], the mutated plant that is the source of the toxic water.<ref>{{cite|This mutant plant is the source of toxic water in the Ruins.|Logbook entry for Flaahgra|Metroid Prime}}</ref> Local flora consists mostly of [[Tangle Weed]]s, [[Venom Weed]]s, and [[Blastcap]]s, plantforms that are well suited to the barren landscape.
The Chozo ruins as they exist when Samus arrives are filled with hazards from the lingering Great Poison. Most of the water in the ruins is poisonous and deals damage to Samus when she comes in contact with it as a result of contamination.<ref>{{cite|At the highest point of our city lies the fountain, a wellspring of pure water that flows throughout our civilization. It is the jewel of the Chozo, the life-giver, and yet its waters speak of a clouded future. As we come to understand the paths of time and space more clearly, we have begun to glimpse rough tatters of past and future, glittering behind reality like soft lights behind a curtain. We have seen the fountain in these glimpses, pouring darkness instead of water, and we cannot guess what the visions mean.|Chozo Lore "Fountain" - NTSC version|Metroid Prime}}</ref> The water purifies after the defeat of [[Flaahgra]], the mutated plant that is the source of the toxic water.<ref>{{cite|This mutant plant is the source of toxic water in the Ruins.|Logbook entry for Flaahgra|Metroid Prime}}</ref> Local foliage with basic sentience consists mostly of [[Tangle Weed]]s, [[Venom Weed]]s, and [[Blastcap]]s, plantforms that are well suited to the barren landscape. Ancient trees with gnarled branches and unnaturally withered leaves have suffered from the contamination, but managed to stay alive.


===Biosphere===
===Biosphere===
The abandoned structures and courtyards are home to a wide variety of common creatures, including [[Beetle]]s who burrow in the warm sands and the more ferocious [[Plated Beetle]]. The [[War Wasp Hive|hives]] of [[War Wasp]]s, [[Barbed War Wasp]]s, and [[Ram War Wasp]]s litter the crevices of the ruins. Immobile [[Eyon]]s sit on the walls of tunnels, and [[Scarab]]s, which travel in  large swarms, inhabit similar areas. [[Stone Toad]]s, which are usually non-aggressive, can sometimes be found where there is water nearby. [[Shriekbat]]s hang from ceilings in dark areas, and rock-dwelling [[Reaper Vine]]s that embed themselves in cliff faces and walls. Light-emitting [[Plazmite]]s stalk abandoned hallways looking for prey.
The abandoned structures and courtyards are home to a wide variety of common creatures, including [[Beetle]]s who burrow in the warm sands and the more ferocious [[Plated Beetle]]. The [[War Wasp Hive|hives]] of [[War Wasp]]s, [[Barbed War Wasp]]s, and [[Ram War Wasp]]s litter the crevices of the ruins. Immobile [[Eyon]]s sit on the walls of tunnels, and [[Scarab]]s, which travel in  large swarms, inhabit similar areas. [[Stone Toad]]s, which are usually non-aggressive, can sometimes be found where there is water nearby. [[Shriekbat]]s hang from ceilings, and rock-dwelling [[Reaper Vine]]s that embed themselves in cliff faces and walls. Light-emitting [[Plazmite]]s stalk abandoned hallways looking for prey. Other lifeforms that inhabit the Ruins include [[Plated Puffer]]s, [[Plated Parasite]]s, [[Pulse Bombu]]s, and [[Oculus]].


===Obstacles and Acquisitions===
===Obstacles and Acquisitions===