Editing Countdown
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{{quote|Time bomb set! Get out fast!|[[Metroid (game)|''Metroid'']]}} | {{quote|Time bomb set! Get out fast!|[[Metroid (game)|''Metroid'']]}} | ||
'''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''. | '''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''. | ||
The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate | The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate death and failure of the mission. | ||
==Appearances== | ==Appearances== | ||
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The game has 3 countdowns in total. The first countdown occurs when an X mimicking a researcher causes to the Main Boiler to overheat, putting the whole station in jeopardy. Samus is given 6 minutes to reach the Main Boiler control room to stop the X. Later, Samus must escape the exploding [[Restricted Laboratory]], in under one minute. Nearing the end of ''[[Metroid Fusion|Fusion]]'', [[Adam Malkovich|Adam]] sends Samus to the [[Operations Room]] to send the [[Biologic Space Labs Research Station|B.S.L station]] toward [[SR388]]. After Samus arrives at the Operations Room and inputs the command, she has a set amount of time to reach her [[Samus Aran's Gunship|ship]] before the station impact with the planet. Aside from avoiding getting lost, Samus must face [[SA-X]] and finally the [[Omega Metroid]]. After defeating the Omega Metroid using Samus's former powers, Samus escapes the station safely with [[Etecoon]]s and [[Dachora]] aboard her ship, the same species she saved in ''[[Super Metroid]]'', though it is unknown if they are the same exact creatures. | The game has 3 countdowns in total. The first countdown occurs when an X mimicking a researcher causes to the Main Boiler to overheat, putting the whole station in jeopardy. Samus is given 6 minutes to reach the Main Boiler control room to stop the X. Later, Samus must escape the exploding [[Restricted Laboratory]], in under one minute. Nearing the end of ''[[Metroid Fusion|Fusion]]'', [[Adam Malkovich|Adam]] sends Samus to the [[Operations Room]] to send the [[Biologic Space Labs Research Station|B.S.L station]] toward [[SR388]]. After Samus arrives at the Operations Room and inputs the command, she has a set amount of time to reach her [[Samus Aran's Gunship|ship]] before the station impact with the planet. Aside from avoiding getting lost, Samus must face [[SA-X]] and finally the [[Omega Metroid]]. After defeating the Omega Metroid using Samus's former powers, Samus escapes the station safely with [[Etecoon]]s and [[Dachora]] aboard her ship, the same species she saved in ''[[Super Metroid]]'', though it is unknown if they are the same exact creatures. | ||
{{ref}} | {{ref}} | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Events]] | [[Category:Events]] |