Grand Windchamber: Difference between revisions

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{{Room-infobox
{{Room-infobox
|image=[[File:Windchamber_1.png|200px]]
|image=[[File:Grand Windchamber mp2 Screenshot 01.png|270px]]
|caption=The Grand Windchamber
|caption=The Grand Windchamber
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
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*[http://metroid.retropixel.net/mprime2/music/mp229.mp3 Minor Boss Main Theme]
*[http://metroid.retropixel.net/mprime2/music/mp229.mp3 Minor Boss Main Theme]
}}
}}
{{sources}}


The '''Grand Windchamber''' is a room in the [[Temple Grounds]]. The room connects the [[Windchamber Tunnel]] to the [[Windchamber Gateway]].
The '''Grand Windchamber''' is a room in the [[Temple Grounds]]. The room connects the [[Windchamber Tunnel]] to the [[Windchamber Gateway]].


The chamber consists of three main platforms. The smallest is alone in the north part of the room. A slightly larger one is located on the east side, and has the door to the Windchamber Tunnel. The largest platform is on the southwest of the room, and has a [[Portal]] and the door to the Windchamber Gateway, blocked by a [[Yellow Door]].
The chamber consists of three main platforms. The smallest is alone in the north part of the room. A slightly larger one is located on the east side, and has the door to the Windchamber Tunnel. The largest platform is on the southwest of the room, and has a [[Portal]] and the door to the Windchamber Gateway, blocked by a [[Yellow Blast Shield]].


There is a tower in the center of the room. This tower has a number of rotatable rings on it, along with a high shield. Within this shield is the [[Sunburst]]. A [[Kinetic Orb Cannon]] is on the northern platform that is aimed at the top of the tower, and can be used to access it once the shield is down. The rings around the tower can be rotated using four [[Spinner]]s placed strategically on the platforms. These Spinners are in a state of [[Transdimensional Flux]] and can only be used on [[Dark Aether]]. The Portal can be used to access the [[Ing Windchamber]] to that end. Once all the rings are aligned, they can be targeted simultaneously with the [[Seeker Missile]]. Doing so will activate two [[Grapple Point]]s in both dimensions. The rings can be rotated and fired upon again in an opposite alignment to raise two more Grapple Points. Once all four are raised, the rings and the shield will fall below, allowing access to the Sunburst. When the Sunburst is obtained, three [[Dark Pirate Commando]]s will appear and attack.
There is a tower in the center of the room. This tower has a number of rotatable rings on it, along with a high shield. Within this shield is the [[Sunburst]]. A [[Kinetic Orb Cannon]] is on the northern platform that is aimed at the top of the tower, and can be used to access it once the shield is down. The rings around the tower can be rotated using four [[Spinner]]s placed strategically on the platforms. These Spinners are in a state of [[Transdimensional Flux]] and can only be used on [[Dark Aether]]. The Portal can be used to access the [[Ing Windchamber]] to that end. Once all the rings are aligned, they can be targeted simultaneously with the [[Seeker Missile]]. Doing so will activate two [[Grapple Point]]s in both dimensions. The rings can be rotated and fired upon again in an opposite alignment to raise two more Grapple Points. Once all four are raised, the rings and the shield will fall below, allowing access to the Sunburst. When the Sunburst is obtained, three [[Dark Pirate Commando]]s will appear and attack.


==Inhabitants==  
==Data==
===Inhabitants===
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[Aerotrooper]]s|2|First visit only}}
{{Inhabitants|[[Aerotrooper]]s|2|First visit only}}
{{Inhabitants|[[Dark Pirate Commando]]s|3|After collecting the Sunburst|close}}
{{Inhabitants|[[Dark Pirate Commando]]s|3|After collecting the Sunburst|close}}


{{clear}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]