Editing Hunter Ing

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'''Hunter Ing''' are powerful [[Ing]] with a phasing ability that allows them to easily avoid attacks as well as ambush targets. They patrol [[Dark Aether]] for enemies of the Ing and are relentless, prepared to seize their prey or die trying.<ref name="Logbook" /> Hunter Ing are the only Ing allowed to possess [[Pirate Commando]]s and they will fight amongst themselves for that right.<ref>{{cite|The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref> They are also the primary predators of [[Nightbarb]]s.<ref>{{cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
'''Hunter Ing''' are powerful [[Ing]] with a phasing ability that allows them to easily avoid attacks as well as ambush targets. They patrol [[Dark Aether]] for enemies of the Ing and are relentless, prepared to seize their prey or die trying.<ref name="Logbook" /> Hunter Ing are the only Ing allowed to possess [[Pirate Commando]]s and they will fight amongst themselves for that right.<ref>{{cite|The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref> They are also the primary predators of [[Nightbarb]]s.<ref>{{cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>


[[Samus Aran|Samus]] encounters Hunter Ing in multiple areas throughout Dark Aether, usually in pairs. While they do share their weakness to the [[Light Beam]] with other Ing, they are easily capable of dodging it. Samus can target them with the [[Dark Visor]] while they are phased, but she is incapable of damaging them. Hunter Ing will also dodge any [[Charge Beam|charged]] attack. They are highly susceptible to [[Super Crystal]]s.
{{Samus}} encounters Hunter Ing in multiple areas throughout Dark Aether, usually in pairs. While they do share their weakness to the [[Light Beam]] with other Ing, they are easily capable of dodging it. Samus can target them with the [[Dark Visor]] while they are phased, but she is incapable of damaging them. Hunter Ing will also dodge any [[Charge Beam|charged]] attack. They are highly susceptible to [[Super Crystal]]s.
   
   
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