Industrial Site: Difference between revisions

From Metroid Wiki
10,570 bytes added ,  26 March 2020
Added more information, created new sections, added pictures, and generally renovated the page to look more full and clean
m (Text replace - "Category:MP2" to "")
(Added more information, created new sections, added pictures, and generally renovated the page to look more full and clean)
Line 8: Line 8:
*[[Collapsed Tunnel]]
*[[Collapsed Tunnel]]
|counterpart=[[Accursed Lake]]
|counterpart=[[Accursed Lake]]
|items=1 [[Missile Expansion]]
|music=*[http://metroid.retropixel.net/mprime2/music/mp215.mp3 Temple Grounds Exterior]
|music=*[http://metroid.retropixel.net/mprime2/music/mp215.mp3 Temple Grounds Exterior]
}}
}}
Line 14: Line 15:
The '''Industrial Site''' is a room in the [[Temple Grounds]]. The room connects the [[Hive Transport Area]], the [[Agon Transport Access (Temple Grounds)|Agon Transport Access]], and the [[Collapsed Tunnel]].
The '''Industrial Site''' is a room in the [[Temple Grounds]]. The room connects the [[Hive Transport Area]], the [[Agon Transport Access (Temple Grounds)|Agon Transport Access]], and the [[Collapsed Tunnel]].


When [[Samus Aran|Samus]] first enters from the Hive Transport Area, access to the room will be blocked by a [[GF Gate Mk VI]]. By [[Scan Visor|scanning]] a nearby terminal, two targets will appear above the gate. Shooting these targets will raise the gate. The main room is divided in half by a line of rubble and a [[Heavy Transport Crate]]. By scanning another terminal to the left of the Crate, a [[GF Combat Crane]] will lift the Crate, allowing access to the other side.
==Features==
When [[Samus Aran|Samus]] first enters from the Hive Transport Area, access to the room will be blocked by a [[GF Gate Mk VI]]. By [[Scan Visor|scanning]] a nearby terminal, two targets will appear above the gate. Shooting these targets will raise the gate. The main room is divided in half by a line of rubble and a Heavy Transport Crate. By scanning another terminal to the left of the Crate, a GF Combat Crane will lift the Crate, allowing access to the other side.


A number of [[Splinter Cocoon]]s are on the far wall, and when Samus approaches, three [[Splinter]]s will attack from these cocoons. A walkway leads around the room, starting on the far side and leading to the Collapsed Tunnel. On this path, there are four [[Green Kralee]]s, along with a [[Mk II Bridge|GF Bridge]]. This bridge can be lowered by scanning a terminal and shooting two exposed [[Armored Security Lock|targets]] at the top of the bridge.
A number of [[Splinter Cocoon|Splinter Cocoons]] are on the far wall, and when Samus approaches, three [[Splinter|Splinters]] will attack from these cocoons. A walkway leads around the room, starting on the far side and leading to the Collapsed Tunnel. On this path, there are four [[Green Kralee|Green Kralees]], along with a [[Mk II Bridge|GF Bridge]]. This bridge can be lowered by scanning a terminal and shooting two exposed [[Armored Security Lock|targets]] at the top of the bridge.


The door to the Agon Transport Access can be found below the walkway on the east side of the room. It is blocked by a [[Translator Door|gate]] that can only be lowered using the violet upgrade to the [[Translator Module]]. The corpse and final testament of [[J-Fme]] can be found behind the gate as well. On later visits, all creatures will be replaced by four [[Dark Splinter]]s. Assorted [[Galactic Federation Crate|crates]] can be found throughout the room and can be destroyed for energy or missiles.
The door to the Agon Transport Access can be found below the walkway on the east side of the room. It is blocked by a [[Translator Door|gate]] that can only be lowered using the violet upgrade to the [[Translator Module]]. The corpse and [[Metroid Prime 2: Echoes Logbook#J-Fme's Testament|final testament]] of [[J-Fme]] can be found behind the gate as well. On later visits, all creatures will be replaced by four [[Dark Splinter|Dark Splinters]]. Assorted [[Galactic Federation Crate|crates]] can be found throughout the room and can be destroyed for energy or missiles.


==Inhabitants of the Room==  
===Upgrades===
====[[Missile Expansion]]====
'''Requires: [[Space Jump Boots]] and [[Morph Ball]]'''
*Samus must jump up on top of one of the "Red Eye Statues" and from there onto a nearby ledge. Using the Morph Ball, the expansion can be found in a small tunnel.
 
==Data==
===Available Logbook Entries===
<gallery>
File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]]
File:Dark Splinter.png|[[Metroid Prime 2: Echoes Logbook#Dark Splinter|Dark Splinter]]
File:Green Kralee mp2 Logbook.png|[[Metroid Prime 2: Echoes Logbook#Green Kralee|Green Kralee]]
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
File:Luminoth_03.png|[[Metroid Prime 2: Echoes Logbook#J-Fme's Testament|J-Fme's Testament]]
</gallery>
===Scans===
{{scan
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=top
}}
{{scan
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Statue
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Red Eye Statue
|order=mid
}}
{{scan
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Portal]]
|order=mid
}}
{{scan
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Hive Chamber B
|description=[[Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=Morphology: [[Splinter Cocoon]]<br/>Protective structure for sleeping [[Splinter|Splinters]].<br/>Destroying this structure will eliminate the Splinter inside, but it will also alert other Splinters nearby.<ref>{{cite|Morphology: [[Splinter Cocoon]]<br/>Protective structure for sleeping [[Splinter|Splinters]].<br/>Destroying this structure will eliminate the Splinter inside, but it will also alert other Splinters nearby.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Splinter Cocoon]]
|order=mid
}}
{{scan
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Destroyed [[Splinter Cocoon]]
|order=mid
}}
{{scan
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Translator Door]] (Locked)
|order=mid
}}
{{scan
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Translator Door]] (Unlocked)
|order=mid
}}
{{scan
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Winch System
|order=mid
}}
{{scan
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Control Panel
|order=mid
}}
{{scan
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit is currently locked in place. Control panel nearby: scan this to lower crate.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit is currently locked in place. Control panel nearby: scan this to lower crate.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Heavy Transport Crate (Raised)
|order=mid
}}
{{scan
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Heavy Transport Crate (Lowered)
|order=mid
}}
{{scan
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Heavy Transport Crate (Detached)
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Nutrient-Grade Biomatter
|order=mid
}}
{{scan
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=[[Missile Expansion]]
|order=mid
}}
{{scan
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=Door
|order=bottom
}}
===[[Metroid Prime Trilogy]] Only===
{{scan
|data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Industrial Site
|description=GF Combat Crane
}}
===Inhabitants===
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[Splinter]]s|3|First visit only}}
{{Inhabitants|[[Splinter|Splinters]]|3|First visit only}}
{{Inhabitants|[[Green Kralee]]s|4|First visit only}}
{{Inhabitants|[[Green Kralee|Green Kralees]]|4|First visit only}}
{{Inhabitants|[[Dark Splinter]]s|4|On all later visits|close}}
{{Inhabitants|[[Dark Splinter|Dark Splinters]]|4|Second visit onward}}
{{Inhabitants|[[War Wasp|War Wasps]]|Varies|Third visit onward}}
{{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|Third visit onward|close}}


{{MP2 Rooms-nav|grounds}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]