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{{Weapon-infobox
{{Weapon-infobox
|image=[[file:Light Beam (Echoes).png|250px]]
|image=[[File:Light Beam.png|200px]]
|caption=Samus's Light Beam
|caption=Samus's Light Beam
|games=''[[Metroid Prime 2: Echoes]]''
|games={{Mp2}}
|users=*[[Samus Aran]]
|users={{Samus}}<br>[[Luminoth]]
*[[Luminoth]]
|location=[[Dark Agon Wastes]]
|location=[[Dark Agon Wastes]]
|properties=*Ignites enemies
|properties=Ignites enemies<br>Increased damage to dark creatures<br>Lightblast: Homing capabilities when locked on
*Increased damage to dark creatures
|ammo=Light [[Beam Ammo|Ammo]]<br>Uncharged: Single unit per shot<br>Lightblast: 5 units per shot  
*Lightblast: Homing capabilities when locked on
|ammo=*Light [[Beam Ammo|Ammo]]
**Uncharged: Single unit per shot
**Lightblast: 5 units per shot  
|combo=[[Sunburst]]
|combo=[[Sunburst]]
}}
}}
{{Quote|The Light Beam is a truly mighty weapon. All of the Ing fear its power. Find this weapon, so its great light may blind and burn our foes once more.|I-Sha}}
The '''Light Beam''' is a [[Luminoth]] designed weapon featured in ''[[Metroid Prime 2: Echoes]]''. Similarly to the [[Plasma Beam]], it sets enemies on fire. The charged Light Beam, known as the '''Lightblast''', fires a blast similar to that of a {{wp|Shotgun|shotgun}}. The exact spread of the blast is different with each shot. When locked onto an enemy, the Lightblast will home in on their location. {{Samus}} can use this homing effect to knock [[Dark Samus]] out of her [[Boost Ball]].


The '''Light Beam''' is a [[Luminoth]] designed weapon featured in ''[[Metroid Prime 2: Echoes]]''.
Samus can use the Light Beam to open portals back to [[Aether]]. Shields with a dark polarity can be overloaded by the Light Beam. It can temporarily [[Light Crystal#Energy Crystal|energize]] Light Crystals. Lift Crystals can also be manipulated through use of the Dark Beam.  
 
==Properties==
In a function similar to that of the [[Plasma Beam (Metroid Prime series)|Plasma Beam]], the Light Beam sets enemies on fire. The charged Light Beam, known as the '''Lightblast''',<ref name=Notes/> fires a blast similar to that of a {{wp|Shotgun|shotgun}}. The exact spread of the blast is different with each shot. When locked onto an enemy, the Lightblast will home in on their location at a rapid speed. [[Samus Aran|Samus]] can use this homing effect to knock [[Dark Samus]] out of her [[Boost Ball]] in battle.
 
Samus can use the Light Beam to open portals back to [[Aether]]. Shields with a dark polarity can be overloaded by the Light Beam. It can temporarily [[Light Crystal#Energy Crystal|energize]] Light Crystals. [[Lift Crystal]]s can also be manipulated through use of the Light Beam.
 
The Luminoth created the Light Beam after their failure with the [[Dark Beam]], which was designed to overload the [[Ing]] with dark energy. The Light Beam proved far more effective.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref> All dark creatures take a higher amount of damage to the Light Beam and fear it.<ref>{{cite|The Light Beam is a truly mighty weapon. All of the Ing fear its power. Find this weapon, so its great light may blind and burn our foes once more.|I-Sha|Metroid Prime 2: Echoes}}</ref>


The Luminoth created the Light Beam after their failure with the [[Dark Beam]], which was designed to overload the [[Ing]] with dark energy. The new weapon proved far more effective.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|''Metroid Prime 2: Echoes''}}</ref> All dark creatures take a higher amount of damage to the Light Beam and fear it.<ref>{{cite|The Light Beam is a truly mighty weapon. All of the Ing fear its power. Find this weapon, so its great light may blind and burn our foes once more.|I-Sha|''Metroid Prime 2: Echoes''}}</ref>
==Sunburst==
==Sunburst==
{{Main|Sunburst}}
{{Main|Sunburst}}
The Sunburst is the [[Charge Combo]] for the Light Beam, acquired in the [[Temple Grounds]]. It fires a slow moving sphere of light that ignites any enemy near it, usually eliminating them. As with the Light Beam, the Sunburst deals an increased amount of damage to dark creatures.
The Sunburst is the [[Charge Combo]] for the Light Beam, acquired in the [[Temple Grounds]]. It fires a slow moving sphere of light that ignites any enemy near it. As with the Light Beam, the Sunburst does an increased amount of damage to dark creatures.
 
==Manual==
==Data==
===''Metroid Prime 2: Echoes''===
===Manual===
{{Manual|mp2|Light Beam|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.<ref>{{Cite manual|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.|''Metroid Prime 2: Echoes''|17}}</ref>}}
{{Manual
===''Metroid Prime: Trilogy''===
|name=Light Beam
{{Manual|tri|Light Beam|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.<ref>{{Cite manual|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.|''Metroid Prime: Trilogy''|28}}</ref>}}
|game=mp2
==Samus's Notes==
|entry=This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.<ref>{{Cite manual|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.|Metroid Prime 2: Echoes|17}}</ref>
"When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire."<ref>{{cite|When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire.|Samus's Notes|''Metroid Prime 2: Echoes''}}</ref>
|order=top
|image=[[File:Light Beam mp2 Manual Image.jpg]]
}}
{{Manual
|name=Light Beam
|game=mpt
|entry=This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.<ref>{{Cite manual|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.|Metroid Prime: Trilogy|28}}</ref>
|order=bottom
|image=[[File:Light Beam mpt Manual Image.jpg]]
}}
{{clear}}


===Samus's Notes===
"When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire."<ref name=Notes>{{cite|When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
==Gallery==
<gallery>
File:Light Beam.png|Artwork of the Light Beam
File:Light Beam mp2 Screenshot 01.png|Samus test firing the Light Beam
file:Light Beam mp2 Website 01.png|Japanese Website
</gallery>
{{clear}}
{{refbar}}
{{refbar}}
{{Foreignname-header}}
{{beams}}
{{Foreignname|Japanese|{{hover|ライトビーム|Raito Bīmu}}|Light Beam}}
{{Luminoth Tech}}
{{Foreignname|Spanish|Rayo de Luz|Light Beam}}
{{Foreignname|French|Rayon de Lumière|Light Beam}}
{{Foreignname|German|Light Beam|-}}
{{Foreignname|Italian|Raggio Luce|Light Beam|close}}
 
 
{{beam-nav}}
{{Luminoth Tech-nav|2}}
[[Category:Beams]]
[[Category:Beams]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Arm Cannon]]
[[Category:Arm Cannon]]
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