Metroid: Zero Mission: Difference between revisions

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== Extras ==
== Extras ==
* If the game is finished on Normal mode, Hard mode is unlocked regardless of number of items acquired at the end. In the Hard mode, the number of damage taken is doubled, enemies are almost always added or replaced with tougher versions of themselves, compared to the previous difficulty mode, and upgrades are not as effective - [[Energy Tank]]s add only 50 energy to your total amount of energy, instead of the usual 100, [[Missile Tank]]s adding only 2 missiles rather than 5 [[missile]]s to your total supply, and [[Super Missile|Super Missile Tanks]] and [[Power Bomb|Power Bomb Tanks]] adding just one of their respective amounts. One of the most notable changes in Hard mode is that certain [[Save Room]]s were removed.
- If the game is finished on Normal mode, Hard mode is unlocked regardless of number of items aquired at the end. In the Hard mode, the number of damage taken is doubled, enemies are almost always added or replaced with tougher versions of themselves, compared to the previous difficulty mode, and upgrades arn't as effective - [[Energy Tanks]] add only 50 energy to your total amount of energy, instead of the usual 100, [[Missile Tanks]] adding only 2 missles rather than 5 [[missile]]s to your total supply, and [[Super Missile Tanks]] and [[Power Bomb Tanks]] adding just one of their respective amounts. One of the most notable changes in Hard mode is that certain [[Save Rooms]] were removed.


- When the game is beaten on any difficulty, an exact replica of the original [[Metroid]] is availible to play. It also has the exact same NES graphics.
* When the game is beaten on any difficulty, an exact replica of the original [[Metroid (game)|Metroid]] is availible to play. It also has the exact same NES graphics.


- When Zero Mission is beaten on Hard mode, a music test feature is availible.
* When Zero Mission is beaten on Hard mode, a music test feature is available.
 
- If you connect a copy of Zero Mission to a copy of [[Metroid Fusion]], you unlock a gallery showing several images of Samus from Metroid Fusion. These images were only available in the Japanese version of Fusion. As well as images of her past are displayed, graphically telling her past, from the destruction of the Earth colony on [[K-2L]], her home planet, to the training of her [[Power Suit]] with the Chozo.
 
 
 
 
 
[[File:MetroidZeromissionendings.png|left|leftthumb|350px|All Metroid Zero Mission endings arranged from left to right, (starting on top) from easiest to hardest.]]


* If you connect a copy of Zero Mission to a copy of [[Metroid Fusion]], you unlock a gallery showing several images of Samus from Metroid Fusion. These images were only available in the Japanese version of Fusion. As well as images of her past are displayed, graphically telling her past, from the destruction of the Earth colony on [[K-2L]], her home planet, to the training with her [[Power Suit]] and the [[Chozo]].


== Gallery ==
<gallery>
File:MetroidZeromissionendings.png|All endings arranged from easiest to hardest
</gallery>


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[[Category:Games]]
[[Category:Games]]
[[Category:Metroid series]]
[[Category:Metroid series]]
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