Metroid Dread: Difference between revisions

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According to Game Informer, the game has "been in development" since 2005. Only rumors of the game's existence have ever surfaced. In ''[[Metroid Prime 3: Corruption]]'', one of [[Samus Aran|Samus]]'s scans hints that "Metroid Project "Dread" is nearing the final stages of completion".<ref name="Scan">{{cite|Experiment status report update. Metroid Project "Dread" is nearing the final stages of completion.|Scan of Space Pirate screen|[[Metroid Prime 3: Corruption]]}}</ref> Later, [[Nintendo]] stated they were not working on any 2D ''Metroid'' project for the [[Nintendo DS|DS]], killing off the rumors.
According to Game Informer, the game has "been in development" since 2005. Only rumors of the game's existence have ever surfaced. In ''[[Metroid Prime 3: Corruption]]'', one of [[Samus Aran|Samus]]'s scans hints that "Metroid Project "Dread" is nearing the final stages of completion".<ref name="Scan">{{cite|Experiment status report update. Metroid Project "Dread" is nearing the final stages of completion.|Scan of Space Pirate screen|[[Metroid Prime 3: Corruption]]}}</ref> Later, [[Nintendo]] stated they were not working on any 2D ''Metroid'' project for the [[Nintendo DS|DS]], killing off the rumors.


In an interview about ''[[Metroid: Other M]]'', producer [[Yoshio Sakamoto]] was asked if this was what became of "Project Dread". Sakamoto announced that the day may come when '''Dread''' will hit stores, but it is not the same game as ''Other M''.
In an interview about ''[[Metroid: Other M]]'', producer [[Yoshio Sakamoto]] was asked if this was what became of "Project Dread". Sakamoto announced that the day may come when '''Dread''' will hit stores, but it is not the same game as ''Other M''. <ref>{{cite web|publisher=Kotaku|url=http://kotaku.com/5277377/nintendo-new-metroid-is-not-metroid-dread|title=Nintendo: New Metroid Is NOT Metroid Dread|date=2009-06-03|first=Stephen|last=Totilo|accessdate=2009-06-03}}</ref>


At the 2010 Game Developers Conference, [[Yoshio Sakamoto|Sakamoto]] returned to the subject, "not denying" the rumors that ''Metroid Dread'' was still in development, but not committing to a release date, saying there's never been an official announcement.
At the 2010 Game Developers Conference, [[Yoshio Sakamoto|Sakamoto]] returned to the subject, "not denying" the rumors that ''Metroid Dread'' was still in development, but not committing to a release date, saying there's never been an official announcement.  
 
Yoshio Sakamoto would later that year that the game did exist at one point and stated that if he were to return to it, he would prefer to "reset the situation at once and start from scratch."<ref>{{cite web|publisher=IGN|url=http://wii.ign.com/articles/991/991793p2.html|title=E3 2009: Metroid: Other M Heavy on Action and Story|date=2009-06-04|first=Matt|last=Casamassina|accessdate=2009-06-05}}</ref> <ref>{{cite web|url=http://www.gamestm.co.uk/interviews/yoshio-sakamoto-discusses-metroid-64-metroid-dread-and-the-unwritten-future-of-the-warioware-series/3/|title=Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS|work=GamesTM|date=2010-09-14|accessdate=2011-03-18}}</ref>
 
When asked by IGN whether ''[[Metroid: Samus Returns]]'', the forthcoming remake of ''[[Metroid II: Return of Samus]]'' for [[Nintendo 3DS]] was linked to ''Dread'', Sakamoto quickly shot down any connection, saying ''"I think it’s better to say that this is a remake, remastering of Metroid II, a powered-up version of that, and not something to do with the other project."''<ref>http://za.ign.com/metroid-samus-returns/107972/news/e3-2017-metroid-samus-returns-is-not-metroid-dread</ref> He did, however, indirectly confirm the earlier statement by the anonymous NST developer, about ''Dread'' having a dual screen setup with the Map and UI on the bottom screen, and gameplay on the top screen.<ref>'''Sakamoto:''' One of the themes we chose to stick with this time [with ''Metroid: Samus Returns''] was utilizing both 3D visuals and a dual screen setup. In fact, I’d been interested in creating a ''Metroid'' title that allowed you display the map constantly on a second screen and interact with the elements of the UI by touching them since the time of the original DS.</ref> In a 2018 interview with ''Hobby Consolas'', Sakamoto stated that the DS did not have the technical specifications to make the new ''Metroid'' game he had in mind, which he reiterated when ''Dread'' was finally announced. He also implied in the same interview that the next game would explain the Chozo Memories ending from ''Samus Returns''.<ref>https://www.hobbyconsolas.com/listas/asi-hizo-metroid-samus-returns-entrevista-yoshio-sakamoto-279253</ref>


Much like the case with ''[[Metroid 64]]'', any time ''Dread'' is mentioned prior to 2021, it seems that replies from game producers and Nintendo seem vague and confusing or blatant denials of the game's existence.
Much like the case with ''[[Metroid 64]]'', any time ''Dread'' is mentioned prior to 2021, it seems that replies from game producers and Nintendo seem vague and confusing or blatant denials of the game's existence.