Metroid Dread: Difference between revisions
From Metroid Wiki
→Gameplay: added Charge Attack and arranged it's description
(Added sales figures. The number is likely over 3 million at this point, but this is the only cited number I have at the moment.) |
(→Gameplay: added Charge Attack and arranged it's description) |
||
Line 31: | Line 31: | ||
==Gameplay== | ==Gameplay== | ||
The game plays similarly to ''Metroid: Samus Returns''. [[Free Aim]] and [[Melee | The game plays similarly to ''Metroid: Samus Returns''. [[Free Aim]] and [[Melee Counter|Melee Counters]] return, as well the [[Charge Attack]] (a [[Screw Attack]]-like move that utilizes the [[Charge Beam]]), being able to turn invisible with a [[Phantom Cloak]], and being able to magnetize Samus to certain surfaces and move around on them. The camera can also shift to behind Samus to allow a better look at her environment when using Free Aim. | ||
The E.M.M.I.s are large robots that are alerted by sound. When one is nearby, any sounds Samus makes will alert it, as indicated by a yellow circle that shows around Samus when she moves. If an E.M.M.I. catches sight of Samus, it will charge after her, following her movements. Should Samus be caught, she has a chance to escape by pressing the X Button at the right time, but failure to do so will result in an instant [[Game Over]]. E.M.M.I.s cannot enter small spaces that the [[Morph Ball]] can get into, and they can be fooled by using the Phantom Cloak. | The E.M.M.I.s are large robots that are alerted by sound. When one is nearby, any sounds Samus makes will alert it, as indicated by a yellow circle that shows around Samus when she moves. If an E.M.M.I. catches sight of Samus, it will charge after her, following her movements. Should Samus be caught, she has a chance to escape by pressing the X Button at the right time, but failure to do so will result in an instant [[Game Over]]. E.M.M.I.s cannot enter small spaces that the [[Morph Ball]] can get into, and they can be fooled by using the Phantom Cloak. |