Metroid Prime 2: Echoes: Difference between revisions

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''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones.  Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]].
''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones.  Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]].


Perhaps the most notable change is the introduction of an [[Beam Ammo|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate ammo upgrades hidden throughout the game.
Perhaps the most notable change is the introduction of an [[Beam Ammo|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate [[Beam Ammo Expansion|ammo expansions]] hidden throughout the game.


==Plot==
==Plot==
===Mission File 02543===
===Mission File 02543===
[[file:Samus_vs_Ing.jpg|left|thumb|230px|Samus engages three [[Warrior Ing]].]]
Samus is hired by the [[Galactic Federation]] to locate and render assistance to [[Galactic Federation Marine|Federation Marines]] that went missing in the [[Dasha Region]] 8 days prior.<ref>{{cite|--- Mission File 02543 --- 8 days ago, contact with Galatic Federation trooper squad Bravo was lost.<br>--- Contract Agreement --- Locate Federation troopers and render assistance.<br>--- Data Confirmation --- Last transmission received from a rogue planet located in the Dasha region called Aether.|Samus Mission File|Metroid Prime 2: Echoes}}</ref> She arrives at [[Aether]], the planet from which their last transmission was received, and heads for the coordinates 78.67.563. As she enters the atmosphere, her [[Samus Aran's Gunship|gunship]] is damaged by a lightning storm and she becomes effectively stranded while her ship repairs itself.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> Continuing her search on foot, Samus discovers dead Marines scattered within a hive of indigenous creatures called [[Splinter]]s. Amidst searching for survivors, she comes across a [[Ing|unknown biomass]] that reanimates many of the corpses, which engage her in combat.<ref>{{cite|Bioscans indicated terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies.|Logbook|Metroid Prime 2: Echoes}}</ref> Soon thereafter the bounty hunter comes across her twisted doppelgänger, [[Dark Samus]]. Samus pursues Dark Samus through a [[Portal]] into [[Dark Aether|another dimension]] with a poisonous atmosphere, where she is attacked by a group of [[Warrior Ing|dark creatures]]. They steal most of her weapons and she is flung back into Aether with only her most basic suit functions and the rift disappears.  
Samus is hired by the [[Galactic Federation]] to locate and render assistance to [[Galactic Federation Marine|Federation Marines]] that went missing in the [[Dasha Region]] 8 days prior.<ref>{{cite|--- Mission File 02543 --- 8 days ago, contact with Galatic Federation trooper squad Bravo was lost.<br>--- Contract Agreement --- Locate Federation troopers and render assistance.<br>--- Data Confirmation --- Last transmission received from a rogue planet located in the Dasha region called Aether.|Samus Mission File|Metroid Prime 2: Echoes}}</ref> She arrives at [[Aether]], the planet from which their last transmission was received, and heads for the coordinates 78.67.563. As she enters the atmosphere, her [[Samus Aran's Gunship|gunship]] is damaged by a lightning storm and she becomes effectively stranded while her ship repairs itself.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> Continuing her search on foot, Samus discovers dead Marines scattered within a hive of indigenous creatures called [[Splinter]]s. Amidst searching for survivors, she comes across a [[Ing|unknown biomass]] that reanimates many of the corpses, which engage her in combat.<ref>{{cite|Bioscans indicated terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies.|Logbook|Metroid Prime 2: Echoes}}</ref> Soon thereafter the bounty hunter comes across her twisted doppelgänger, [[Dark Samus]]. Samus pursues Dark Samus through a [[Portal]] into [[Dark Aether|another dimension]] with a poisonous atmosphere, where she is attacked by a group of [[Warrior Ing|dark creatures]]. They steal most of her weapons and she is flung back into Aether with only her most basic suit functions and the rift disappears.