Metroid Prime 2: Echoes Logbook: Difference between revisions

From Metroid Wiki
Line 16: Line 16:
====Mechanoids====
====Mechanoids====
=====Large=====
=====Large=====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Ingsmasher]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Hall of Combat Mastery]]
| style="{{border}} {{background}}" | Designed to fight alongside the Luminoth, the Ingsmasher now seeks to destroy them. In close combat, it smashes its energized fists into the earth to send out powerful shock waves, then pulverizes any immobile prey. It will fire salvos of missiles at long-distance quarry. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams, however, damaging the Ingsmasher in the process.<ref>{{cite|Designed to fight alongside the Luminoth, the Ingsmasher now seeks to destroy them. In close combat, it smashes its energized fists into the earth to send out powerful shock waves, then pulverizes any immobile prey. It will fire salvos of missiles at long-distance quarry. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams, however, damaging the Ingsmasher in the process.|Logbook Entry for Ingsmashers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Only five Ingsmashers can be scanned for a Logbook entry, three in the Hall of Combat Mastery and two in the [[Reactor Access]]
|-
| style="{{border}} {{background}}" | [[Mekenobite]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Sanctuary Temple]]
| style="{{border}} {{background}}" | The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged.<ref>{{cite|The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged.|Logbook Entry for Mekenobites|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in the [[Sentinel's Path]]
|-
| style="{{border}} {{background}}" | [[Quad|Quad CM]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Reactor Core (Sanctuary Fortress)|Reactor Core]]
| style="{{border}} {{background}}" | A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.<ref>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.|Logbook Entry for Quad CM|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
|-
| style="{{border}} {{background}}" | [[Quad|Quad MB]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Reactor Core (Sanctuary Fortress)|Reactor Core]]
| style="{{border}} {{background}}" |  A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.<ref>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.|Logbook Entry for Quad MB|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
|-
| style="{{border}} {{background}}" | [[Watchdrone]]
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Dungeon]]
| style="{{border}} {{background}}" | Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.<ref>{{cite|Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.|Logbook Entry for Watchdrone|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|}
=====Small=====
=====Small=====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Diligence Class Drone]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Dynamo Access (Sanctuary Fortress|Dynamo Access]]
| style="{{border}} {{background}}" | The Diligence drones were the first cleaning units designed by the Luminoth. They were modified for combat duty once the war began, but were outshined by the newer Harmony-class units. A Diligence uses focused energy beams to perform its duty. Their energy construct nature makes them invulnerable to most attacks, though dark energy can disrupt them.<ref>{{cite|The Diligence drones were the first cleaning units designed by the Luminoth. They were modified for combat duty once the war began, but were outshined by the newer Harmony-class units. A Diligence uses focused energy beams to perform its duty. Their energy construct nature makes them invulnerable to most attacks, though dark energy can disrupt them.|Logbook Entry for Diligence Class Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|-
| style="{{border}} {{background}}" | [[Harmony Class Drone]]
| style="{{border}} {{background}}" | [[Great Temple]] - [[Transport C Access]]
| style="{{border}} {{background}}" | The Luminoth designed the Harmony units to be free-roaming, independent cleaning units. They use focused energy beams and kinetic pulses to perform their duties. Unfortunately, they now consider all living things as filth that must be cleansed from the world.<ref>{{cite|The Luminoth designed the Harmony units to be free-roaming, independent cleaning units. They use focused energy beams and kinetic pulses to perform their duties. Unfortunately, they now consider all living things as filth that must be cleansed from the world.|Logbook Entry for Harmony Class Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|-
| style="{{border}} {{background}}" | [[Mechlops]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Dynamo Access (Sanctuary Fortress|Dynamo Access]]
| style="{{border}} {{background}}" | The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.<ref>{{cite|The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.|Logbook Entry for Mechlops|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|-
| style="{{border}} {{background}}" | [[Octopede]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Power Junction]]
| style="{{border}} {{background}}" | The Octopedes were created to deliver data to Luminoth citizens. They now follow their routes in the service of other rogue mechanoids. The units were designed to self-destruct if attacked, and will explode with enough force to cause damage.<ref>{{cite|The Octopedes were created to deliver data to Luminoth citizens. They now follow their routes in the service of other rogue mechanoids. The units were designed to self-destruct if attacked, and will explode with enough force to cause damage.|Logbook Entry for Octopedes|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in [[Torvus Transport Access (Sanctuary Fortress)|Torvus Temple Access]]
|-
| style="{{border}} {{background}}" | [[Rezbit]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Reactor Access]]
| style="{{border}} {{background}}" | The Rezbit, though small, is a tough opponent. Its weapon system is potent, capable of firing bursts or beams at targets. A barrier shield blocks incoming attacks. It can also shift into an energy state to evade enemies: while in this state it can transmit a powerful virus into mechanoids and armor systems. The virus can cripple your systems for a time, leaving you vulnerable.<ref>{{cite|The Rezbit, though small, is a tough opponent. Its weapon system is potent, capable of firing bursts or beams at targets. A barrier shield blocks incoming attacks. It can also shift into an energy state to evade enemies: while in this state it can transmit a powerful virus into mechanoids and armor systems. The virus can cripple your systems for a time, leaving you vulnerable.|Logbook Entry for Rezbits|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found throughout Sanctuary Fortress
|-
| style="{{border}} {{background}}" | [[Serenity Class Drone]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Temple Transport Access (Sanctuary Fortress)|Temple Transport Access]]
| style="{{border}} {{background}}" | The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.<ref>{{cite|The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.|Logbook Entry for Serenity Class Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|}
=====Stationary=====
=====Stationary=====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Caretaker Class Drone]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Main Research]]
| style="{{border}} {{background}}" | The Caretaker drone was designed to protect and maintain an experimental energy chamber. It uses electrically charged limbs to perform its duties. The drone requires sensor updates to fight: a vulnerable detection unit will extend periodically to search for targets. Destroying this unit would weaken its combat ability.<ref>{{cite|The Caretaker drone was designed to protect and maintain an experimental energy chamber. It uses electrically charged limbs to perform its duties. The drone requires sensor updates to fight: a vulnerable detection unit will extend periodically to search for targets. Destroying this unit would weaken its combat ability.|Logbook Entry for the Caretaker Class Drone|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned from outside its chamber
|-
| style="{{border}} {{background}}" | [[Growler Class Turret]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Trooper Security Station]]
| style="{{border}} {{background}}" | The GM-42 "Growler" Class Turret is a dated design, though still quite effective as a point-defense system. It is lightly armored, and fast-moving targets can evade its tracking system. Several copies of the system exist, including the Space Pirate "Humility" Class automated turret.<ref>{{cite|The GM-42 "Growler" Class Turret is a dated design, though still quite effective as a point-defense system. It is lightly armored, and fast-moving targets can evade its tracking system. Several copies of the system exist, including the Space Pirate "Humility" Class automated turret.|Logbook Entry for Growler Class Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | The turret cannot be scanned again once it is destroyed
|-
| style="{{border}} {{background}}" | [["Humility" Class Turret]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Biostorage Access]]
| style="{{border}} {{background}}" | The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.<ref>The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.|Logbook Entry for "Humility" Class Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
|-
| style="{{border}} {{background}}" | [[Luminoth Turret]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Fortress Transport Access (Temple Grounds)|Fortress Transport Access]]
| style="{{border}} {{background}}" | As the number of Luminoth warriors dwindled, they turned to machines to protect key areas. Automated gun turrets were often the first line of defense against Ing attacks. Though powerful, they weren't nimble enough to deal with agile enemy targets.<ref>{{cite|As the number of Luminoth warriors dwindled, they turned to machines to protect key areas. Automated gun turrets were often the first line of defense against Ing attacks. Though powerful, they weren't nimble enough to deal with agile enemy targets.|Logbook Entry for Luminoth Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be scanned in [[Temple Transport Access (Sanctuary Fortress)|Temple Transport Access]] and in the [[Transit Station]]
|-
| style="{{border}} {{background}}" | [["Vigilance" Class Turret]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Central Mining Station]]
| style="{{border}} {{background}}" | The "Vigilance" Class Turret is found in many Space Pirate bases. Built to support the "Humility" Class Turret, it is as accurate as the gunner operating it. Many young Space Pirates begin their careers as sentries: a tour as a Vigilance gunner is considered a mark of distinction.<ref>{{cite|The "Vigilance" Class Turret is found in many Space Pirate bases. Built to support the "Humility" Class Turret, it is as accurate as the gunner operating it. Many young Space Pirates begin their careers as sentries: a tour as a Vigilance gunner is considered a mark of distinction.|Logbook Entry for "Vigilance" Class Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Only two turrets can be scanned for a logbook entry
|}
===Dark Aether===
===Dark Aether===
====Darklings====
====Darklings====