Metroid Prime 2: Echoes Logbook: Difference between revisions

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m
Added larger locations to single rooms (Ex: Portal Site = Dark Agon Wastes - Portal Site)
m (Undo revision 35938 by Wookiee123 (talk) Appreciated, but those are on the Luminoth Lore page (and in nice neat tables too :P))
m (Added larger locations to single rooms (Ex: Portal Site = Dark Agon Wastes - Portal Site))
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| style="{{border}} {{background}}" | [[Lightflyer]]
| style="{{border}} {{background}}" | [[Lightflyer]]
| style="{{border}} {{background}}" | Transport B Access
| style="{{border}} {{background}}" | [[Great Temple]] - [[Transport B Access]]
| style="{{border}} {{background}}" | The Lightflyer is an aggressive flying drone. Once loyal to the Luminoth, it will now fire a burst of energy at any living thing within range. It generates light at all times, making it somewhat easy to target.<ref>{{cite|The Lightflyer is an aggressive flying drone. Once loyal to the Luminoth, it will now fire a burst of energy at any living thing within range. It generates light at all times, making it somewhat easy to target.|Logbook entry for Lightflyer|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Lightflyer is an aggressive flying drone. Once loyal to the Luminoth, it will now fire a burst of energy at any living thing within range. It generates light at all times, making it somewhat easy to target.<ref>{{cite|The Lightflyer is an aggressive flying drone. Once loyal to the Luminoth, it will now fire a burst of energy at any living thing within range. It generates light at all times, making it somewhat easy to target.|Logbook entry for Lightflyer|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Shredder]]
| style="{{border}} {{background}}" | [[Dark Shredder]]
| style="{{border}} {{background}}" | [[Dark Torvus Temple]]
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Dark Torvus Temple]]
| style="{{border}} {{background}}" | The hardy Shredder is a favorite possession target for Ing that dwell near dark water. Dark Shredders can lurk in the venomous liquid indefinitely, patiently waiting for prey. When agitated, it will emerge and begin to fly toward its foe. They are very resilient, but can be eliminated with concentrated weapons fire.<ref>{{cite|The hardy Shredder is a favorite possession target for Ing that dwell near dark water. Dark Shredders can lurk in the venomous liquid indefinitely, patiently waiting for prey. When agitated, it will emerge and begin to fly toward its foe. They are very resilient, but can be eliminated with concentrated weapons fire.|Logbook entry for Dark Shredders|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The hardy Shredder is a favorite possession target for Ing that dwell near dark water. Dark Shredders can lurk in the venomous liquid indefinitely, patiently waiting for prey. When agitated, it will emerge and begin to fly toward its foe. They are very resilient, but can be eliminated with concentrated weapons fire.<ref>{{cite|The hardy Shredder is a favorite possession target for Ing that dwell near dark water. Dark Shredders can lurk in the venomous liquid indefinitely, patiently waiting for prey. When agitated, it will emerge and begin to fly toward its foe. They are very resilient, but can be eliminated with concentrated weapons fire.|Logbook entry for Dark Shredders|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
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| style="{{border}} {{background}}" | [[Dark War Wasp]]
| style="{{border}} {{background}}" | [[Dark War Wasp]]
| style="{{border}} {{background}}" | [[Service Access]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Service Access]]
| style="{{border}} {{background}}" | Vicious and swift, the War Wasp is a prime target for young Ing eager to join the war effort. They appreciate the flying speed and numerous attacks the insect possesses. If they prove their mettle in the War Wasp, these Ing often graduate to the control of larger, deadlier creatures.<ref>{{cite|Vicious and swift, the War Wasp is a prime target for young Ing eager to join the war effort. They appreciate the flying speed and numerous attacks the insect possesses. If they prove their mettle in the War Wasp, these Ing often graduate to the control of larger, deadlier creatures.|Logbook entry for Dark War Wasps|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Vicious and swift, the War Wasp is a prime target for young Ing eager to join the war effort. They appreciate the flying speed and numerous attacks the insect possesses. If they prove their mettle in the War Wasp, these Ing often graduate to the control of larger, deadlier creatures.<ref>{{cite|Vicious and swift, the War Wasp is a prime target for young Ing eager to join the war effort. They appreciate the flying speed and numerous attacks the insect possesses. If they prove their mettle in the War Wasp, these Ing often graduate to the control of larger, deadlier creatures.|Logbook entry for Dark War Wasps|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{roundbl}} {{border}} {{background}}" | [[Nightbarb]]
| style="{{roundbl}} {{border}} {{background}}" | [[Nightbarb]]
| style="{{border}} {{background}}" | [[Save Station 2 (Dark Agon Wastes)|Save Station 2]]
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Save Station 2 (Dark Agon Wastes)|Save Station 2]]
| style="{{border}} {{background}}" | Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.<ref>{{Cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook entry for Nightbarbs|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.<ref>{{Cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook entry for Nightbarbs|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Alpha Splinter#Dark Alpha Splinter|Dark Alpha Splinter]]
| style="{{border}} {{background}}" | [[Alpha Splinter#Dark Alpha Splinter|Dark Alpha Splinter]]
| style="{{border}} {{background}}" | [[Temple Sanctuary]]
| style="{{border}} {{background}}" | [[Great Temple]] - [[Temple Sanctuary]]
| style="{{border}} {{background}}" | Splinter alpha males are the first to be targeted for darkling possession. Dark Alpha Splinters grow in strength and durability, making them an even greater threat than normal.<ref>{{cite|Splinter alpha males are the first to be targeted for darkling possession. Dark Alpha Splinters grow in strength and durability, making them an even greater threat than normal.|Logbook entry for Dark Alpha Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Splinter alpha males are the first to be targeted for darkling possession. Dark Alpha Splinters grow in strength and durability, making them an even greater threat than normal.<ref>{{cite|Splinter alpha males are the first to be targeted for darkling possession. Dark Alpha Splinters grow in strength and durability, making them an even greater threat than normal.|Logbook entry for Dark Alpha Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
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| style="{{border}} {{background}}" | [[Dark Grenchler]]
| style="{{border}} {{background}}" | [[Dark Grenchler]]
| style="{{border}} {{background}}" | [[Dungeon]]
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Dungeon]]
| style="{{border}} {{background}}" | Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.<ref>{{cite|Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.|Logbook entry for Dark Grenchlers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.<ref>{{cite|Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.|Logbook entry for Dark Grenchlers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{roundbl}} {{border}} {{background}}" | [[Dark Splinter]]
| style="{{roundbl}} {{border}} {{background}}" | [[Dark Splinter]]
| style="{{border}} {{background}}" | [[GFMC Compound]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | Target is host to a parasitic bioform. The presence of the parasite increases the target's overall combat threat level. Concentrated weapons fire will damage the target.<ref>{{Cite|Target is host to a parasitic bioform. The presence of the parasite increases the target's overall combat threat level. Concentrated weapons fire will damage the target.|Logbook entry for Dark Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Target is host to a parasitic bioform. The presence of the parasite increases the target's overall combat threat level. Concentrated weapons fire will damage the target.<ref>{{Cite|Target is host to a parasitic bioform. The presence of the parasite increases the target's overall combat threat level. Concentrated weapons fire will damage the target.|Logbook entry for Dark Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Corrupted Sentreye]]
| style="{{border}} {{background}}" | [[Corrupted Sentreye]]
| style="{{border}} {{background}}" | [[Abandoned Base]]
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Abandoned Base]]
| style="{{border}} {{background}}" | The Sentreyes were designed by the Luminoth to protect their camps on Dark Aether. The Ing learned how to possess them and turn them on their former masters. Many still remain throughout Dark Aether, now serving the Ing as they served the Luminoth before them. Most weapon types will stun the Sentreyes. Only charged light energy will destroy them.<ref>{{cite|The Sentreyes were designed by the Luminoth to protect their camps on Dark Aether. The Ing learned how to possess them and turn them on their former masters. Many still remain throughout Dark Aether, now serving the Ing as they served the Luminoth before them. Most weapon types will stun the Sentreyes. Only charged light energy will destroy them.|Logbook entry for Corrupted Sentreyes|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Sentreyes were designed by the Luminoth to protect their camps on Dark Aether. The Ing learned how to possess them and turn them on their former masters. Many still remain throughout Dark Aether, now serving the Ing as they served the Luminoth before them. Most weapon types will stun the Sentreyes. Only charged light energy will destroy them.<ref>{{cite|The Sentreyes were designed by the Luminoth to protect their camps on Dark Aether. The Ing learned how to possess them and turn them on their former masters. Many still remain throughout Dark Aether, now serving the Ing as they served the Luminoth before them. Most weapon types will stun the Sentreyes. Only charged light energy will destroy them.|Logbook entry for Corrupted Sentreyes|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Diligence Drone]]
| style="{{border}} {{background}}" | [[Dark Diligence Drone]]
| style="{{border}} {{background}}" | [[Hazing Cliff]]
| style="{{border}} {{background}}" | [[Ing Hive]] - [[Hazing Cliff]]
| style="{{border}} {{background}}" | Some Diligence drones have been taken by the Ing for possession duties. Their small size and durability makes them excellent scouts, able to go where most others cannot. A Dark Diligence still relies on focused energy beams for defense. Their energy construct nature makes them invulnerable to most attacks. A high-powered burst of light energy can disrupt a Dark Diligence unit.<ref>{{cite|Some Diligence drones have been taken by the Ing for possession duties. Their small size and durability makes them excellent scouts, able to go where most others cannot. A Dark Diligence still relies on focused energy beams for defense. Their energy construct nature makes them invulnerable to most attacks. A high-powered burst of light energy can disrupt a Dark Diligence unit.|Logbook entry for Dark Diligence Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Some Diligence drones have been taken by the Ing for possession duties. Their small size and durability makes them excellent scouts, able to go where most others cannot. A Dark Diligence still relies on focused energy beams for defense. Their energy construct nature makes them invulnerable to most attacks. A high-powered burst of light energy can disrupt a Dark Diligence unit.<ref>{{cite|Some Diligence drones have been taken by the Ing for possession duties. Their small size and durability makes them excellent scouts, able to go where most others cannot. A Dark Diligence still relies on focused energy beams for defense. Their energy construct nature makes them invulnerable to most attacks. A high-powered burst of light energy can disrupt a Dark Diligence unit.|Logbook entry for Dark Diligence Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Quad]] CM
| style="{{border}} {{background}}" | [[Dark Quad]] CM
| style="{{border}} {{background}}" | [[Sanctuary Temple]]
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Sanctuary Temple]]
| style="{{border}} {{background}}" | The Ing discovered they could possess and control artificially intelligent machines as well as living beings. They soon turned the loyal Quad drones against the Luminoth, finding the tenacious machines to be quite useful additions to the Horde. A dominant darkling assumes control of the Command Module, forcing the lesser Ing in the Main Body to do its bidding.<ref>{{cite|The Ing discovered they could possess and control artificially intelligent machines as well as living beings. They soon turned the loyal Quad drones against the Luminoth, finding the tenacious machines to be quite useful additions to the Horde. A dominant darkling assumes control of the Command Module, forcing the lesser Ing in the Main Body to do its bidding.|Logbook entry for Dark Quad CM|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Ing discovered they could possess and control artificially intelligent machines as well as living beings. They soon turned the loyal Quad drones against the Luminoth, finding the tenacious machines to be quite useful additions to the Horde. A dominant darkling assumes control of the Command Module, forcing the lesser Ing in the Main Body to do its bidding.<ref>{{cite|The Ing discovered they could possess and control artificially intelligent machines as well as living beings. They soon turned the loyal Quad drones against the Luminoth, finding the tenacious machines to be quite useful additions to the Horde. A dominant darkling assumes control of the Command Module, forcing the lesser Ing in the Main Body to do its bidding.|Logbook entry for Dark Quad CM|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
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| style="{{border}} {{background}}" | [[Dark Missile Trooper]]
| style="{{border}} {{background}}" | [[Dark Missile Trooper]]
| style="{{border}} {{background}}" | [[Hive Chamber A]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Hive Chamber A]]
| style="{{border}} {{background}}" | Bioscans indicate terminated lifesigns in this missile trooper, and the presence of an unknown biomass with parasitic tendencies. Though the missile trooper's armor has been compromised, the bulk of it remains intact. Missile weapon system remains online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.<ref>{{cite|Bioscans indicate terminated lifesigns in this missile trooper, and the presence of an unknown biomass with parasitic tendencies. Though the missile trooper's armor has been compromised, the bulk of it remains intact. Missile weapon system remains online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.|Logbook entry for the Dark Missile Trooper|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Bioscans indicate terminated lifesigns in this missile trooper, and the presence of an unknown biomass with parasitic tendencies. Though the missile trooper's armor has been compromised, the bulk of it remains intact. Missile weapon system remains online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.<ref>{{cite|Bioscans indicate terminated lifesigns in this missile trooper, and the presence of an unknown biomass with parasitic tendencies. Though the missile trooper's armor has been compromised, the bulk of it remains intact. Missile weapon system remains online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.|Logbook entry for the Dark Missile Trooper|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
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| style="{{border}} {{background}}" | [[Dark Pirate Commando]]
| style="{{border}} {{background}}" | [[Dark Pirate Commando]]
| style="{{border}} {{background}}" | [[Great Bridge]]
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Great Bridge]]
| style="{{border}} {{background}}" | The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.<ref>{{cite|The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.|Logbook entry for Dark Pirate Commandos|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.<ref>{{cite|The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.|Logbook entry for Dark Pirate Commandos|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Pirate Trooper]]
| style="{{border}} {{background}}" | [[Dark Pirate Trooper]]
| style="{{border}} {{background}}" | [[Portal Terminal]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Portal Terminal]]
| style="{{border}} {{background}}" | Pirate troopers, already trained to follow orders without question, were perfect candidates for Ing possession. Darklings moves to take every trooper they could, expanding the army of the Horde considerably. Space Pirate technology struck a chord with the Ing, who now hunt actively for gadgetry of any kind - especially weapon systems.<ref>{{cite|Pirate troopers, already trained to follow orders without question, were perfect candidates for Ing possession. Darklings moves to take every trooper they could, expanding the army of the Horde considerably. Space Pirate technology struck a chord with the Ing, who now hunt actively for gadgetry of any kind - especially weapon systems.|Logbook entry for Dark Pirate Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Pirate troopers, already trained to follow orders without question, were perfect candidates for Ing possession. Darklings moves to take every trooper they could, expanding the army of the Horde considerably. Space Pirate technology struck a chord with the Ing, who now hunt actively for gadgetry of any kind - especially weapon systems.<ref>{{cite|Pirate troopers, already trained to follow orders without question, were perfect candidates for Ing possession. Darklings moves to take every trooper they could, expanding the army of the Horde considerably. Space Pirate technology struck a chord with the Ing, who now hunt actively for gadgetry of any kind - especially weapon systems.|Logbook entry for Dark Pirate Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Preed]]
| style="{{border}} {{background}}" | [[Dark Preed]]
| style="{{border}} {{background}}" | Location
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Dark Torvus Arena]]
| style="{{border}} {{background}}" | The aggressive Preeds are often possessed by darklings for aerial hunting missions. The presence of the dark creature makes the small cyborg more durable. The toxic gas carried by a Preed is enhanced by exposure to dark energy, making it considerably more dangerous.<ref>{{cite|The aggressive Preeds are often possessed by darklings for aerial hunting missions. The presence of the dark creature makes the small cyborg more durable. The toxic gas carried by a Preed is enhanced by exposure to dark energy, making it considerably more dangerous.|Logbook entry for Dark Preeds|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The aggressive Preeds are often possessed by darklings for aerial hunting missions. The presence of the dark creature makes the small cyborg more durable. The toxic gas carried by a Preed is enhanced by exposure to dark energy, making it considerably more dangerous.<ref>{{cite|The aggressive Preeds are often possessed by darklings for aerial hunting missions. The presence of the dark creature makes the small cyborg more durable. The toxic gas carried by a Preed is enhanced by exposure to dark energy, making it considerably more dangerous.|Logbook entry for Dark Preeds|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Dark Tallon Metroid]]
| style="{{border}} {{background}}" | [[Dark Tallon Metroid]]
| style="{{border}} {{background}}" | [[Phazon Site]]
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Phazon Site]]
| style="{{border}} {{background}}" | The Ing are fascinated by Metroids and their connection to Phazon. It is not a shared fascination, as Metroids will attack Ing on sight. Recognizing their strength, Ing darklings have possessed a number of Metroids, turning them into powerful soldiers of the Horde.<ref>{{cite|The Ing are fascinated by Metroids and their connection to Phazon. It is not a shared fascination, as Metroids will attack Ing on sight. Recognizing their strength, Ing darklings have possessed a number of Metroids, turning them into powerful soldiers of the Horde.|Logbook entry for Dark Tallon Metroids|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Ing are fascinated by Metroids and their connection to Phazon. It is not a shared fascination, as Metroids will attack Ing on sight. Recognizing their strength, Ing darklings have possessed a number of Metroids, turning them into powerful soldiers of the Horde.<ref>{{cite|The Ing are fascinated by Metroids and their connection to Phazon. It is not a shared fascination, as Metroids will attack Ing on sight. Recognizing their strength, Ing darklings have possessed a number of Metroids, turning them into powerful soldiers of the Horde.|Logbook entry for Dark Tallon Metroids|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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|-
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| style="{{roundbl}} {{border}} {{background}}" | [[Dark Trooper]]
| style="{{roundbl}} {{border}} {{background}}" | [[Dark Trooper]]
| style="{{border}} {{background}}" | [[Command Chamber]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Command Chamber]]
| style="{{border}} {{background}}" | Bioscans indicate terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies. Though the trooper's armor has been compromised, the bulk of it remains intact. Weapon systems remain online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.<ref>{{cite |Bioscans indicate terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies. Though the trooper's armor has been compromised, the bulk of it remains intact. Weapon systems remain online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.|Logbook entry for Dark Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Bioscans indicate terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies. Though the trooper's armor has been compromised, the bulk of it remains intact. Weapon systems remain online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.<ref>{{cite |Bioscans indicate terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies. Though the trooper's armor has been compromised, the bulk of it remains intact. Weapon systems remain online as well. Full parasitic fusion has yet to be obtained, resulting in low agility and response time.|Logbook entry for Dark Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
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| style="{{border}} {{background}}" | [[Pirate Trooper]]
| style="{{border}} {{background}}" | [[Pirate Trooper]]
| style="{{border}} {{background}}" | [[Mining Station A]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Station A]]
| style="{{border}} {{background}}" | The Space Pirates suffered a serious defeat at Tallon IV, yet they remain a powerful force for crime and disorder in the galaxy. Their technology continues to advance: even the lowly trooper has received numerous upgrades to his arsenal. A photonic power scythe and quantum assault cannon are now standard-issue weapons for all troopers.<ref>{{cite|The Space Pirates suffered a serious defeat at Tallon IV, yet they remain a powerful force for crime and disorder in the galaxy. Their technology continues to advance: even the lowly trooper has received numerous upgrades to his arsenal. A photonic power scythe and quantum assault cannon are now standard-issue weapons for all troopers.|Logbook Entry for Pirate Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Space Pirates suffered a serious defeat at Tallon IV, yet they remain a powerful force for crime and disorder in the galaxy. Their technology continues to advance: even the lowly trooper has received numerous upgrades to his arsenal. A photonic power scythe and quantum assault cannon are now standard-issue weapons for all troopers.<ref>{{cite|The Space Pirates suffered a serious defeat at Tallon IV, yet they remain a powerful force for crime and disorder in the galaxy. Their technology continues to advance: even the lowly trooper has received numerous upgrades to his arsenal. A photonic power scythe and quantum assault cannon are now standard-issue weapons for all troopers.|Logbook Entry for Pirate Troopers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
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