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This is the entire logbook of ''[[Metroid Prime 3: Corruption]]'', with all of the scans' descriptions and other details. | This is the entire logbook of ''[[Metroid Prime 3: Corruption]]'', with all of the scans' descriptions and other details. | ||
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! Entry Text | ! Entry Text | ||
! Limited Scan? | ! Limited Scan? | ||
! style="{{roundtr}}" | Notes | |||
! style="{{roundtr}}" | | |||
|- | |- | ||
| [[Aurora Unit 217]] | | [[Aurora Unit 217]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Cannot be scanned before curing its virus. | | Cannot be scanned before curing its virus. | ||
|- | |- | ||
| [[Demolition Trooper]] | | [[Demolition Trooper]] | ||
| [[Pirate Homeworld|Pirate Homeworld]]-Skyway Access | | [[Space Pirate Homeworld|Pirate Homeworld]]-Skyway Access | ||
| Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.<ref>{{cite|Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.|Logbook Data-Demolition Trooper|Metroid Prime 3: Corruption}}</ref> | | Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.<ref>{{cite|Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.|Logbook Data-Demolition Trooper|Metroid Prime 3: Corruption}}</ref> | ||
| No | | No | ||
| Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time. | | Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time. | ||
|- | |- | ||
| [[Galactic Federation Marine|Federation Marine]] | | [[Galactic Federation Marine|Federation Marine]] | ||
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| No | | No | ||
| Can be found for the remainder of the game at [[Norion]]. | | Can be found for the remainder of the game at [[Norion]]. | ||
|- | |- | ||
| [[Federation PED Marine]] | | [[PED Marine|Federation PED Marine]] | ||
| Norion-Cargo Deck 5 | | Norion-Cargo Deck 5 | ||
| The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.<ref>{{cite|The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.|Logbook Data-Federation PED Marine|Metroid Prime 3: Corruption}}</ref> | | The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.<ref>{{cite|The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.|Logbook Data-Federation PED Marine|Metroid Prime 3: Corruption}}</ref> | ||
| No | | No | ||
| Can be found for the remainder of the game at Norion. | | Can be found for the remainder of the game at Norion. | ||
|- | |- | ||
|[[Fleet Trooper|Female Fleet Trooper]] | |[[Fleet Trooper|Female Fleet Trooper]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned during the visits to the G.F.S. ''Olympus''. | | Can only be scanned during the visits to the G.F.S. ''Olympus''. | ||
|- | |- | ||
| [[Fleet Admiral Castor Dane|Fleet Admiral Dane]] | | [[Fleet Admiral Castor Dane|Fleet Admiral Dane]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned once during the first visit to the G.F.S. ''Olympus''. | | Can only be scanned once during the first visit to the G.F.S. ''Olympus''. | ||
|- | |- | ||
| [[Fleet Mechanic]] | | [[Fleet Mechanic]] | ||
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| No | | No | ||
| Can be found for the remainder of the game at Norion. | | Can be found for the remainder of the game at Norion. | ||
|- | |- | ||
| [[Halberd-Class Turret]] | | [[Halberd-Class Turret]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned in the G.F.S. ''Olympus''. They can easily be located by opening fire on any of the crew. | | Can only be scanned in the G.F.S. ''Olympus''. They can easily be located by opening fire on any of the crew. | ||
|- | |- | ||
| [[Gandrayda|Hunter Gandrayda]] | | [[Gandrayda|Hunter Gandrayda]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | | Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | ||
|- | |- | ||
| [[Ghor|Hunter Ghor]] | | [[Ghor|Hunter Ghor]] | ||
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| Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref> | | Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref> | ||
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned when he is being scanned for threats in the ''Olympus'', after he defeats a [[Berserker Knight]] at Norion, or in the elevator to the Control Tower. | | style="{{roundbr}}" | Can only be scanned when he is being scanned for threats in the ''Olympus'', after he defeats a [[Berserker Knight]] at Norion, or in the elevator to the Control Tower. | ||
|- | |- | ||
| [[Rundas|Hunter Rundas]] | | [[Rundas|Hunter Rundas]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | | Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes. | ||
|- | |- | ||
| [[Fleet Trooper|Male Fleet Trooper]] | | [[Fleet Trooper|Male Fleet Trooper]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned during the visits to the G.F.S. ''Olympus''. | | Can only be scanned during the visits to the G.F.S. ''Olympus''. | ||
|- | |- | ||
| style="{{roundbl}}"|[[Training Drone]] | | style="{{roundbl}}"|[[Training Drone]] | ||
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| The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.<ref>{{cite|The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.|Logbook Data-Training Drone|Metroid Prime 3: Corruption}}</ref> | | The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.<ref>{{cite|The Training Drone is used in all branches of the GF military. They are designed to improve hand-eye coordination and accuracy. One popular training exercise is to score as many consecutive hits on a drone as possible. Gambling on shooting contests involving Training Drones is frowned upon, but fairly popular throughout the GF armed forces.|Logbook Data-Training Drone|Metroid Prime 3: Corruption}}</ref> | ||
| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned during the visits to the G.F.S. ''Olympus'' at Docking Bay 5. | | style="{{roundbr}}"|Can only be scanned during the visits to the G.F.S. ''Olympus'' at Docking Bay 5. | ||
|} | |} | ||
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! Entry Text | ! Entry Text | ||
! Limited Scan? | ! Limited Scan? | ||
! style="{{roundtr}}" | Notes | |||
! style="{{roundtr}}" | | |||
|- | |- | ||
| [[Hopper|Alpha Hopper]] | | [[Hopper|Alpha Hopper]] | ||
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| style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | | style="border:1px solid #{{mw color light}}; background:#{{mw color dark}}; " | Yes | ||
| Can only be scanned when encountering them at the Gateway Hall after returning power to the downed [[G.F.S. Theseus|G.F.S. ''Theseus'']]. | | Can only be scanned when encountering them at the Gateway Hall after returning power to the downed [[G.F.S. Theseus|G.F.S. ''Theseus'']]. | ||
|- | |- | ||
| [[Atomic]] | | [[Atomic]] | ||
| Bryyo Cliffside - | | Bryyo Cliffside-Crash Site | ||
| Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.<ref>{{cite|Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.|Logbook Data-Atomic|Metroid Prime 3: Corruption}}</ref> | | Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.<ref>{{cite|Atomics are creatures comprised entirely of energy. A strong energy blast is adequate to destabilize the Atomic and cause it to explode. They are sustained by their core, which generates a constant supply of electricity. When an abundance of energy has been produced, the Atomic will discharge a section of its body in the form of an explosive projectile. When near sources of energy of an opposite polarization, the Atomic will respond aggressively.|Logbook Data-Atomic|Metroid Prime 3: Corruption}}</ref> | ||
| No | | No | ||
| Can be found for the remainder of the game in the [[G.F.S. Valhalla|G.F.S. ''Valhalla'']]. | | Can be found for the remainder of the game in the [[G.F.S. Valhalla|G.F.S. ''Valhalla'']]. | ||
|- | |- | ||
| [[Bryyonian Shriekbat]] | | [[Bryyonian Shriekbat]] | ||
| Bryyo Cliffside- | | Bryyo Cliffside-Imperial Hall | ||
| One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.<ref>{{cite|One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.|Logbook Data-Bryyonian Shriekbat|Metroid Prime 3: Corruption}}</ref> | | One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.<ref>{{cite|One of the many types of Shriekbats found across the solar system, the Bryyonian Shriekbat behaves similar to all of its cousins. Shriekbats will nest in small groups and make their home in a sheltered environment. Dwelling on the top of caverns and ruins, the Shriekbat will hunt nearby insects and small creatures for food. Once a nesting area has been found, it will be fiercely protected from any intruder. The territorial Shriekbat will dive-bomb any creature that wanders too close, no matter what the size.|Logbook Data-Bryyonian Shriekbat|Metroid Prime 3: Corruption}}</ref> | ||
| No | | No | ||
| Scanning from a distance will make this task much simpler. | | Scanning from a distance will make this task much simpler. | ||
|- | |- | ||
| [[Fargul Hatcher]] | | [[Fargul Hatcher]] | ||
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| No | | No | ||
| Can only be found in this location. | | Can only be found in this location. | ||
|- | |- | ||
| [[Fargul Hatcher|Fargul Wasp]] | | [[Fargul Hatcher|Fargul Wasp]] | ||
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| Fargul Wasps are highly protective of their parent Hatcher. Even moments after birth, they will swarm together and attack any nearby organism. They are often used as a defense mechanism by the Fargul Hatcher, and as a result, few live to adulthood.<ref>{{cite|Fargul Wasps are highly protective of their parent Hatcher. Even moments after birth, they will swarm together and attack any nearby organism. They are often used as a defense mechanism by the Fargul Hatcher, and as a result, few live to adulthood.|Logbook Data-Fargul Wasp|Metroid Prime 3: Corruption}}</ref> | | Fargul Wasps are highly protective of their parent Hatcher. Even moments after birth, they will swarm together and attack any nearby organism. They are often used as a defense mechanism by the Fargul Hatcher, and as a result, few live to adulthood.<ref>{{cite|Fargul Wasps are highly protective of their parent Hatcher. Even moments after birth, they will swarm together and attack any nearby organism. They are often used as a defense mechanism by the Fargul Hatcher, and as a result, few live to adulthood.|Logbook Data-Fargul Wasp|Metroid Prime 3: Corruption}}</ref> | ||
| No | | No | ||
| | | Spwan from the fargul Hatcher. | ||
|- | |- | ||
| [[Geemer]] | | [[Geemer]] | ||
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| No | | No | ||
| Can only be found in this offset room in the Grand Court. | | Can only be found in this offset room in the Grand Court. | ||
|- | |- | ||
| [[Gelbug]] | | [[Gelbug]] | ||
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| No | | No | ||
| Scan from a distance to avoid the subject's detonation. | | Scan from a distance to avoid the subject's detonation. | ||
|- | |- | ||
| [[Gel Puffer]] | | [[Gel Puffer]] | ||
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| No | | No | ||
| Can be found in most areas of Bryyo. | | Can be found in most areas of Bryyo. | ||
|- | |- | ||
| [[Gel Ray]] | | [[Gel Ray]] | ||
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| No | | No | ||
| Must be scanned individually from each leap from the [[Fuel Gel]] pool. | | Must be scanned individually from each leap from the [[Fuel Gel]] pool. | ||
|- | |- | ||
| [[Gragnol]] | | [[Gragnol]] | ||
| Bryyo Cliffside- | | Bryyo Cliffside- | ||
|} | |} | ||
{{refbar}} | {{refbar}} | ||
{{MP3 Listings}} | {{MP3 Listings}} | ||
<br/> | <br/> | ||
{{ | {{Logbooknav}} | ||
[[Category:Logbooks]] | [[Category:Logbooks]] |