Metroid Prime 3: Corruption Logbook: Difference between revisions

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| Can be identified against its other variation by size. The adult glimmers yellow, due to it being weak against the [[Grapple Lasso]].
| Can be identified against its other variation by size. The adult glimmers yellow, due to it being weak against the [[Grapple Lasso]].
|-
|-
| style="{{roundbl}}"|[[Hopper]]
| [[Hopper]]
| Bryyo Cliffside-Grand Court Path
| Bryyo Cliffside-Grand Court Path
| These aggressive insectoids use small hops to get within striking distance and then pounce, using their talons to tear away at their prey. From a distance they will fire bursts of venom at their target.  Despite their aggressive nature, they are somewhat fragile and can be easily dispatched. Because of this they will commonly hunt in packs.<ref>{{cite|hese aggressive insectoids use small hops to get within striking distance and then pounce, using their talons to tear away at their prey. From a distance they will fire bursts of venom at their target.  Despite their aggressive nature, they are somewhat fragile and can be easily dispatched. Because of this they will commonly hunt in packs.|Logbook Data-Hopper|Metroid Prime 3: Corruption}}</ref>
| These aggressive insectoids use small hops to get within striking distance and then pounce, using their talons to tear away at their prey. From a distance they will fire bursts of venom at their target.  Despite their aggressive nature, they are somewhat fragile and can be easily dispatched. Because of this they will commonly hunt in packs.<ref>{{cite|hese aggressive insectoids use small hops to get within striking distance and then pounce, using their talons to tear away at their prey. From a distance they will fire bursts of venom at their target.  Despite their aggressive nature, they are somewhat fragile and can be easily dispatched. Because of this they will commonly hunt in packs.|Logbook Data-Hopper|Metroid Prime 3: Corruption}}</ref>
| No
| No
| style="{{roundbr}}"|Can be found in most hallways and pathways.
| Can be found in most hallways and pathways.
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|-
| [[Korba]]
| Bryyo Cliffside-Hillside Vista
|  The Korba is a vicious, resilient bioform. It prefers to lurk above its hunting grounds, waiting for prey. The Korba relies on the smaller Snatchers to levitate victims to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Korba and Snatchers.<ref>{{cite|The Korba is a vicious, resilient bioform. It prefers to lurk above its hunting grounds, waiting for prey. The Korba relies on the smaller Snatchers to levitate victims to a point where the Korba can devour them. What the Korba cannot digest, it expels to feed the Snatchers. This symbiotic relationship works well for both Korba and Snatchers.|Logbook Data-Korba|Metroid Prime 3: Corruption}}</ref>
| No
| The Korba is the creature hanging from the ceiling, not the bugs that attach to the [[Morph Ball]].
|-
| [[Nightbarb]]
| Bryyo Cliffside-Gateway
| Nightbarbs are predators, traveling in packs to search for prey. They have the ability to generate a protective field of energy around their bodies. The ability is unstable, however. If the field makes contact with another life force, it will overload. This also consumes the life force of the Nightbarb, much like a bee's sting ends its life.<ref>{{cite|Nightbarbs are predators, traveling in packs to search for prey. They have the ability to generate a protective field of energy around their bodies. The ability is unstable, however. If the field makes contact with another life force, it will overload. This also consumes the life force of the Nightbarb, much like a bee's sting ends its life.|Logbook Data-Nightbarb|Metroid Prime 3: Corruption}}</ref>
| No
| Can occasionally be found swarming out of holes at landing sites.
|-
| [[Reptilicus]]
| Bryyo Cliffside-Grand Court Path
| Scans indicate a mutation that allows the Reptilicus to teleport over short distances. Commonly used as a combat tactic to corner and trap their prey. The Reptilicus appear to suffer from Phazon corruption, and all higher thought processes have been replaced by savage bloodlust. This corruption has also increased their resistance to heat-based attacks and Fuel Gel.<ref>{{cite|Scans indicate a mutation that allows the Reptilicus to teleport over short distances. Commonly used as a combat tactic to corner and trap their prey. The Reptilicus appear to suffer from Phazon corruption, and all higher thought processes have been replaced by savage bloodlust. This corruption has also increased their resistance to heat-based attacks and Fuel Gel.|Logbook Data-Reptillicus|Metroid Prime 3: Corruption}}</ref>
| No
| Unlike its relative below, these can be found in most places and are much leaner.
|-
| [[Reptilicus Hunter]]
| Bryyo Cliffside-Grand Court
| Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.<ref>{{cite|Phazon corruption has granted Reptilicus Hunters the ability of cloaking themselves. They use this to their advantage and will hide or move positions while cloaked to gain the upper hand in combat. Reptilicus Hunters are fairly organized despite their primitive nature. Usually attacking in small groups, they patiently wait for their prey to become isolated in a locked area before attacking. Their weaponry consists of an energy whip for close-range assaults and a throwing chakram for long-range attacks. They have adapted to the harsh climates of Bryyo, and are quite resistant to Fuel Gel and heat-based attacks.|Logbook Data-Reptilicus Hunter|Metroid Prime 3: Corruption}}</ref>
| Yes
| Can only be found during their battles in the Grand Court and the Federation Outpost.
|-
| [[Scorchbug]]
| Bryyo Fire-Temple Reservoir
| Scorchbugs are exclusively found on Fuel Gel-producing planets such as Bryyo. The tiny insects subsist entirely on the volatile gel. Like many creatures with this diet, they have taken on the ignitable characteristics of their food source. When shot with any type of weaponry, they burst into a small explosion, leaving behind only a scorch mark. It is from this trait that they have earned their name.<ref>{{cite|Scorchbugs are exclusively found on Fuel Gel-producing planets such as Bryyo. The tiny insects subsist entirely on the volatile gel. Like many creatures with this diet, they have taken on the ignitable characteristics of their food source. When shot with any type of weaponry, they burst into a small explosion, leaving behind only a scorch mark. It is from this trait that they have earned their name.|Logbook Data-Scorchbug|Metroid Prime 3: Corruption}}</ref>
| No
| Found crawling on the walls of the Temple Reservoir
|-
| [[Shelbug]]
| Shelbugs are slow-moving, roaming insects whose soft bodies are  easily damaged. Until they reach maturity they will not develop their Phazite shell. Unable to retract into a shell to avoid damage, they must aggressively attack any potential threat. They will extend sharp spines to fend off attackers or propel these spines at enemies.<ref>{{cite|Shelbugs are slow-moving, roaming insects whose soft bodies are  easily damaged. Until they reach maturity they will not develop their Phazite shell. Unable to retract into a shell to avoid damage, they must aggressively attack any potential threat. They will extend sharp spines to fend off attackers or propel these spines at enemies.|Logbook Data-Metroid Prime 3: Corruption}}</ref>
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