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*[[Dark Samus]] | *[[Dark Samus]] | ||
*[[Dark Missile Trooper]] | *[[Dark Missile Trooper]] | ||
|location=*[[Brinstar]] <small>(''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission|Zero Mission]]'')</small> | |||
|location=*[[Brinstar]] | *[[Chozo Ruins]] <small>(''[[Metroid Prime (game)|Metroid Prime]]'')</small> | ||
*[[Chozo Ruins]] | *Temple Grounds <small>(''[[Metroid Prime 2: Echoes|Echoes]]'')</small> | ||
* | *[[G.F.S. Olympus]] <small>(''[[Metroid Prime 3: Corruption|Corruption]]''</small> | ||
*[[G.F.S. Olympus]] | *[[Crateria]] <small>(''[[Super Metroid]]'')</small> | ||
*[[Crateria]] | *[[Main Deck]] <small>(''[[Metroid Fusion]]'')</small> | ||
*[[Main Deck]] | |||
|properties=*Concentrates damage dealt in one area | |properties=*Concentrates damage dealt in one area | ||
*Explosive | *Explosive | ||
* | *Homing capabilities when locked on | ||
|ammo=[[Missile Ammo]]: One per shot | |ammo=[[Missile Ammo]]: One per shot | ||
|combo= | |combo= | ||
}} | |||
'''Missiles''' are long-range concussive projectiles and one of [[Samus Aran|Samus Aran's]] most used weapons, featured in every ''Metroid'' game. They typically do more damage than most of Samus's uncharged beam weapons. Samus commonly uses them to destroy barriers such as rocks or shielding on doors and enemies. Some enemies, such as the [[Core-X]], can only be damaged with Missiles.<ref>{{Cite manual|The abilities of the Core-X parasites differ from type to type, but the thick thorny membrane that encases them is a common feature. This tough casing must be ruptured by a powerful attack, such as a Missile blast, to render the core vulnerable to absorption.|Metroid Fusion|29}}</ref> When used in conjuncture with the [[Ice Beam]] or [[Dark Beam]], Samus can shatter enemies to pieces, this is also one of the few ways she can kill a [[Metroid (species)|Metroid]] in some games. | |||
'''Missiles''' are long-range concussive projectiles and one of [[Samus Aran|Samus Aran's]] most used weapons, featured in every ''Metroid'' game | |||
They typically have a higher rate of fire of fire than most weapons, though in the [[Metroid Prime (series)|''Metroid Prime'' series]] it is greatly diminished. In the first ''[[Metroid Prime (game)|Metroid Prime]]'', Samus can rapidly fire Missiles by firing the [[Power Beam]] immediately after launching a Missile to reset the [[Arm Cannon]] allowing her to launch another Missile without waiting. Using this method, Samus can have a maximum of three Missiles out at a time. In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', there are [[Charge Combo|Charge Combos]] that use missiles in conjuncture with the [[Charge Beam]] to fire various powerful attacks.<ref name=mp2/> Missiles in the ''Prime'' games also have a homing effect when locked onto targets.<ref name=mp2/> | |||
In both ''Metroid Prime 3: Corruption'' and ''Metroid Fusion'', Missiles have a stacking ability like beam weapons, being enhanced by other more powerful Missile upgrades. Initially, Samus can normally only hold five Missiles, though if she acquires [[Missile Expansion|Missile Expansions]], she can increase the maximum up to 255 in most games | In both ''Metroid Prime 3: Corruption'' and ''Metroid Fusion'', Missiles have a stacking ability like beam weapons, being enhanced by other more powerful Missile upgrades. Initially, Samus can normally only hold five Missiles, though if she acquires [[Missile Expansion|Missile Expansions]], she can increase the maximum up to 255 in most games. | ||
==Enhancements== | ==Enhancements== | ||
===Super Missile=== | ===Super Missile=== | ||
{{Main|Super Missile}} | {{Main|Super Missile}} | ||
Super Missiles are | Super Missiles are far more potent than regular Missiles, they also create large shock waves that can knock objects off walls. In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', they are the [[Power Beam|Power Beam's]] [[Charge Combo]]. | ||
===Seeker Missile=== | ===Seeker Missile=== | ||
{{Main|Seeker Missile}} | {{Main|Seeker Missile}} | ||
The Seeker Missile allows Samus to fire a maximum of five Missiles at multiple targets simultaniously | The Seeker Missile allows Samus to fire a maximum of five Missiles at multiple targets simultaniously. The longer Samus locks onto an enemy when charging the Seeker Missiles, the more Missiles will hit the target. | ||
===Ice Missile=== | ===Ice Missile=== | ||
{{Main|Ice Missile}} | {{Main|Ice Missile}} | ||
Ice Missiles add a freezing effect to the Missile and increase damage dealt. | |||
===Hyper Missile=== | ===Hyper Missile=== | ||
{{Main|Hyper Missile}} | {{Main|Hyper Missile}} | ||
Samus can only use the Hyper Missile when she enters [[Hypermode]]. It fires a fast-moving Missile that does massive damage but lacks the homing capability | Samus can only use the Hyper Missile when she enters [[Hypermode]]. It fires a fast-moving Missile that does massive damage but lacks the homing capability. | ||
===Ship Missile=== | ===Ship Missile=== | ||
{{Main|Ship Missile}} | {{Main|Ship Missile}} | ||
[[Samus Aran's Gunship]] is capable of launching a volley of powerful Missile when Samus targets an area with her [[Command Visor]] | [[Samus Aran's Gunship]] is capable of launching a volley of powerful Missile when Samus targets an area with her [[Command Visor]]. | ||
===Diffusion Missile=== | ===Diffusion Missile=== | ||
{{Main|Diffusion Missile}} | {{Main|Diffusion Missile}} | ||
The Diffusion Missile increases the freezing capability of the Ice Missile allowing Samus to freeze several targets at once | The Diffusion Missile increases the freezing capability of the Ice Missile allowing Samus to freeze several targets at once. | ||
==Data== | ==Data== | ||
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====''Metroid Prime 3: Corruption''==== | ====''Metroid Prime 3: Corruption''==== | ||
{{sectstub}} | {{sectstub}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
Image:M1 Missile.png|The Missile in the original ''[[Metroid (game)|Metroid]]'' | |||
Image:Sm missile.png|Samus using a Missile on a frozen [[Metroid (species)|Metroid]] in ''[[Super Metroid]]'' | |||
Image:FU Missile.png|Samus using a Missile against [[Arachnus]] in ''[[Metroid Fusion]]'' | |||
</gallery></center> | |||
</gallery> | |||
{{refbar}} | {{refbar}} | ||
{{Missile | {{Missile nav}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Missiles]] | [[Category:Missiles]] |