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{{Manual|ssbb|Missile|Launch a guided missile press along with [control stick tap side] to launch a stronger missile that travels straight forward.<ref>{{Cite manual|Launch a guided missile press along with (control stick tap side) to launch a stronger missile that travels straight forward.|Super Smash Bros. Brawl|32}}</ref>}} | {{Manual|ssbb|Missile|Launch a guided missile press along with [control stick tap side] to launch a stronger missile that travels straight forward.<ref>{{Cite manual|Launch a guided missile press along with (control stick tap side) to launch a stronger missile that travels straight forward.|Super Smash Bros. Brawl|32}}</ref>}} | ||
==In Game Data== | ==In Game Data== | ||
===Metroid: Zero Mission=== | ===Metroid: Zero Mission=== | ||
"Press R + B to fire. Opens red hatches."<ref>{{cite|Press R + B to fire. Opens red hatches.|Inventory Screen|Metroid: Zero Mission}}</ref> | "Press R + B to fire. Opens red hatches."<ref>{{cite|Press R + B to fire. Opens red hatches.|Inventory Screen|Metroid: Zero Mission}}</ref> | ||
===Metroid Prime=== | ===Metroid Prime=== | ||
"Missiles fired with a lock-on will seek their targets. Missiles can destroy objects made from Radion or Brinstone. There are Charge Combo enhancements scattered throughout the environment. They use the Missile Launcher and the Charge Beam in tandem to fire more effective blasts. Each Missile Expansion you find will increase the number of Missiles you can carry by 5."<ref>{{cite|Missiles fired with a lock-on will seek their targets. Missiles can destroy objects made from Radion or Brinstone. There are Charge Combo enhancements scattered throughout the environment. They use the Missile Launcher and the Charge Beam in tandem to fire more effective blasts. Each Missile Expansion you find will increase the number of Missiles you can carry by 5.|Samus's Notes|Metroid Prime}}</ref> | |||
===Metroid Prime 2: Echoes=== | ===Metroid Prime 2: Echoes=== | ||
"Missiles fired with a lock-on will seek their targets. Missiles can destroy objects made of Brinstone. There are Charge Combo enhancements scattered throughout the environment. They use the Missile Launcher and the Charge Beam in tandem to fire more effective blasts. Each Missile Expansion you find will increase the number of Missiles you can carry by 5."<ref>{{cite|Missiles fired with a lock-on will seek their targets. Missiles can destroy objects made of Brinstone. There are Charge Combo enhancements scattered throughout the environment. They use the Missile Launcher and the Charge Beam in tandem to fire more effective blasts. Each Missile Expansion you find will increase the number of Missiles you can carry by 5.|Samus's Notes|Metroid Prime 2: Echoes}}</ref> | |||
===Metroid Prime 3: Corruption=== | ===Metroid Prime 3: Corruption=== | ||
{{sectstub}} | |||
==Gallery== | |||
<center><gallery> | |||
Image:M1 Missile.png|''The Missile in the original [[Metroid (game)|Metroid]]'' | |||
Image:Sm Missile.jpg|''Samus using a Missile on a frozen [[Metroid (species)|Metroid]] in [[Super Metroid]]'' | |||
Image:FU Missile.png|''Samus using a Missile against [[Arachnus-X]] in [[Metroid Fusion]]'' | |||
</gallery></center> | |||
{{refbar}} | {{refbar}} | ||
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