Navigation Room: Difference between revisions
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Samus is required to check in at Navigation Rooms in order to continue in the game. Samus must need only stand in the center of the room and use the interface to be in full communication with her ship, and therefore Adam. It would also seem that Adam has control of the devices within these rooms as he is able to lock Samus in when she is uncooperative. Most of these rooms are placed at the entrance to the six sectors, but there are a few others. Also using her [[Samus Aran's Gunship|gunship]] will also cause the same interface as a Navigation Booth. | Samus is required to check in at Navigation Rooms in order to continue in the game. Samus must need only stand in the center of the room and use the interface to be in full communication with her ship, and therefore Adam. It would also seem that Adam has control of the devices within these rooms as he is able to lock Samus in when she is uncooperative. Most of these rooms are placed at the entrance to the six sectors, but there are a few others. Also using her [[Samus Aran's Gunship|gunship]] will also cause the same interface as a Navigation Booth. | ||
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==Gallery== | |||
<center><gallery> | |||
file:nav room use.jpg|Samus using a Navigation Room in ''[[Metroid Fusion]]'' | |||
file:nav screen.jpg|Adam talking to Samus | |||
</gallery></center> | |||
[[Category:Structures]] | [[Category:Structures]] |