Phendrana Shorelines: Difference between revisions

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|caption=The Phendrana Shorelines
|caption=The Phendrana Shorelines
|game=''[[Metroid Prime (game)|Metroid Prime]]''
|game=''[[Metroid Prime (game)|Metroid Prime]]''
|name=
|location=[[Phendrana Drifts]]
|location=[[Phendrana Drifts]]
|connected=*[[Shoreline Entrance]]
|connected=*[[Shoreline Entrance]]
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The '''Phendrana Shorelines''' is a room in the [[Phendrana Drifts]]. [[Samus Aran|Samus]] first accesses the room from the [[Shoreline Entrance]].
The '''Phendrana Shorelines''' is a room in the [[Phendrana Drifts]]. [[Samus Aran|Samus]] first accesses the room from the [[Shoreline Entrance]].


The room is very large and open. There are a number of pillars in the room around which many [[Flickerbat]]s fly. One of these pillars contains a [[Missile Expansion]] on the side encased in ice that can be melted with the [[Plasma Beam]].
The room is very large and open. There are a number of pillars in the room around which many [[Flickerbat]]s fly. One of these pillars contains a [[Missile Expansion]] on the side encased in ice that can be melted with the [[Plasma Beam (Metroid Prime series)|Plasma Beam]].


[[Crystallite]]s can be found throughout the room, along with two [[Baby Sheegoth]]s. A large tunnel on the east side of the room leads to [[Save Station B (Phendrana Drifts)|Save Station B]]. There is a small river in the room that flows from a small tunnel on the east end of the room. The tunnel is blocked by a gate that can be destroyed with a [[Missile]] or the [[Charge Beam]]. The tunnel, once accessed with the [[Morph Ball]], contains a Crystallite along with a [[Scan Visor|Scan Terminal]] that unlocks the door above which leads to the [[Ice Ruins Access]]. This door can be accessed from a side walkway.
[[Crystallite]]s can be found throughout the room, along with two [[Baby Sheegoth]]s. A large tunnel on the east side of the room leads to [[Save Station B (Phendrana Drifts)|Save Station B]]. There is a small river in the room that flows from a small tunnel on the east end of the room. The tunnel is blocked by a gate that can be destroyed with a [[Missile]] or the [[Charge Beam]]. The tunnel, once accessed with the [[Morph Ball]], contains a Crystallite along with a [[Scan Visor|Scan Terminal]] that unlocks the door above which leads to the [[Ice Ruins Access]]. This door can be accessed from a side walkway.
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