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{{Boss-infobox | {{Boss-infobox | ||
|image=[[File:Samus-vs-quadraxis.jpg| | |image=[[File:Samus-vs-quadraxis.jpg|250px]] | ||
|caption=Artwork of Samus battling Quadraxis | |caption=Artwork of Samus battling Quadraxis | ||
|games=''[[Metroid Prime 2: Echoes]]'' | |games=''[[Metroid Prime 2: Echoes]]'' | ||
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|rewards=[[Annihilator Beam]] | |rewards=[[Annihilator Beam]] | ||
}} | }} | ||
'''Quadraxis''' is an enormous, quadrupedal mechanoid built by the [[Luminoth]]. It serves as the Guardian of the [[Ing Hive|Ing Hive's]] [[Energy Controller]]. | |||
Quadraxis has a similar design to [[Quad]]s, sharing several abilities. Quadraxis's version of the spin attack sucks in any nearby objects. The Head Module is also capable of functioning without the main body, with limited capacity. | |||
==Battle== | ==Battle== | ||
[[File:Quadraxis Possessed.jpg|250px|left|thumb|Quadraxis becoming possessed]] | [[File:Quadraxis Possessed.jpg|250px|left|thumb|Quadraxis becoming possessed]] | ||
The battle takes place in a large circular arena with no safe zones; Samus is | The battle takes place in a large circular arena with no safe zones; Samus is always taking damage from [[Dark Aether]]'s atmosphere. | ||
Shortly after Samus enters the Hive Temple, Quadraxis is possessed by an Ing and activates. Its legs will begin rotating around its body, and occasionally, one of its knees will become vulnerable. Even if Samus destroys the casing around a knee, it can still remain active. | Shortly after Samus enters the Hive Temple, Quadraxis is possessed by an Ing and activates. Its legs will begin rotating around its body, and occasionally, one of its knees will become vulnerable. Even if Samus destroys the casing around a knee, it can still remain active. Samus can cause one of the knees to become vulnerable by using her [[Boost Ball]] to boost into a red orb at the bottom of each foot. Once several knees are destroyed, it will begin to use more powerful attacks, such as the Disruptor or its tornado attack. | ||
Its primary weapon is the [[Annihilator Beam]], which it will use to fire both normal and Disruptor blasts. Samus can evade the Disruptor blast with the Boost Ball or use the [[Screw Attack]] to deflect it. If she fails to dodge it, she will become temporarily stunned. Quadraxis is also armed with homing Missiles and a rapid-firing turret. Its legs are capable of creating shock waves. | Its primary weapon is the [[Annihilator Beam]], which it will use to fire both normal and Disruptor blasts. Samus can evade the Disruptor blast with the Boost Ball or use the [[Screw Attack]] to deflect it. If she fails to dodge it, she will become temporarily stunned. Quadraxis is also armed with homing Missiles and a rapid-firing turret. Its legs are capable of creating shock waves. | ||
{{clear|left}} | {{clear|left}} | ||
After its main body is disabled, the Head Module will detach and continue to engage Samus. The main body will send transmissions to the Head Module, instructing it remotely. While receiving signals, the Head | After its main body is disabled, the Head Module will detach and continue to engage Samus. The main body will send transmissions to the Head Module, instructing it remotely. While receiving signals, the Head will raise a impregnable shield. If Samus uses her [[Echo Visor]], she can target the antenna on the main body to temporarily disable it, causing the shield to drop. She can then target the receivers on the Head Module. Each time a receiver is destroyed, the Head Module will send out one [[Dark Quad]]. | ||
After the three receivers are destroyed, the shield will drop and the Head Module will shatter the armor around the main body's legs, revealing a [[Spider Ball Track]] beneath each. The shield around the Head Module will also be permanently disengaged. Samus can stun the Head Module easily with the [[Light Beam]] or [[Super Missile]]s. After stunning it, Samus can climb the tracks and then boost to the magnetically charged surface on the head. After dropping a [[Morph Ball Bomb]] into each of the exposed vulnerabilities, the Head Module will crash into the ground and explode | After the three receivers are destroyed, the shield will drop and the Head Module will shatter the armor around the main body's legs, revealing a [[Spider Ball Track]] beneath each. The shield around the Head Module will also be permanently disengaged. Samus can stun the Head Module easily with the [[Light Beam]] or [[Super Missile]]s. After stunning it, Samus can climb the tracks and then boost to the magnetically charged surface on the head. After dropping a [[Morph Ball Bomb]] into each of the exposed vulnerabilities, the Head Module will crash into the ground and explode. leaving behind the Annihilator Beam. | ||
{{clear}} | {{clear}} | ||
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|onetime=Yes | |onetime=Yes | ||
|ref=no | |ref=no | ||
}} | }} | ||
{{logbook | {{logbook | ||
|name=Damaged Quadraxis | |name=Damaged Quadraxis | ||
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|ref=no | |ref=no | ||
}} | }} | ||
{{logbook | {{logbook | ||
|name=Shielded Head Module | |name=Shielded Head Module | ||
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|ref=no | |ref=no | ||
}} | }} | ||
{{logbook | {{logbook | ||
|name=Stunned Head Module | |name=Stunned Head Module | ||
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|position=mid | |position=mid | ||
|onetime=Yes | |onetime=Yes | ||
|ref=no | |ref=no | ||
}} | }} | ||
{{logbook | {{logbook | ||
|name=Final Head Module | |name=Final Head Module | ||
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|game=mp2 | |game=mp2 | ||
|location=Sanctuary Fortress | |location=Sanctuary Fortress | ||
|description= | |description=Part of an incomplete Quadraxis | ||
}} | }} | ||
==Trivia== | |||
*Quadraxis is probably the largest boss [[Samus Aran|Samus]] has ever fought. Other large bosses are [[Kraid]], [[Flaahgra]], [[Omega Pirate]], [[Mogenar]], [[Omega Ridley]], and [[Amorbis]]. | |||
*There are several pieces of an incomplete Quadraxis drone lying about the [[Sanctuary Temple]]. | |||
*In an interview with {{Wp|IGN|IGN}}, Bryan Walker of [[Retro Studios]] stated that the battle against Quadraxis was his favorite moment in ''Metroid Prime 2: Echoes''.<ref>{{Cite person| quote= My favorite part about Metroid Prime 2 is the Quadraxis battle. It's the biggest boss that's ever been in a Metroid Prime game, just physically. It's also one of the most grueling. But I think it's just the most logically laid out of the boss encounters in that you have to take this massive structure down, bit by bit, in a realistic way,| name= Bryan Walker| url= http://wii.ign.com/articles/101/1016511p6.html| title= A Space Bounty Hunter in Texas}}</ref> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Quadraxis.jpg|Quadraxis awakens in the [[Ing Hive]] | File:Quadraxis.jpg|Quadraxis awakens in the [[Ing Hive]] | ||
File:Quadraxis Hologram.jpg|A hologram of Quadraxis | File:Quadraxis Hologram.jpg|A hologram of Quadraxis | ||
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File:Quadraxis Final Head Module 2.jpg|Exposing the [[Spider Ball Track]]s | File:Quadraxis Final Head Module 2.jpg|Exposing the [[Spider Ball Track]]s | ||
File:Quadraxis Final Head Module.jpg|The two weak points exposed | File:Quadraxis Final Head Module.jpg|The two weak points exposed | ||
File:Quadraxis | File:Quadraxis.png|A full-sized Quadraxis | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
{{refbar}} | |||
==External Links== | ==External Links== | ||
*[http://metroid.retropixel.net/mprime2/music/mp249.mp3 Quadraxis' boss theme] | *[http://metroid.retropixel.net/mprime2/music/mp249.mp3 Quadraxis' boss theme] | ||
{{Luminoth Tech-nav|3}} | {{Luminoth Tech-nav|3}} | ||
{{Dark Creatures-nav|3}} | {{Dark Creatures-nav|3}} | ||
{{MP2 Creatures-nav | {{MP2 Creatures-nav}} | ||
[[Category: | [[Category:Bosses]] |