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[[File:Super missile.jpg|right]] | [[File:Super missile.jpg|right]] | ||
'''Super Missiles''' are very powerful upgrades in the Metroid series, a more concussive version of the standard [[missile]]. | |||
==Super Metroid== | |||
The Super Missiles first appeared in [[Super Metroid]], equalling the strength of five ordinary missiles. They are also used to open green doors. | |||
==Metroid Prime== | |||
In [[''Metroid Prime'']], Super Missiles are fired by charging up [[Samus']] [[Charge Beam]] and firing a missile. Once again, they are equivalent to five missiles and take up five missiles in use. When performing the technique with other beams, they will use the specific beam's combo, like the [[Wave Beam's]] combo being the [[Wavebuster]]. | |||
==Metroid Prime 2: Echoes== | |||
Super Missiles return in [[''Metroid Prime 2: Echoes'']], identical in all ways except for the fact that they open green doors. | |||
==Metroid Prime 3: Corruption== | |||
Super Missiles do not make an appearance in [[''Corruption'']] because they are replaced by the [[Hyper Missile]]. |
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