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Edited Main Article link in Space Jump to link to the Space Jump in the main series and not the Space Jump Boots from Prime.
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(Edited Main Article link in Space Jump to link to the Space Jump in the main series and not the Space Jump Boots from Prime.)
 
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[[File:Gravity Suit mp1 Artwork.png|left|120px|The frictionless Gravity Suit]]
[[File:Gravity Suit mp1 Artwork.png|left|120px|The frictionless Gravity Suit]]
{{main|Gravity Suit}}
{{main|Gravity Suit}}
Featured in ''[[Metroid: Zero Mission]]'', ''[[Metroid Prime (game)|Metroid Prime]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Other M]]'', the Gravity Suit adds added protection that varies by game and negates the effects of hindered movement in liquid environments. It also clears the fog on the [[Combat Visor]] that's present in ''Prime'', and it protects Samus while on the outskirts of the [[Frigate Orpheon]] above [[Tallon IV]]. In ''Zero Mission'' and ''Super Metroid'', the Gravity Suit also protects Samus against damage caused by lava or magma present in [[Norfair]], reducing damage taken by 50% and 25%, respectively. In ''Other M'', it's referred to as the Gravity Feature and eliminates the effect of gravitational fields caused by [[Nightmare]] and present in Sector 2 as well as reducing damage taken by a whopping 75%. It also resists the vacuum of space, to which Samus is exposed during her encounter with [[Phantoon]]. The suit is visually identical to the Varia Suit, though it is colored either purple or blue. In ''Other M'', however, it appears as a purplish aura around Samus, only present when exposed to the aforementioned hazards.
Featured in ''[[Metroid: Zero Mission]]'', ''[[Metroid Prime (game)|Metroid Prime]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', [[Metroid Dread|''Metroid Dread'']], and ''[[Metroid: Other M]]'', the Gravity Suit adds added protection that varies by game and negates the effects of hindered movement in liquid environments. It also clears the fog on the [[Combat Visor]] that's present in ''Prime'', and it protects Samus while on the outskirts of the [[Frigate Orpheon]] above [[Tallon IV]]. In ''Zero Mission'' and ''Super Metroid'', the Gravity Suit also protects Samus against damage caused by lava or magma present in [[Norfair]], reducing damage taken by 50% and 25%, respectively. In ''Other M'', it's referred to as the Gravity Feature and eliminates the effect of gravitational fields caused by [[Nightmare]] and present in Sector 2 as well as reducing damage taken by a whopping 75%. It also resists the vacuum of space, to which Samus is exposed during her encounter with [[Phantoon]]. The suit is visually identical to the Varia Suit, though it is colored either purple or blue. In ''Other M'', however, it appears as a purplish aura around Samus, only present when exposed to the aforementioned hazards.
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The Zero Suit is a skin-tight singlet that Samus wear underneath her Power Suit. It is connected to her central nervous system, allowing her to activate and deactivate part, or whole, suit she has over it. The suit is affected by her mental state, when in distress, she loses her ability to control whether or not the suit is active, this apparent in her encounter with [[Ridley]] in ''[[Metroid: Other M]]''. The Suit is blue-hued and has high heels that still allow Samus to be as nimble as in the Power Suit.
The Zero Suit is a skin-tight singlet that Samus wear underneath her Power Suit. It is connected to her central nervous system, allowing her to activate and deactivate part, or whole, suit she has over it. The suit is affected by her mental state, when in distress, she loses her ability to control whether or not the suit is active, this apparent in her encounter with [[Ridley]] in ''[[Metroid: Other M]]''. The Suit is blue-hued and has high heels that still allow Samus to be as nimble as in the Power Suit.
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=== Dread Suit ===
The Dread Suit is the suit Samus has during [[Metroid Dread]]. After the encounter with [[Raven Beak]] Samus loses most of the suit's abilities, the suit is made so Samus has [[Power Grip]] and Slide at the beginning of the game. It's unknown who made this suit. The suit is white with blue stripes.


==Arm Cannon Upgrades==
==Arm Cannon Upgrades==
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====Wave Beam====
====Wave Beam====
[[File:Wave Beam mp1 Screenshot.png|left|160px|The Metroid Prime Wave Beam]]
[[File:Wave Beam mp1 Screenshot.png|left|160px|The Metroid Prime Wave Beam]]
{{main|Wave Beam (Metroid Prime)}}
{{main|Wave Beam}} {{main|Wave Beam (Metroid Prime)}}
The Wave Beam travels through walls, transparent, and translucent objects. It is much more powerful than the Power Beam and, in ''[[Metroid Prime]]'', it shoots electrical energy and can be used to open [[Purple Door]]s on [[Tallon IV]], as well as energize [[Power Conduit]]s, homes in on enemies, overloads electrical enemies, and defeats [[Wave Trooper]]s. In ''[[Metroid Fusion]]'', it allows the [[Arm Cannon]] to fire two separate beams to fire simultaneously.  
The Wave Beam travels through walls, transparent, and translucent objects. It is much more powerful than the Power Beam and, in ''[[Metroid Prime]]'', it shoots electrical energy and can be used to open [[Purple Door]]s on [[Tallon IV]], as well as energize [[Power Conduit]]s, homes in on enemies, overloads electrical enemies, and defeats [[Wave Trooper]]s. In ''[[Metroid Fusion]]'', it allows the [[Arm Cannon]] to fire two separate beams to fire simultaneously.  
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====Plasma Beam====
====Plasma Beam====
[[File:Plasmabeam.png|left|160px|The high-temperature Plasma Beam]]
[[File:Plasmabeam.png|left|160px|The high-temperature Plasma Beam]]
{{main|Plasma Beam}}
{{main|Plasma Beam}} {{main|Plasma Beam (Metroid Prime)}}
The Plasma Beam fires very powerful waves of energy that can travel through anything, walls, glass, and even enemies, allowing to hit multiple targets. It is Samus' most powerful conventional weapon in every appearance. In the Prime series, it fires molten energy that can set most enemies on fire, and even disintegrate some enemies. In Corruption, it can also be used more intricately to weld broken circuits to restore power to devices.
The Plasma Beam fires very powerful waves of energy that can travel through anything, walls, glass, and even enemies, allowing to hit multiple targets. It is Samus' most powerful conventional weapon in every appearance. In the Prime series, it fires molten energy that can set most enemies on fire, and even disintegrate some enemies. In Corruption, it can also be used more intricately to weld broken circuits to restore power to devices.
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===Space Jump===
===Space Jump===
{{main|Space Jump Boots}}
{{main|Space Jump}}
The Space Jump lets Samus perform an indefinite amount of midair jumps that allow her travel great distances with relatively accurate aim. It is used in conjunction with the [[Screw Attack]] and is a key item in most games.
The Space Jump lets Samus perform an indefinite amount of midair jumps that allow her travel great distances with relatively accurate aim. It is used in conjunction with the [[Screw Attack]] and is a key item in most games.
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{{main|Hyper Grapple}}
{{main|Hyper Grapple}}
The Hypermode version of the [[Grapple Voltage]]. It can only be used when Samus is in Hyper Mode and lots her transfer [[Phazon]] energy to/from enemies. It is especially helpful on the [[Phaaze]] quest but overloading Phazon Crystals to destroy them and advance and feeding Phazon energy into Phaz-Ings, both methods of which lowers Samus' corruption meter, allowing her to survive longer on Phaaze's toxic surface.
The Hypermode version of the [[Grapple Voltage]]. It can only be used when Samus is in Hyper Mode and lots her transfer [[Phazon]] energy to/from enemies. It is especially helpful on the [[Phaaze]] quest but overloading Phazon Crystals to destroy them and advance and feeding Phazon energy into Phaz-Ings, both methods of which lowers Samus' corruption meter, allowing her to survive longer on Phaaze's toxic surface.
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===Spider Magnet===
[[File:Spider Magnet Samus.jpg|right|100px]]
{{main|Spider Magnet}}
An upgrade introduced in [[Metroid Dread]], the [[Spider Magnet]] allows Samus to cling to magnetic surfaces. This enables Samus to climb up magnetic walls and cross gaps by clinging to magnetic ceilings. Additionally, this upgrade can be combined with the Grapple Beam to attach to far away magnetic surfaces.<ref>{{cite|GRAPPLE BEAM <br/> If Samus fires at a {{Color|#fafa33|magnetic surface}}, she will be pulled quickly toward it.|Screen Data|Metroid Dread}}</ref>
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*[[Suit Expansion]]
*[[Suit Expansion]]
*[[:Category:Upgrades]]
*[[:Category:Upgrades]]
 
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[[Category:Upgrades|*]]
[[Category:Upgrades|*]]
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