Navigation menu

Warrior Ing: Difference between revisions

From Metroid Wiki
mNo edit summary
mNo edit summary
Line 18: Line 18:


==Logbook==
==Logbook==
{{Logbook|Warrior Ing|Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.<ref name=warrior>{{cite|Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
{{Logbookdata
|name=Warrior Ing
|entrytext=Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.<ref name=warrior>{{cite|Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.|Logbook|Metroid Prime 2: Echoes}}</ref>
|gameabbrev=mp2}}
==See Also==
==See Also==
*[[Jump Guardian]]
*[[Jump Guardian]]

Revision as of 23:38, 10 October 2010

Template:Enemy-infobox Warrior Ing are the primary soldiers of the Ing and one of the most common types of Ing. Like other Ing, they can climb and surface. They attack with energy beams and can also slash opponents with there sharp legs.[1]

Warrior Ing are the first type of Ing Samus encounters. After Dark Samus destroys a Light Crystal, a large group of Warrior Ing attack Samus and take a large amount of her equipment. Most the Warrior Ing possess other creatures, but the Ing that absorbed the Space Jump Boots and the Boost Ball do not. Like all other Ing, Warrior Ing are weak to the Light Beam and are instantly killed if the enter Energized Crystals.[1][2]


Logbook

Template:Logbookdata

See Also

References

  1. 1.0 1.1 Cite error: Invalid <ref> tag; no text was provided for refs named warrior
  2. "Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged or killed by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect." —Logbook (Metroid Prime 2: Echoes)


Template:Dark Creatures