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Warrior Ing

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Template:Enemy-infobox Warrior Ing are the primary soldiers of the Ing and one of the most common types of Ing. Like other Ing, they can shapeshift into amorphous puddles and climb any surface. They attack with transdimensional energy beams, ramming attacks, and can also slash opponents with their sharp forelegs.[1]

Warrior Ing are the first type of Ing Samus encounters. After Dark Samus destroys a Light Crystal, a large group of Warrior Ing attack Samus and take most of her equipment.

Most Warrior Ing possess other creatures, but the Ing that absorbed the Space Jump Boots and the Boost Ball do not, incorporating the elements of the stolen equipment instead. Like all other Ing, Warrior Ing are weak to the Light Beam and are instantly killed if they enter the range of Energized Crystals.[1][2]

Logbook

Logbook entry from Metroid Prime 2: Echoes: Warrior Ing
Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.[1]

Gallery

See Also

References

  1. 1.0 1.1 1.2 "Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear." — Logbook "Warrior Ing" (Metroid Prime 2: Echoes)
  2. "Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged or killed by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect." —Logbook (Metroid Prime 2: Echoes)