White Hatch: Difference between revisions

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(Created page with "{{Door-infobox |image= |caption= |games= ''Metroid Prime 2: Echoes'' |type= Hatch |openby= Light Beam |creators= Luminoth }} {{image}} A '''White Hatch''' is a [[do...")
 
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|caption=
|caption=
|games= ''[[Metroid Prime 2: Echoes]]''
|games= ''[[Metroid Prime 2: Echoes]]''
|type= Hatch
|type= Door
|openby= [[Light Beam]]
|openby= [[Light Beam]]
|creators= [[Luminoth]]
|creators= [[Luminoth]]
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{{image}}
{{image}}


A '''White Hatch''' is a [[door]] created by the [[Luminoth]] that requires [[Light Beam|light energy]]<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. Light energy may damage it.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref> to be opened. Like a regular door, it grants [[Samus]] access to the next room once it is opened.
A '''White Hatch''' is a [[door]] created by the [[Luminoth]] that requires [[Light Beam|light energy]]<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. Light energy may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> to be opened. Like a regular door, it grants [[Samus]] access to the next room once it is opened, but must be reopened with the Light Beam after it closes again if she wishes to pass through again.


On [[Tallon IV]], a similar door called the [[White Door]] is found, which requires the [[Ice Beam]] to be opened.
On [[Tallon IV]], a similar door that requires the [[Ice Beam]] to be opened called the [[White Door]] is found.


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