Navigation menu
Charge Combo: Difference between revisions
From Metroid Wiki
Undo revision 1618 by Nathanial Rumphol-Janc (Talk)
(Undo revision 1620 by Nathanial Rumphol-Janc (Talk)) |
(Undo revision 1618 by Nathanial Rumphol-Janc (Talk)) |
||
Line 1: | Line 1: | ||
'''Charge Combos''' are special weapons found in the first two games of the Prime Trilogy, ''[[Metroid Prime]]'' and ''[[Metroid Prime 2: Echoes]]''. A Charge Combo is used by fully charging the corresponding beam weapon and then firing a [[Missile]]. This will 'combine' its energy with the energy of the beam, firing the Charge Combo. | '''Charge Combos''' are special weapons found in the first two games of the Prime Trilogy, ''[[Metroid Prime]]'' and ''[[Metroid Prime 2: Echoes]]''. A Charge Combo is used by fully charging the corresponding beam weapon and then firing a [[Missile]]. This will 'combine' its energy with the energy of the beam, firing the Charge Combo. | ||
[[File:Supermisslepowerup.jpg| | [[File:Supermisslepowerup.jpg|Super Missle Power Up|200px|right|Super Missle Power Up Charge Combo as seen in [[Metroid Prime]]]] | ||
== ''[[Metroid Prime Trilogy]]'' == | == ''[[Metroid Prime Trilogy]]'' == |