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==''Metroid Prime''== | ==''Metroid Prime''== | ||
In ''[[Metroid Prime (game)|Metroid Prime]]'', Super Missiles are fired by charging up [[Samus Aran|Samus's]] [[Charge Beam]] and firing a missile. Once again, they are equivalent to five missiles and take up five missiles in use. | In ''[[Metroid Prime (game)|Metroid Prime]]'', Super Missiles are fired by charging up [[Samus Aran|Samus's]] [[Charge Beam]] and firing a missile. Once again, they are equivalent to five missiles and take up five missiles in use. | ||
The Super Missile upgrade is acquired after activating the [[Space Pirate|Space Pirate's]] [[Astronomical Holographic Projector]] in the [[Observatory]] of [[Phendrana Drifts]]. | |||
==''Metroid Prime 2: Echoes''== | ==''Metroid Prime 2: Echoes''== | ||
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File:SM Super Missile.jpg|Super Missile fired at a frozen [[Metroid (species)|Metroid]] in ''[[Super Metroid]]'' | File:SM Super Missile.jpg|Super Missile fired at a frozen [[Metroid (species)|Metroid]] in ''[[Super Metroid]]'' | ||
File:ZM Super Missile.png|Super Missile at a frozen [[Space Pirate]] in ''[[Metroid: Zero Mission]]'' | File:ZM Super Missile.png|Super Missile at a frozen [[Space Pirate]] in ''[[Metroid: Zero Mission]]'' | ||
File:Astronomical Holographic Projector 06.png|The Super Missile upgrade in ''Metroid Prime'' | |||
</gallery></center> | </gallery></center> | ||