Navigation menu
Long Beam: Difference between revisions
From Metroid Wiki
Article makes no mention of Super Metroid, where Samus starts out with Long Beam. Clearly missing vital information; marking as stub.
Metroidking (talk | contribs) m (Text replace - "{{Beams|" to "{{beam-nav|") |
(Article makes no mention of Super Metroid, where Samus starts out with Long Beam. Clearly missing vital information; marking as stub.) |
||
Line 10: | Line 10: | ||
|combo= | |combo= | ||
}} | }} | ||
{{stub}} | |||
The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. Its effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped in ''Zero Mission'' and ''Metroid''. | The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. Its effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped in ''Zero Mission'' and ''Metroid''. |