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Metroid Dread: Difference between revisions

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==Development==
==Development==
According to Game Informer, the game has "been in development" since 2005. Only rumors of the game's existence have ever surfaced. In ''[[Metroid Prime 3: Corruption]]'', one of [[Samus Aran|Samus]]'s scans hints that "Metroid Project "Dread" is nearing the final stages of completion".<ref name="Scan">{{cite|Experiment status report update. Metroid Project "Dread" is nearing the final stages of completion.|Scan of Space Pirate screen|[[Metroid Prime 3: Corruption]]}}</ref> Later, [[Nintendo]] stated they were not working on any 2D ''Metroid'' project for the [[Nintendo DS|DS]], killing off the rumors.
According to Game Informer, the game had "been in development" since 2005. For a period of time, the game's existence was only supported by rumors. In ''[[Metroid Prime 3: Corruption]]'', one of [[Samus Aran|Samus]]'s scans hints that "Metroid Project "Dread" is nearing the final stages of completion".<ref name="Scan">{{cite|Experiment status report update. Metroid Project "Dread" is nearing the final stages of completion.|Scan of Space Pirate screen|[[Metroid Prime 3: Corruption]]}}</ref> Later, [[Nintendo]] stated they were not working on any 2D ''Metroid'' project for the [[Nintendo DS|DS]], putting an end to the rumors.


In an interview about ''[[Metroid: Other M]]'', producer [[Yoshio Sakamoto]] was asked if this was what became of "Project Dread". Sakamoto announced that the day may come when '''Dread''' will hit stores, but it is not the same game as ''Other M''. <ref>{{cite web|publisher=Kotaku|url=http://kotaku.com/5277377/nintendo-new-metroid-is-not-metroid-dread|title=Nintendo: New Metroid Is NOT Metroid Dread|date=2009-06-03|first=Stephen|last=Totilo|accessdate=2009-06-03}}</ref>
In an interview about ''[[Metroid: Other M]]'', producer [[Yoshio Sakamoto]] was asked if this was what became of "Project Dread". Sakamoto announced that the day may come when '''Dread''' will hit stores, but it is not the same game as ''Other M''. <ref>{{cite web|publisher=Kotaku|url=http://kotaku.com/5277377/nintendo-new-metroid-is-not-metroid-dread|title=Nintendo: New Metroid Is NOT Metroid Dread|date=2009-06-03|first=Stephen|last=Totilo|accessdate=2009-06-03}}</ref>
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At the 2010 Game Developers Conference, [[Yoshio Sakamoto|Sakamoto]] returned to the subject, "not denying" the rumors that ''Metroid Dread'' was still in development, but not committing to a release date, saying there's never been an official announcement.  
At the 2010 Game Developers Conference, [[Yoshio Sakamoto|Sakamoto]] returned to the subject, "not denying" the rumors that ''Metroid Dread'' was still in development, but not committing to a release date, saying there's never been an official announcement.  


Yoshio Sakamoto would later that year that the game did exist at one point and stated that if he were to return to it, he would prefer to "reset the situation at once and start from scratch."<ref>{{cite web|publisher=IGN|url=http://wii.ign.com/articles/991/991793p2.html|title=E3 2009: Metroid: Other M Heavy on Action and Story|date=2009-06-04|first=Matt|last=Casamassina|accessdate=2009-06-05}}</ref> <ref>{{cite web|url=http://www.gamestm.co.uk/interviews/yoshio-sakamoto-discusses-metroid-64-metroid-dread-and-the-unwritten-future-of-the-warioware-series/3/|title=Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS|work=GamesTM|date=2010-09-14|accessdate=2011-03-18}}</ref>  
Later that year, Yoshio Sakamoto confirmed that the game did exist at one point and stated that if he were to return to it, he would prefer to "reset the situation at once and start from scratch."<ref>{{cite web|publisher=IGN|url=http://wii.ign.com/articles/991/991793p2.html|title=E3 2009: Metroid: Other M Heavy on Action and Story|date=2009-06-04|first=Matt|last=Casamassina|accessdate=2009-06-05}}</ref> <ref>{{cite web|url=http://www.gamestm.co.uk/interviews/yoshio-sakamoto-discusses-metroid-64-metroid-dread-and-the-unwritten-future-of-the-warioware-series/3/|title=Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS|work=GamesTM|date=2010-09-14|accessdate=2011-03-18}}</ref>  


When asked by IGN whether ''[[Metroid: Samus Returns]]'', the forthcoming remake of ''[[Metroid II: Return of Samus]]'' for [[Nintendo 3DS]] was linked to ''Dread'', Sakamoto quickly shot down any connection, saying ''"I think it’s better to say that this is a remake, remastering of Metroid II, a powered-up version of that, and not something to do with the other project."''<ref>http://za.ign.com/metroid-samus-returns/107972/news/e3-2017-metroid-samus-returns-is-not-metroid-dread</ref> He did, however, indirectly confirm the earlier statement by the anonymous NST developer, about ''Dread'' having a dual screen setup with the Map and UI on the bottom screen, and gameplay on the top screen.<ref>'''Sakamoto:''' One of the themes we chose to stick with this time [with ''Metroid: Samus Returns''] was utilizing both 3D visuals and a dual screen setup. In fact, I’d been interested in creating a ''Metroid'' title that allowed you display the map constantly on a second screen and interact with the elements of the UI by touching them since the time of the original DS.</ref> In a 2018 interview with ''Hobby Consolas'', Sakamoto stated that the DS did not have the technical specifications to make the new ''Metroid'' game he had in mind, which he reiterated when ''Dread'' was finally announced. He also implied in the same interview that the next game would explain the Chozo Memories ending from ''Samus Returns''.<ref>https://www.hobbyconsolas.com/listas/asi-hizo-metroid-samus-returns-entrevista-yoshio-sakamoto-279253</ref>
When asked by IGN whether ''[[Metroid: Samus Returns]]'', the forthcoming remake of ''[[Metroid II: Return of Samus]]'' for [[Nintendo 3DS]] was linked to ''Dread'', Sakamoto quickly shot down any connection, saying ''"I think it’s better to say that this is a remake, remastering of Metroid II, a powered-up version of that, and not something to do with the other project."''<ref>http://za.ign.com/metroid-samus-returns/107972/news/e3-2017-metroid-samus-returns-is-not-metroid-dread</ref> He did, however, indirectly confirm the earlier statement by the anonymous NST developer, about ''Dread'' having a dual screen setup with the Map and UI on the bottom screen, and gameplay on the top screen.<ref>'''Sakamoto:''' One of the themes we chose to stick with this time [with ''Metroid: Samus Returns''] was utilizing both 3D visuals and a dual screen setup. In fact, I’d been interested in creating a ''Metroid'' title that allowed you display the map constantly on a second screen and interact with the elements of the UI by touching them since the time of the original DS.</ref> In a 2018 interview with ''Hobby Consolas'', Sakamoto stated that the DS did not have the technical specifications to make the new ''Metroid'' game he had in mind, which he reiterated when ''Dread'' was finally announced. He also implied in the same interview that the next game would explain the Chozo Memories ending from ''Samus Returns''.<ref>https://www.hobbyconsolas.com/listas/asi-hizo-metroid-samus-returns-entrevista-yoshio-sakamoto-279253</ref>


Much like the case with ''[[Metroid 64]]'', any time ''Dread'' is mentioned prior to 2021, it seems that replies from game producers and Nintendo seem vague and confusing or blatant denials of the game's existence.
Much like the case with ''[[Metroid 64]]'', any time ''Dread'' was mentioned prior to 2021, responses from game producers and Nintendo were generally vague, and often explicitly denied the game's existence.


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<blockquote>'''''MTV: What's the story behind the [[:File:Project "Dread" mp3 Screenshot.jpg|apparent reference]] in "[[Metroid Prime 3: Corruption|Metroid Prime 3]]" to "Metroid Dread," the rumored but never-confirmed 2D game some fans hope is being made at [[Nintendo]]?'''''<br />[[Mark Pacini|Pacini]]: "It's not what you think it means… it was something that was overlooked and wasn't in any way indicating anything about the handheld game. We know no information about the handheld games. <br /><br />'''''MTV: Are you suggesting that you got in trouble or something?'''''<br />Pacini: Not at all. We actually had a fictional element of something else in the game that by a large coincidence could be read that we were giving a hint about "Metroid Dread" which was not the case. It's a complete and utter coincidence.<br /><br />'''''MTV: OK.'''''<br />Pacini: That's all I can say on it.<br /><br />'''''MTV: That only makes me more confused. [laughing] I'll see if I can parse what you just said to me.'''''<br />[[Bryan Walker]], Producer, [[Retro Studios]]: I think the bottom line there was [that there was] no innuendo in the reference that you're mentioning.<br /><br />'''''MTV: But you guys expected that some people would have a reaction to it. That it would be the stuff of news stories, yes?'''''<br />Pacini: We didn't think anything of it.<br />Walker: Purely innocuous, really.<br /><br />'''''MTV: Really? Honestly?'''''<br />Walker: We're not that clever. No conspiracy.<br /><br />'''''MTV: [pause, laughing] You're not pulling my leg here. Definitely innocuous?'''''<br />Walker: Yup.</blockquote>
<blockquote>'''''MTV: What's the story behind the [[:File:Project "Dread" mp3 Screenshot.jpg|apparent reference]] in "[[Metroid Prime 3: Corruption|Metroid Prime 3]]" to "Metroid Dread," the rumored but never-confirmed 2D game some fans hope is being made at [[Nintendo]]?'''''<br />[[Mark Pacini|Pacini]]: "It's not what you think it means… it was something that was overlooked and wasn't in any way indicating anything about the handheld game. We know no information about the handheld games. <br /><br />'''''MTV: Are you suggesting that you got in trouble or something?'''''<br />Pacini: Not at all. We actually had a fictional element of something else in the game that by a large coincidence could be read that we were giving a hint about "Metroid Dread" which was not the case. It's a complete and utter coincidence.<br /><br />'''''MTV: OK.'''''<br />Pacini: That's all I can say on it.<br /><br />'''''MTV: That only makes me more confused. [laughing] I'll see if I can parse what you just said to me.'''''<br />[[Bryan Walker]], Producer, [[Retro Studios]]: I think the bottom line there was [that there was] no innuendo in the reference that you're mentioning.<br /><br />'''''MTV: But you guys expected that some people would have a reaction to it. That it would be the stuff of news stories, yes?'''''<br />Pacini: We didn't think anything of it.<br />Walker: Purely innocuous, really.<br /><br />'''''MTV: Really? Honestly?'''''<br />Walker: We're not that clever. No conspiracy.<br /><br />'''''MTV: [pause, laughing] You're not pulling my leg here. Definitely innocuous?'''''<br />Walker: Yup.</blockquote>
==Reception==
Upon its release, ''Metroid Dread'' received widespread critical acclaim from both critics and general audiences. ''Metroid Dread'' has an aggregate score of 88 out of 100 on Metacritic from 122 critic reviews, indicating "generally favourable" reviews.<ref>{{cite web|title=Metroid Dread|url=https://www.metacritic.com/game/switch/metroid-dread|publisher=Metacritic}}</ref> Steven Petite of ''GameSpot'' praised the game for its graphics and aesthetics, whilst remaining faithful to traditional ''Metroid'' gameplay, stating "Metroid Dread is charmingly familiar, an old-school side-scroller with a modern look and feel." <ref>{{cite web|last=Petite|first=Steven|date=October 6, 2021|title=Metroid Dread Review: Space Truckin'|url=https://www.gamespot.com/reviews/metroid-dread-review-space-truckin/1900-6417757/|publisher=GameSpot|access-date=January 7, 2022}}</ref>
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==Gallery==
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