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  • |games=''[[Metroid Prime 2: Echoes]]'' ...sengaged by scanning nearby interfaces, but if a malfunction in the system renders the security systems impassive the locks must be destroyed to advance.<ref ...
    2 KB (295 words) - 23:29, 24 June 2012
  • |games=''[[Metroid Prime 2: Echoes]]'' ...g]] for [[Private First Class L. Brouda|PFC L. Brouda]]|[[Metroid Prime 2: Echoes]]}}</ref> ...
    2 KB (226 words) - 01:16, 6 February 2013
  • ==''Metroid''== File:Samus m1 Artwork 2.png|Manual artwork of Samus and her smoking [[Arm Cannon|gun]] ...
    11 KB (1,784 words) - 18:47, 19 April 2023
  • |game=''[[Metroid Prime 2: Echoes]]'' ...ained to be a living storage unit. It employs a limited stealth field that renders it unseen to most enemies. The fact that the creature must be killed to obt ...
    2 KB (357 words) - 05:26, 31 July 2013
  • |text = This is Metroid Wiki's first Featured Article {{DISPLAYTITLE:''Metroid Prime 3: Corruption''}} ...
    66 KB (10,901 words) - 23:23, 8 January 2024
  • {| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}" ...to inflict damage upon it.|Logbook entry for Alpha Blogg|Metroid Prime 2: Echoes}}</ref> ...
    235 KB (34,374 words) - 05:51, 27 November 2023
  • |mpp=[[File:Samus mpp Artwork 2.png|250px]] |caption={{#switch:{{#var:A}}|m1=Artwork of Samus for ''[[Metroid (game)|Metroid]]'' ...
    77 KB (13,016 words) - 14:34, 28 April 2024
  • [[file:Metroid Wiki Logo Large.png|300px|right|Metroid Wiki Text Dumps]] The following is a '''Text Dump''' from ''[[Metroid Prime 2: Echoes]]''. Any formatting has been removed, and [[:category:Unused Elements|unuse ...
    422 KB (68,208 words) - 05:29, 27 January 2015