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Editing Sector 3 (PYR)
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|upgrades=*[[Wide Beam]] | |upgrades=*[[Wide Beam]] | ||
*[[Super Missile]] | *[[Super Missile]] | ||
|expansions=*[[Energy Tank]] | |expansions=*3 [[Energy Tank|Energy Tanks]] | ||
*[[ | *6 [[Power Bomb Expansion|Power Bomb Expansions]] | ||
*[[ | *7 [[Missile Expansion|Missile Expansions]] | ||
|artifacts= | |artifacts= | ||
|templekeys= | |templekeys= | ||
|bosses=[[Security Robot B.O.X.]] | |bosses=[[Security Robot B.O.X.|B.O.X.]] | ||
|neighboringareas=*[[Main Deck]] | |neighboringareas=*[[Main Deck]] | ||
*[[Sector 1 (SRX)]] | *[[Sector 1 (SRX)]] | ||
*[[Sector 5 (ARC)]] | *[[Sector 5 (ARC)]] | ||
}} | }} | ||
'''Sector 3 (PYR)''' is a superheated area located on the | '''Sector 3 (PYR)''' is a superheated area located on the {{BSL station}}. It houses numerous creatures that live in volcanic environments such as [[Nova|Novas]]. | ||
[[Samus Aran|Samus]] first visits PYR in order to download the data for the [[Super Missile|Super Missiles]]. She is unable to enter some of the superheated rooms at first due to her not having the [[Varia Suit]].<ref>{{cite|And avoid the ultra-heated areas: your suit can't take such high temperatures yet, but we're working on it.|Adam Malkovich|Metroid Fusion}}</ref> After acquiring the Super Missiles, Samus battles [[Security Robot B.O.X.]]. | [[Samus Aran|Samus]] first visits PYR in order to download the data for the [[Super Missile|Super Missiles]]. She is unable to enter some of the superheated rooms at first due to her not having the [[Varia Suit]].<ref>{{cite|And avoid the ultra-heated areas: your suit can't take such high temperatures yet, but we're working on it.|Adam Malkovich|Metroid Fusion}}</ref> After acquiring the Super Missiles, Samus battles [[Security Robot B.O.X.]]. | ||
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*Sector 3 (PYR) is the only place on the B.S.L Research Station that does not have any enemies at first. Samus must deactivate the Level 2 Doors in order for enemies to inhabit it. | *Sector 3 (PYR) is the only place on the B.S.L Research Station that does not have any enemies at first. Samus must deactivate the Level 2 Doors in order for enemies to inhabit it. | ||
{{Ref}} | {{Ref}} | ||
{{Fusion Locations | {{Fusion Locations}} | ||
[[Category: | [[Category:Locations]] |