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{{quote|Time bomb set! Get out fast!|[[Metroid (game)|Metroid]]}}
{{quote|Time bomb set! Get out fast!|[[Metroid (game)|Metroid]]}}


The '''Self-Destruct Sequence''' is a common element of the [[Metroid (series)|Metroid]] series which is usually activated or triggered usually after an important boss battle or event. The Self-Destruct Sequence is almost always activated by the boss or the main antagonist of the game. The event is often an escape from a huge explosion or time bomb as in [[Metroid (game)|Metroid]],  [[Super Metroid]], [[Metroid Fusion]], or [[Metroid: Other M]]. The event can also consist of an imminent impact of an object like in [[Metroid Prime 3: Corruption]], or the escape from a setting that is very unstable and is about to collapse, as in [[Metroid Prime]] and [[Metroid Prime 2: Echoes]].
The '''Self-Destruct Sequence''' is a common element of the [[Metroid (series)|Metroid]] series which is usually activated or triggered usually after an important boss battle or event. The Self-Destruct Sequence is almost always activated by the boss or the main antagonist of the game. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] and [[Dark Samus]].


The event is often an escape from a huge explosion or time bomb as in the side-scrolling Metroid installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|Prime]] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate death and failure of the mission.
==Games==
The Metroid titles that include an escape sequence are as follows:
*[[Metroid (game)|Metroid]]
**[[Metroid:Zero Mission]]
*[[Super Metroid]]
*[[Metroid: Other M]]
*[[Metroid Prime]]
*[[Metroid Prime 2: Echoes]]
*[[Metroid Prime 3: Corruption]]
*[[Metroid Fusion]]


==Known Users==
==Known Users==
*[[Mother Brain]]
*[[Mother Brain]]
==See Also==
*[[Escape]]