Charge Beam: Difference between revisions

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== ''Metroid Prime'' Series ==
== ''Metroid Prime'' Series ==


In the ''[[Metroid Prime (series)|Metroid Prime]]'' series, the Charge Beam also took longer to travel, with any beam being used. This is most noticed in [[Metroid Prime 3: Corruption]]. In addition to the Charge Beam, the player could find [[Charge Combo]]s that, when combined with missles, made new abilities with devastating power. There are Charge Combos for every Beam.  
In the ''[[Metroid Prime (series)|Metroid Prime]]'' series, the Charge Beam also took longer to travel, with any beam being used. This is most noticed in ''[[Metroid Prime 3: Corruption]]''. In addition to the Charge Beam, the player could find [[Charge Combo]]s that, when combined with missles, made new abilities with devastating power. There are Charge Combos for every Beam.  


In [[Metroid Prime 2: Echoes]], the Charge  attacks for the [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]] have very different attacks from when they are normally shot. For instance, when shot without charging, the Dark Beam fired a rapid, swirling, star-shaped piece of dark matter. However, the charged Dark Beam creates a compact blob of dark that the enemy gets ensnared with dark energy that prevents movement, making it vulnerable to a [[missile]], which is very similar to the [[Ice Beam]]. The Light Beam is similar to a shotgun when shot without charging because it fires a long, powerful shot. When a charged shot is fired, it releases a volley of fast spherical projectiles that meekly home-in on enemies. When a charged Annihiltor shot is fired, it creates a superpowered shot that creates a spacerift and damages enemies near the target.  
In ''[[Metroid Prime 2: Echoes]]'', the Charge  attacks for the [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]] have very different attacks from when they are normally shot. For instance, when shot without charging, the Dark Beam fired a rapid, swirling, star-shaped piece of dark matter. However, the charged Dark Beam creates a compact blob of dark that the enemy gets ensnared with dark energy that prevents movement, making it vulnerable to a [[missile]], which is very similar to the [[Ice Beam]]. The Light Beam is similar to a shotgun when shot without charging because it fires a long, powerful shot. When a charged shot is fired, it releases a volley of fast spherical projectiles that meekly home-in on enemies. When a charged Annihiltor shot is fired, it creates a superpowered shot that creates a spacerift and damages enemies near the target.  


Also in the ''Metroid Prime'' series, as long as the button is held, the charged shot creates a tractor beam that pulls in health and missile refils.
Also in the ''Metroid Prime'' series, as long as the button is held, the charged shot creates a tractor beam that pulls in health and missile refils.
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