Navigation menu

Editing Countdown

From Metroid Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
'''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''.
'''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''.


The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate [[Game Over|death]] and failure of the mission.
The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate death and failure of the mission.


==Appearances==
==Appearances==
Please note that all contributions to Metroid Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Metroid Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission and do not submit text copied from other wikis or websites!
Cancel Editing help (opens in new window)