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{{quote|Time bomb set! Get out fast!|[[Metroid (game)|''Metroid'']]}}
{{quote|Time bomb set! Get out fast!|[[Metroid (game)|''Metroid'']]}}


'''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''.
'''Countdowns''' are a common element of the [[Metroid (series)|''Metroid'' series]] which is usually activated or triggered usually after an important boss battle or event. Countdowns are almost always activated by the boss or the main antagonist of the game and always involve a fatal occurrence of some sort. Occasionally in the series, a time limit will be implemented during boss fights such as the battle against [[Meta Ridley]] in ''[[Metroid Prime 3: Corruption|Corruption]]'' and [[Dark Samus]] in ''[[Metroid Prime 2: Echoes|Echoes]]''.


The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate death and failure of the mission.
The event is often an escape from a huge explosion or time bomb as in the side-scrolling ''Metroid'' installments. It can also consist of an imminent impact of an object. A setting that is very unstable and is about to collapse is very common in the [[Metroid Prime (series)|''Prime'']] games, and a time limit is included in those conditions as well. Failure to escape from the threat often results in immediate [[Game Over|death]] and failure of the mission.


==Appearances==
==Appearances==
===''Metroid''===
===''Metroid''===
The original ''[[Metroid (game)|Metroid]]'' featured the first countdown upon [[Mother Brain|Mother Brain's]] defeat in the depths within planet [[Zebes]]. Samus then has 99.9 seconds to escape the region of Zebes, [[Tourian]], and reach an elevator leading to the surface of [[Zebes]]. Samus's arrival to the surface marks the end of ''Metroid'', where the earned ending is displayed and credits begin to roll. It serves as a sort of prologue in Super Metroid.
The original ''[[Metroid (game)|Metroid]]'' featured the first countdown upon [[Mother Brain|Mother Brain's]] defeat in the depths within planet [[Zebes]]. Samus then has 5.55 minutes to escape the region of Zebes, [[Tourian]], and reach an elevator leading to the surface of [[Zebes]]. Samus's arrival to the surface marks the end of ''Metroid'', where the earned ending is displayed and credits begin to roll. It serves as a sort of prologue in Super Metroid.


===''Metroid: Zero Mission''===
===''Metroid: Zero Mission''===
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The second instance shortly follows the first on [[Norion]] as the first encountered [[Leviathan]] is headed straight toward Norion. Samus and the other [[Bounty Hunter|hunters]] must reach and activate the Energy Cannon used to destroy the Leviathan while it hurls toward the planet. She manages to reach the Energy Cannon in time but along with the other Bounty Hunters, is confronted by Dark Samus, who nearly prevents their objective from being completed. Samus, fortunately, is able to activate the Energy Cannon before it is too late.
The second instance shortly follows the first on [[Norion]] as the first encountered [[Leviathan]] is headed straight toward Norion. Samus and the other [[Bounty Hunter|hunters]] must reach and activate the Energy Cannon used to destroy the Leviathan while it hurls toward the planet. She manages to reach the Energy Cannon in time but along with the other Bounty Hunters, is confronted by Dark Samus, who nearly prevents their objective from being completed. Samus, fortunately, is able to activate the Energy Cannon before it is too late.


The final timed sequence occurs as Samus is aboard the [[Spire Pod]] equipped with the [[Theronian Bomb]]. After successfully thwarting [[Space Pirate|Pirate]] efforts to destroy the bomb before it reaches the Elysian [[Leviathan|Leviathan's]] shield, Samus attempts to escape using the single [[Escape Pod]] on board. The pod, however, malfunctions and must be repaired. Samus has a limited amount of time to repair the pod using her recently acquired [[Plasma Beam]] and welding the broken machinery together. Samus, however, succeeds in escaping in time, landing the Escape Pod safely in [[SkyTown|SkyTown's]] [[Escape Pod Bay]]. If Samus is unable to escape, she is killed in the impact of the Theronian Bomb as it crashes into the Leviathan shield.  
The final timed sequence occurs as Samus is aboard the [[Spire Pod]] equipped with the [[Theronian Bomb]]. After successfully thwarting [[Space Pirate|Pirate]] efforts to destroy the bomb before it reaches the Elysian [[Leviathan|Leviathan's]] shield, Samus attempts to escape using the single [[Escape Pod]] on board. The pod, however, malfunctions and must be repaired. Samus has a limited amount of time to repair the pod using her recently acquired [[Plasma Beam (Metroid Prime series)|Plasma Beam]] and welding the broken machinery together. Samus, however, succeeds in escaping in time, landing the Escape Pod safely in [[SkyTown|SkyTown's]] [[Escape Pod Bay]]. If Samus is unable to escape, she is killed in the impact of the Theronian Bomb as it crashes into the Leviathan shield.  


===''Super Metroid''===
===''Super Metroid''===
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===''Metroid Fusion''===
===''Metroid Fusion''===
The game has 3 countdowns in total. The first countdown occurs when an X mimicking a researcher causes to the Main Boiler to overheat, putting the whole station in jeopardy. Samus is given 6 minutes to reach the Main Boiler control room to stop the X. Later, Samus must escape the exploding Restricted Lab, in under one minute. Nearing the end of ''[[Metroid Fusion|Fusion]]'', [[Adam Malkovich|Adam]] sends Samus to the [[Operations Room]] to send the [[Biologic Space Laboratories Research Station|B.S.L Station]] toward [[SR388]]. After Samus arrives at the Operations Room and inputs the command, she has a set amount of time to reach her [[Samus Aran's Gunship|ship]] before the station impact with the planet. Aside from avoiding getting lost, Samus must face [[SA-X]] and finally the [[Omega Metroid]]. After defeating the Omega Metroid using Samus's former powers, Samus escapes the station safely with [[Etecoon]]s and [[Dachora]] aboard her ship, the same species she saved in ''[[Super Metroid]]'', though it is unknown if they are the same exact creatures.
The game has 3 countdowns in total. The first countdown occurs when an X mimicking a researcher causes to the Main Boiler to overheat, putting the whole station in jeopardy. Samus is given 6 minutes to reach the Main Boiler control room to stop the X. Later, Samus must escape the exploding [[Restricted Laboratory]], in under one minute. Nearing the end of ''[[Metroid Fusion|Fusion]]'', [[Adam Malkovich|Adam]] sends Samus to the [[Operations Room]] to send the [[Biologic Space Labs Research Station|B.S.L station]] toward [[SR388]]. After Samus arrives at the Operations Room and inputs the command, she has a set amount of time to reach her [[Samus Aran's Gunship|ship]] before the station impact with the planet. Aside from avoiding getting lost, Samus must face [[SA-X]] and finally the [[Omega Metroid]]. After defeating the Omega Metroid using Samus's former powers, Samus escapes the station safely with [[Etecoon]]s and [[Dachora]] aboard her ship, the same species she saved in ''[[Super Metroid]]'', though it is unknown if they are the same exact creatures.


===''Metroid Dread''===
[[Metroid Dread]]'s countdown starts after defeating [[Raven Beak]]'s X infected form, giving Samus 3 minutes to escape [[ZDR]]. Once she gets to her ship in [[Hanubia]] however, Adam stops her from taking off due to her being a Metroid as making contact with the controls will drain the ship of its energy. Only the intervention of an X mimicked [[Quiet Robe]] who allowed its X parasite to be absorbed by Samus, reverting her suit into the [[Gravity Suit]], allowing her to start her ship safely and escape as ZDR explodes. Failing to escape will result in a unique Game Over screen with ZDR seen exploding in the background.
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[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:Events]]
[[Category:Events]]
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