Dark Beam: Difference between revisions

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The Dark Beam was originally created after the Luminoth discovered the [[Ing|Ing's]] attacks as dark energy. They attempted to overload the Ing with dark energy, but found that the Dark Beam was less than effective. The [[Light Beam]] was developed soon afterward.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref> While it does a small amount of damage against Ing and [[Darkling|Darklings]], the Dark Beam does a high amount of damage to light creatures.<ref name=Manual/>
The Dark Beam was originally created after the Luminoth discovered the [[Ing|Ing's]] attacks as dark energy. They attempted to overload the Ing with dark energy, but found that the Dark Beam was less than effective. The [[Light Beam]] was developed soon afterward.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref> While it does a small amount of damage against Ing and [[Darkling|Darklings]], the Dark Beam does a high amount of damage to light creatures.<ref name=Manual/>


Despite the lack of effectiveness against the Ing, the Dark Beam was still used by the Luminoth in their war. The Ing came into possession of the Dark Beam after they defeated the Luminoth champion [[A-Kul]].<ref>{{cite|The first of our greatest champion's weapons has been found...by the Ing. Find the Dark Beam. Avenge this blasphemy!|I-Sha|Metroid Prime 2: Echoes]]}}</ref> The [[Space Pirates]] eventually found the Dark Beam and took it to their base in [[Agon Wastes]].<ref>{{cite|A spatial anomaly has been found within our base. We believe this rift in space-time leads to a parallel dimension  of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome.|Space Pirate Data|Metroid Prime 2: Echoes}}</ref> After Samus defeats [[Dark Samus]], she recovers the Dark Beam from a nearby room.
Despite the lack of effectiveness against the Ing, the Dark Beam was still used by the Luminoth in their war. The Ing came into possession of the Dark Beam after they defeated the Luminoth champion [[A-Kul]].<ref>{{cite|The first of our greatest champion's weapons has been found...by the Ing. Find the Dark Beam. Avenge this blasphemy!|I-Sha|Metroid Prime 2: Echoes}}</ref> The [[Space Pirates]] eventually found the Dark Beam and took it to their base in [[Agon Wastes]].<ref>{{cite|A spatial anomaly has been found within our base. We believe this rift in space-time leads to a parallel dimension  of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome.|Space Pirate Data|Metroid Prime 2: Echoes}}</ref> After Samus defeats [[Dark Samus]], she recovers the Dark Beam from a nearby room.
==Darkburst==
==Darkburst==
{{Main|Darkburst}}
{{Main|Darkburst}}
The Darkburst is the [[Charge Combo]] to the Dark Beam. It fires a slow moving blast that explodes when it impacts something, generating a void that pulls slower enemies into another dimension in the process.  
The Darkburst is the [[Charge Combo]] to the Dark Beam. It fires a slow moving blast that explodes when it impacts something, generating a void that pulls slower enemies into another dimension in the process.  
==Manual==
==Manual==
===''Metroid Prime 2: Echoes''===
{{Manual|mp2|Dark Beam|The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.<ref name=Manual>{{Cite manual|The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.|''Metroid Prime 2: Echoes''|17}}</ref>}}
{{Manual|mp2|Dark Beam|The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.<ref name=Manual>{{Cite manual|The Dark Beam can hinder enemies, extinguish Light Crystals, and is effective against Light Aether enemies. Charge it to fire an Entangler blast, which enshrouds enemies in shadow. The Dark Beam can open purple hatches.|''Metroid Prime 2: Echoes''|17}}</ref>}}
===''Metroid Prime: Trilogy''===
{{Manual|tri|Dark Beam|This is a slower shot, but effective on the enemies in light side. When you fire it, you use dark ammo.<ref>{{Cite manual|This is a slower shot, but effective on the enemies in light side. When you fire it, you use dark ammo.|''Metroid Prime: Trilogy''|28}}</ref>}}
==Samus's Notes==
==Samus's Notes==
"When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies stuck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire."<ref>{{cite|When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies stuck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire.|Samus's Notes|''Metroid Prime 2: Echoes'''}}</ref>
"When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies stuck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire."<ref>{{cite|When out of Dark Ammo, you can charge the Dark Beam to fire a normal shot. Fire the Dark Beam to deactivate Crystals. Dark Beam blasts have limited effect on Ing and dark creatures. It takes several hits with the Dark Beam to hinder enemies and enshroud them with dark matter. Charge the Dark Beam to fire an Entangler blast. Enemies stuck by this blast will be enveloped in shadow tendrils for a few moments, unable to move or fire. The Entangler costs 5 Dark Ammo to fire.|Samus's Notes|''Metroid Prime 2: Echoes'''}}</ref>