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A second Elite Pirate is fought shortly after Samus collects the [[Power Bomb|Power Bombs]]. Then a third shortly after Samus returns to the Phazon Mines after collecting several upgrades, this one does not have a plasma cannon. | A second Elite Pirate is fought shortly after Samus collects the [[Power Bomb|Power Bombs]]. Then a third shortly after Samus returns to the Phazon Mines after collecting several upgrades, this one does not have a plasma cannon. | ||
== | ==Logbook== | ||
{{Logbook|Elite Pirate|Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed. Elite Pirates are potent foes. Their energy-siphon system absorbs Beam weapon shots, which they use to fuel a massive Plasma Artillery Cannon. The nature of this system makes them vulnerable to concussion-based weapons. Well armed, the Elite Pirate is effective in close combat and at a distance. Their massive size can be a weakness, and their sluggish speed allows for evasion and quick attacks.<ref>{{cite|Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed. Elite Pirates are potent foes. Their energy-siphon system absorbs Beam weapon shots, which they use to fuel a massive Plasma Artillery Cannon. The nature of this system makes them vulnerable to concussion-based weapons. Well armed, the Elite Pirate is effective in close combat and at a distance. Their massive size can be a weakness, and their sluggish speed allows for evasion and quick attacks.|Logbook|Metroid Prime}}</ref>| | {{Logbook|Elite Pirate|Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed. Elite Pirates are potent foes. Their energy-siphon system absorbs Beam weapon shots, which they use to fuel a massive Plasma Artillery Cannon. The nature of this system makes them vulnerable to concussion-based weapons. Well armed, the Elite Pirate is effective in close combat and at a distance. Their massive size can be a weakness, and their sluggish speed allows for evasion and quick attacks.<ref>{{cite|Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed. Elite Pirates are potent foes. Their energy-siphon system absorbs Beam weapon shots, which they use to fuel a massive Plasma Artillery Cannon. The nature of this system makes them vulnerable to concussion-based weapons. Well armed, the Elite Pirate is effective in close combat and at a distance. Their massive size can be a weakness, and their sluggish speed allows for evasion and quick attacks.|Logbook|Metroid Prime}}</ref>|mp1}} | ||
==See Also== | ==See Also== |