Light Beam: Difference between revisions

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==Manual==
==Manual==
===''Metroid Prime 2: Echoes''===
===''Metroid Prime 2: Echoes''===
{{Manual|mp2|Light Beam|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.<ref>{{Cite manual|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.|''Metroid Prime 2: Echoes''|17}}</ref>}}
{{Manual|mp2|Light Beam|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.<ref>{{Cite manual|This fires beams of light that can pass through enemies and set them on fire. It can be used to energize Light Crystals. and is effective against dark creatures. Charge it to fire a wide-dispersing Lightblast that will continually burn enemies. The Light Beam can open white hatches.|Metroid Prime 2: Echoes|17}}</ref>}}
===''Metroid Prime: Trilogy''===
===''Metroid Prime: Trilogy''===
{{Manual|tri|Light Beam|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.<ref>{{Cite manual|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.|''Metroid Prime: Trilogy''|28}}</ref>}}
{{Manual|tri|Light Beam|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.<ref>{{Cite manual|This is a short-range weapon. However, this weapon is effective on dark enemies. When you fire it, you use light ammo.|Metroid Prime: Trilogy|28}}</ref>}}
 
==Samus's Notes==
==Samus's Notes==
"When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire."<ref>{{cite|When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire.|Samus's Notes|''Metroid Prime 2: Echoes''}}</ref>
"When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire."<ref>{{cite|When out of Light Ammo, you can charge the Light Beam to fire a normal shot. Use the Light Beam to energize Crystals. The Light Beam is quite effective against dark creatures. A Light Beam shot will damage foes as long as they are in contact with it. Charge the Light Beam to fire a Lightblast of white-hot energy. Enemies struck by this blast will burn for a few moments. The Lightblast costs 5 Light Ammo to fire.|Samus's Notes|''Metroid Prime 2: Echoes''}}</ref>