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|uses=Allows Samus to follow targets' movements | |uses=Allows Samus to follow targets' movements | ||
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The '''Lock-On''' ability is a technique used by [[Bounty Hunter]] [[Samus Aran]]. She can use this technique with any of her [[Visor]]s, though it is most commonly used with the [[Combat Visor]]. A crucial element of the [[Metroid Prime (series)|''Metroid Prime'' games]], it allows Samus to remain aimed at targets through many conditions. In ''[[Metroid: Other M]]'', Samus automatically locks-on to her nearest target; shooting will cause her to shoot directly at said target. In first-person mode, Samus can choose which enemy to lock-on to. Samus must lock on to [[Grapple Point]]s in the ''Prime'' games and ''Other M'' to [[Grapple Beam|Grapple]] onto them. | The '''Lock-On''' ability is a technique used by [[Bounty Hunter|bounty hunter]] [[Samus Aran]]. She can use this technique with any of her [[Visor]]s, though it is most commonly used with the [[Combat Visor]]. A crucial element of the [[Metroid Prime (series)|''Metroid Prime'' games]], it allows Samus to remain aimed at targets through many conditions. In ''[[Metroid: Other M]]'', Samus automatically locks-on to her nearest target; shooting will cause her to shoot directly at said target. In first-person mode, Samus can choose which enemy to lock-on to. Samus must lock on to [[Grapple Point]]s in the ''Prime'' games and ''Other M'' to [[Grapple Beam|Grapple]] onto them. | ||
==Versatility== | ==Versatility== |
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