Long Beam: Difference between revisions

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*''[[Metroid: Zero Mission]]''
*''[[Metroid: Zero Mission]]''
|users=[[Samus Aran]]
|users=[[Samus Aran]]
|location=''[[Brinstar]]''
|location=[[Brinstar]]
|properties=Shoot further than [[Power Beam]] and increase offensive capabilites
|properties=Shoot further than [[Power Beam]] and increase offensive capabilites
|ammo=
|ammo=
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===Metroid: Zero Mission===
===Metroid: Zero Mission===
The Long Beam reappears and functions in more or less the same way - boosting the distance Samus's beams travel. However, it also affects the appearance of her beam and its strength - boosting it by half the Power Beam's normal strength. Unlike [[Metroid (game)|the original game]], however, Samus is typically forced to collect it due to the [[Blue Door]] leading further into Brinstar being blocked by rocks requiring a long-ranged weapon to reach, though a hidden passage just above the Door allows her to bypass this and skip the Long Beam.
The Long Beam reappears in Brinstar and functions in more or less the same way - boosting the distance Samus's beams travel. However, it also affects the appearance of her beam and its strength - boosting it by half the Power Beam's normal strength. Unlike [[Metroid (game)|the original game]], however, Samus is typically forced to collect it due to the [[Blue Door]] leading further into Brinstar being blocked by rocks requiring a long-ranged weapon to reach, though a hidden passage just above the Door allows her to bypass this and skip the Long Beam. Unlike the original game, however, Missiles aren't needed to access the Long Beam's room.


==Trivia==
==Trivia==
* The Long Beam has never appeared outside of ''Metroid'' and its remake, largely due to its function being combined with the normal Power Beam. Because of this, however, one could argue that the Long Beam is the one upgrade Samus has managed to keep throughout the entire [[Metroid (series)|''Metroid'' series]]!
* The Long Beam has never appeared outside of ''Metroid'' and its remake, largely due to its function being combined with the normal Power Beam. Because of this, however, one could argue that the Long Beam is the one upgrade Samus has managed to keep throughout the entire [[Metroid (series)|''Metroid'' series]]!
* Although the Long Beam doesn't appear in ''[[Super Metroid]]'', a tile for the upgrade as it would appear in Samus's status screen is present in the game's data, indicating that at one point it was going to be collected.<ref>[[https://tcrf.net/Super_Metroid#Long_Beam Super Metroid - The Cutting Room Floor]]</ref>
* Although the Long Beam doesn't appear in ''[[Super Metroid]]'', a tile for the upgrade as it would appear in Samus's status screen is present in the game's data, indicating that at one point it was going to be collected.<ref>[https://tcrf.net/Super_Metroid#Long_Beam Super Metroid - The Cutting Room Floor]</ref>


==References==
==References==