Editing Metroid II: Return of Samus
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==Plot== | ==Plot== | ||
[[Samus Aran|Samus]] lands on the desolate planet [[SR388]], the [[Metroid]] home world. Her mission is to eliminate every Metroid on the planet. Inside the labyrinthian cave system of the planet, she encounters many different hostile life forms, such as [[Hornoad]]s and the [[Metroid (species)|Metroid]]s. [[Alpha Metroid]]s, [[Gamma Metroid]]s, [[Zeta Metroid]]s, and even [[Omega Metroid]]s. As Samus proceeds deeper into the planet, she is forced to eliminate every Metroid | [[Samus Aran|Samus]] lands on the desolate planet [[SR388]], the [[Metroid]] home world. Her mission is to eliminate every Metroid on the planet. Inside the labyrinthian cave system of the planet, she encounters many different hostile life forms, such as [[Hornoad]]s and the [[Metroid (species)|Metroid]]s. [[Alpha Metroid]]s, [[Gamma Metroid]]s, [[Zeta Metroid]]s, and even [[Omega Metroid]]s. As Samus proceeds deeper into the planet, she is forced to eliminate every Metroid. When she finally reaches the farthest depths of the caverns and she finds a giant [[Queen Metroid]]. After a difficult battle with the Queen, [[Samus Aran|Samus]] continues to search for the last remaining Metroid, only to discover a [[Metroid Hatchling]]. Rather than attacking her, it follows her, believing Samus is its maternal figure. Seeing the potential for scientific discoveries, Samus decides not to terminate it. She returns to [[Samus Aran's Gunship|her ship]] by way of an escape cavern that is cleared out by the baby Metroid. | ||
After Samus's mission on [[SR388]] is over, she brings the last surviving Metroid to the [[Ceres Space Colony]] to have scientists harness its power. After it is stolen by [[Ridley]], [[Samus Aran|Samus]] returns to [[Zebes]] to find it. This story is told in the 1994 [[Super Nintendo Entertainment System|SNES]] title ''[[Super Metroid]]''. | After Samus's mission on [[SR388]] is over, she brings the last surviving Metroid to the [[Ceres Space Colony]] to have scientists harness its power. After it is stolen by [[Ridley]], [[Samus Aran|Samus]] returns to [[Zebes]] to find it. This story is told in the 1994 [[Super Nintendo Entertainment System|SNES]] title ''[[Super Metroid]]''. | ||
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==Gameplay== | ==Gameplay== | ||
Metroid II's gameplay set the stage for many of its sequels. New additions include crouching and aiming and shooting downwards in the air. Crouching is used by tapping down on the D-pad once. Tapping a second time while crouching will use the morph ball. Shooting downwards in the air is just like shooting upwards. The Spider Ball made it's first appearance in Metroid II. It can stick to any wall in the game, provided it is not covered with spikes. | |||
==Endings== | ==Endings== | ||
Based on the amount of time in which the player beats the game, there are three different possible endings while the credits play.<br>The possible endings are: | Based on the amount of time in which the player beats the game, there are three different possible endings while the credits play.<br>The possible endings are: | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Metroid II Return of Samus Title Screen.png|Title | Samus m2 Artwork 3.png|Samus in her Power Suit from ''Return of Samus'' | ||
Gunship m2 Screenshot 2.png|Samus | Samus m2 Artwork 2.png|Samus, as she appears in the official artwork | ||
Samus m2 Artwork.png|Artwork of Samus in her [[Varia Suit]] | |||
Metroid II Return of Samus Title Screen.png|''Metroid II's'' Title Screen | |||
Gunship m2 Screenshot 2.png|Samus leaves her [[Samus Aran's Gunship|gunship]] | |||
2560x1440 Desktop Metroid Samus Returns Wallpaper 4.jpg|Wallpaper | |||
2560x1440 Desktop Metroid Samus Returns Wallpaper 5.jpg|Wallpaper | |||
</gallery> | </gallery> | ||