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'''''Metroid Prime 2: Echoes''''' is the sequel to ''[[Metroid Prime (game)|Metroid Prime]]'', also released on [[Nintendo GameCube]], in 2004. It was the first ''Metroid'' game to feature a multiplayer mode. | '''''Metroid Prime 2: Echoes''''' is the sequel to ''[[Metroid Prime (game)|Metroid Prime]]'', also released on [[Nintendo GameCube]], in 2004. It was the first ''Metroid'' game to feature a multiplayer mode. | ||
==Gameplay== | ==Gameplay== | ||
''Metroid Prime 2: Echoes'' is a first-person shooter and action-adventure video game | ''Metroid Prime 2: Echoes'' is a first-person shooter and action-adventure video game that revolves around combat, puzzle-solving, and platform-jumping. The game takes place on the fictitious planet [[Aether]], home to a race of moth-like people called the [[Luminoth]]. Assuming the role as [[Samus Aran]], players must navigate an expansive map of interconnected regions in order to uncover secrets, collect items, and ultimately win the game. In addition to the overworld map, there is also a parallel "dark" realm that bears a strong semblance to the light world. The atmosphere of [[Dark Aether]] is detrimental to Samus's health, but much of the damage can be negated or reduced by use of [[Light Crystal#Light Beacons|light beacons]] or [[Light Crystal|light crystals]] and various [[Upgrade|suit upgrades]]. Exploring Dark Aether is necessary, which forces player to continually warp between the two worlds via portals in order to progress. | ||
[[File: | [[File:Echo_Visor.jpg|left|thumb|Samus's [[Visor]] system receives several updates. Pictured above is the [[Echo Visor]].]] | ||
The heads-up display (HUD) simulates Samus's visor. Samus's health bar | The heads-up display (HUD) simulates Samus's visor. Samus's health bar, weapon selection, map, radar, and visor are displayed around the edges of the screen at all times. Throughout the game the player collects various visors that change the way Samus views Aether. The Combat Visor is the default visor used for most navigation; the [[Scan Visor]] collects information on enemies and landmarks; the [[Dark Visor]] can be used to locate inter-dimensional objects; the Echo Visor makes supersonic activity and sound visible to the player. | ||
''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones. Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]]. | ''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones. Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]]. | ||
Perhaps the most notable change is the introduction of an [[Beam Ammo|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate | Perhaps the most notable change is the introduction of an [[Beam Ammo|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate ammo upgrades hidden throughout the game. | ||
==Plot== | ==Plot== | ||
===Mission File 02543=== | ===Mission File 02543=== | ||
Samus is hired by the [[Galactic Federation]] to locate and render assistance to [[Galactic Federation Marine|Federation Marines]] that went missing in the [[Dasha Region]] 8 days prior.<ref>{{cite|--- Mission File 02543 --- 8 days ago, contact with Galatic Federation trooper squad Bravo was lost.<br>--- Contract Agreement --- Locate Federation troopers and render assistance.<br>--- Data Confirmation --- Last transmission received from a rogue planet located in the Dasha region called Aether.|Samus Mission File|Metroid Prime 2: Echoes}}</ref> She arrives at [[Aether]], the planet from which their last transmission was received, and heads for the coordinates 78.67.563. As she enters the atmosphere, her [[Samus Aran's Gunship|gunship]] is damaged by a lightning storm and she becomes effectively stranded while her ship repairs itself.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> Continuing her search on foot, Samus discovers dead Marines scattered within a hive of indigenous creatures called [[Splinter]]s. Amidst searching for survivors, she comes across a [[Ing|unknown biomass]] that reanimates many of the corpses, which engage her in combat.<ref>{{cite|Bioscans indicated terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies.|Logbook|Metroid Prime 2: Echoes}}</ref> Soon thereafter the bounty hunter comes across her twisted doppelgänger, [[Dark Samus]]. Samus pursues Dark Samus through a [[Portal]] into [[Dark Aether|another dimension]] with a poisonous atmosphere, where she is attacked by a group of [[Warrior Ing|dark creatures]]. They steal most of her weapons and she is flung back into Aether with only her most basic suit functions and the rift disappears. | |||
Samus is hired by the [[Galactic Federation]] to locate and render assistance to [[Galactic Federation Marine|Federation Marines]] that went missing in the [[Dasha Region]] 8 days prior.<ref>{{cite|--- Mission File 02543 --- 8 days ago, contact with Galatic Federation trooper squad Bravo was lost.<br>--- Contract Agreement --- Locate Federation troopers and render assistance.<br>--- Data Confirmation --- Last transmission received from a rogue planet located in the Dasha region called Aether.|Samus Mission File|Metroid Prime 2: Echoes}}</ref> She arrives at [[Aether]], the planet from which their last transmission was received, and heads for the coordinates 78.67.563. As she enters the atmosphere, her [[Samus Aran's Gunship|gunship]] is damaged by a lightning storm and she becomes effectively stranded while her ship repairs itself.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> Continuing her search on foot, Samus discovers dead Marines scattered within a hive of indigenous creatures called [[Splinter]]s. Amidst searching for survivors, she comes across a [[Ing|unknown biomass]] that reanimates many of the corpses, which engage her in combat.<ref>{{cite|Bioscans indicated terminated lifesigns in this trooper, and the presence of an unknown biomass with parasitic tendencies.|Logbook|Metroid Prime 2: Echoes}}</ref> Soon thereafter the bounty hunter comes across her twisted doppelgänger, [[Dark Samus]]. Samus pursues Dark Samus through a [[Portal]] into [[Dark Aether|another dimension]] with a poisonous atmosphere, where she is attacked by a group of [[Warrior Ing|dark creatures]]. They steal most of her weapons and she is flung back into Aether with only her most basic suit functions and the rift disappears. | |||
After she leaves the hive, Samus discovers the [[Communication Area]] where the Troopers attempted to set up a [[Galactic Federation Communications Array|communications array]] and that atmospheric interference is scrambling outgoing distress beacons.<ref>{{cite|The engineer tells me there's no way we'll get the ship's engines online, and the atmospheric interference is scrambling our distress beacon.|[[Trooper Log]] for [[PFC L. Brouda]]|Metroid Prime 2: Echoes}}</ref> When she arrives at the [[GFMC Compound]], where the downed ''[[G.F.S. Tyr]]'' was undergoing repairs by Force One of the [[GFMC Task Force Herakles|squad Bravo]], she finds the remainder of the troopers dead and a final report left by [[Captain A. Exeter]].<ref>{{cite|Datecycle 07.014.2 (Cosmos) Final report, GFMC Task Force Herakles. Exeter, A.C. commanding.|Captain A. Exeter|Metroid Prime 2: Echoes}}</ref> In the final report, Exeter reveals that the crew was pursuing a [[Space Pirate]] frigate that crash landed on Aether after a | After she leaves the hive, Samus discovers the [[Communication Area]] where the Troopers attempted to set up a [[Galactic Federation Communications Array|communications array]] and that atmospheric interference is scrambling outgoing distress beacons.<ref>{{cite|The engineer tells me there's no way we'll get the ship's engines online, and the atmospheric interference is scrambling our distress beacon.|[[Trooper Log]] for [[PFC L. Brouda]]|Metroid Prime 2: Echoes}}</ref> When she arrives at the [[GFMC Compound]], where the downed ''[[G.F.S. Tyr]]'' was undergoing repairs by Force One of the [[GFMC Task Force Herakles|squad Bravo]], she finds the remainder of the troopers dead and a final report left by [[Captain A. Exeter]].<ref>{{cite|Datecycle 07.014.2 (Cosmos) Final report, GFMC Task Force Herakles. Exeter, A.C. commanding.|Captain A. Exeter|Metroid Prime 2: Echoes}}</ref> In the final report, Exeter reveals that the crew was pursuing a [[Space Pirate]] frigate that crash landed on Aether after a skermish, but their ship was also damaged by a strange storm.<ref>{{cite|While on patrol in the Dasha system, we engaged an unknown Space Pirate frigate. The enemy frigate was crippled, and it crashed on the planet Aether. We followed the Pirates, but our ship was damaged by a storm as we entered Aether's atmosphere.|Captain A. Exeter|Metroid Prime 2: Echoes}}</ref> The trooper's comm systems were unable to penetrate the interference and the task force split into two divisions: one ordered to set up an Ops base and the other focused on repairing the ship.<ref>{{cite|Heavy magnetic activity during the storm disabled our comm systems. Upon landing, we split into two units: one to set up an Ops base, the other to repair the ship. Each unit was doing fine, no problems... ...until they appeared.|Captain A. Exeter|Metroid Prime 2: Echoes}}</ref> Depicted in the report is some sort of [[Darkling|dark]] variant of Splinters slaughtering the task force, and Samus travels to the nearby [[Great Temple]] in search of clues. | ||
===The Luminoth=== | ===The Luminoth=== | ||
At the Great Temple, Samus encounters the [[Alpha Splinter]], which she engages in battle. The parasitic biomass she encountered earlier emerges from a spontaneous rift and possesses the Splinter, augmenting its power. When she emerges victorious, an [[Energy Transfer Module|alien technology]] bonds with her [[Varia Suit|suit]].<ref>{{cite|System Alert. Unknown item acquired. Alien technology has bonded to armor systems. Threat scan complete. No negative impact on suit performance.|Acquisition Data|Metroid Prime 2: Echoes}}</ref> In the main chamber Samus meets [[U-Mos]], the last remaining [[Sentinel of Aether|sentinel]] of a [[Luminoth Technology|technologically advanced]] race called the [[Luminoth]]. | At the Great Temple, Samus encounters the [[Alpha Splinter]], which she engages in battle. The parasitic biomass she encountered earlier emerges from a spontaneous rift and possesses the Splinter, augmenting its power. When she emerges victorious, an [[Energy Transfer Module|alien technology]] bonds with her [[Varia Suit|suit]].<ref>{{cite|System Alert. Unknown item acquired. Alien technology has bonded to armor systems. Threat scan complete. No negative impact on suit performance.|Acquisition Data|Metroid Prime 2: Echoes}}</ref> In the main chamber Samus meets [[U-Mos]], the last remaining [[Sentinel of Aether|sentinel]] of a [[Luminoth Technology|technologically advanced]] race called the [[Luminoth]]. | ||
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The device stolen by the Ing, the [[Energy Transfer Module]], was the alien technology that bonded with Samus's suit; since it has come into her possession, U-Mos implores her to aid him and the other Luminoth and sends her on a mission to recover the lost Light of Aether.<ref>{{cite|But fortune smiled upon us this day, for the Energy Transfer Module…is now bonded with you. With it, you can help us…help us restore our world. You’re our only hope, Samus. Should we fall, the Ing will look to the stars for new planets to ravage and conquer. Your species could be their next victims. The Ing have taken our energy to three temples on Dark Aether. Find these temples, and transfer the energy from them to our own. I have updated your map system with the location of another temple. There is knowledge there that can help you on your way. I have also updated your Translator Module. You can know access devices and doors coded with Violet holograms. Many lands are now open to you. Prepare well for your journey. The Ing now know you possess the Energy Transfer Module. They will try to recover it at all costs. Return to me once you have restored the energy to a temple. I will aid you as I can. May the Light of Aether shine upon you!|U-Mos|Metroid Prime 2: Echoes}}</ref> | The device stolen by the Ing, the [[Energy Transfer Module]], was the alien technology that bonded with Samus's suit; since it has come into her possession, U-Mos implores her to aid him and the other Luminoth and sends her on a mission to recover the lost Light of Aether.<ref>{{cite|But fortune smiled upon us this day, for the Energy Transfer Module…is now bonded with you. With it, you can help us…help us restore our world. You’re our only hope, Samus. Should we fall, the Ing will look to the stars for new planets to ravage and conquer. Your species could be their next victims. The Ing have taken our energy to three temples on Dark Aether. Find these temples, and transfer the energy from them to our own. I have updated your map system with the location of another temple. There is knowledge there that can help you on your way. I have also updated your Translator Module. You can know access devices and doors coded with Violet holograms. Many lands are now open to you. Prepare well for your journey. The Ing now know you possess the Energy Transfer Module. They will try to recover it at all costs. Return to me once you have restored the energy to a temple. I will aid you as I can. May the Light of Aether shine upon you!|U-Mos|Metroid Prime 2: Echoes}}</ref> | ||
===The Light of Aether=== | ===The Light of Aether=== | ||
Samus ventures to several different regions of Aether: [[Agon Wastes]], [[Torvus Bog]], and the [[Sanctuary Fortress]]. She recovers the [[Dark Temple Key|keys]] to the regions' specific temples and defeats the Ing in the parallel Dark portions of the levels. Along the way she encounters [[Space Pirate]]s, who are harvesting [[Phazon]] to use to increase firepower. The pirates keep [[Metroid (species)|Metroids]] in captivity in order to test the Phazon on them. | |||
Samus | |||
[[File:Samus_Absorb.png|thumb|right|Samus in her [[Light Suit]], absorbing the last portion of the [[Light of Aether]].]] | |||
Ultimately, Samus transfers all of the energy back to Light Aether, save for the last unit protected by the [[Emperor Ing]] itself. U-Mos gifts Samus the Light Suit and sends her back to Dark Aether one last time, where she combats the Emperor Ing. Upon acquiring the last fragment of the Light of Aether, Dark Aether becomes unstable and threatens to collapse within minutes. Samus flees from the [[Sky Temple]] and attempts to return to Light Aether, but is balked by Dark Samus, who has absorbed Phazon to critical capacity. Samus overcomes her adversary and warps back to Light Aether mere moments before Dark Aether ceases to exist. She returns to U-Mos, who has awoken the previously slumbering Luminoth. The Luminoth thank Samus, who then leaves in her repaired gunship. Should the player finish the game 100%, they are rewarded with a post-credits cutscene depicting Dark Samus reforming herself in outer space. | |||
Ultimately, Samus transfers all of the energy back to Aether, save for the last unit protected by the [[Emperor Ing]] itself. | |||
Should the player finish the game 100%, they are rewarded with a post-credits cutscene depicting Dark Samus reforming herself in outer space. | |||
==Multiplayer== | ==Multiplayer== | ||
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*[[Grapple Beam]] | *[[Grapple Beam]] | ||
In addition to these, [[Power Bomb]] and [[Missile]] upgrades can be found in crates scattered across the maps. Players may also obtain the | In addition to these, [[Power Bomb]] and [[Missile]] upgrades can be found in crates scattered across the maps. Players may also obtain the Light, Dark, and Annihilator Beams by collecting their respective tokens. All of these weapons are limited in ammo, just as they are in the single player mode. | ||
List of the Multiplayer Maps: | List of the Multiplayer Maps: | ||
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==Trivia== | ==Trivia== | ||
*In the PAL region, it remains the only Nintendo-published game not to be compatible with the PAL-50Hz mode, which means it cannot be played on older PAL TVs except for the ''[[Metroid Prime: Trilogy]]'' version. | *In the PAL region, it remains the only Nintendo-published game not to be compatible with the PAL-50Hz mode, which means it cannot be played on older PAL TVs except for the ''[[Metroid Prime: Trilogy]]'' version. | ||
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