Metroid Prime 2: Echoes: Difference between revisions

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''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones.  Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]].
''Echoes'' and the original ''Metroid Prime'' are very similar in terms of controlling Samus and her weapons and visors. However, while the core gameplay remains in tact, Retro Studios modified a large number of existing elements and added quite a few new ones.  Samus gradually acquires new power suit upgrades: the [[Dark Suit]], which decreases the rate at which Dark Aether's harmful atmosphere deteriorates Samus's health bar, and the [[Light Suit]], which eliminates that threat entirely. Additionally, new or returning weapons have been introduced to the ''Prime'' series, such as the [[Screw Attack]].


Perhaps the most notable change is the introduction of an [[Beam Ammunition|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate ammo upgrades hidden throughout the game.
Perhaps the most notable change is the introduction of an [[Beam Ammo|ammunition system]]. Whereas the first ''Prime'' limited only explosive ammo, ''Echoes'' implements and ammo system for its two new beams - the [[Light Beam]] and the [[Dark Beam]] - which use light and dark ammo respectively. The third new [[Arm Cannon]] upgrade, the [[Annihilator Beam]], uses both light and dark ammo. The player initially starts out with 50 ammo slots for each weapon but can increase that clip size if they are able to locate ammo upgrades hidden throughout the game.


==Plot==
==Plot==