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{{prepare}}
{{OTOC}}
{{OTOC}}
{{Clear}}
{{Clear}}
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| style="{{border}} {{background}}" | Hydlings are small water dwellers. They travel in packs for safety, roaming the water in search of bits of food. Their only defense is a bite, though their small teeth are sharp enough to pierce metal.<ref>{{cite|Hydlings are small water dwellers. They travel in packs for safety, roaming the water in search of bits of food. Their only defense is a bite, though their small teeth are sharp enough to pierce metal.|Logbook entry for Hydlings|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Hydlings are small water dwellers. They travel in packs for safety, roaming the water in search of bits of food. Their only defense is a bite, though their small teeth are sharp enough to pierce metal.<ref>{{cite|Hydlings are small water dwellers. They travel in packs for safety, roaming the water in search of bits of food. Their only defense is a bite, though their small teeth are sharp enough to pierce metal.|Logbook entry for Hydlings|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Hydlings can also be found in the [[Path of Roots]] and in the [[Hydrodynamo Shaft]]
| style="{{roundbr}} {{border}} {{background}}" | Hydlings can also be found in the [[Path of Roots]] and in the [[Hydrodynamo Shaft]]
| style="{{border}} {{background}} {{roundbr}}" | [[file:Hydling mp2 Logbook.png|45px]]
|}
|}


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| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must be scanned before it is possessed
| style="{{border}} {{background}}" | Must be scanned before it is possessed
| style="{{border}} {{background}}" | [[file:Alpha Sandigger mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Alpha Splinter]]{{anchor|Alpha Splinter}}
| style="{{border}} {{background}}" | [[Alpha Splinter]]{{anchor|Alpha Splinter}}
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| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must be scanned before it is possessed
| style="{{border}} {{background}}" | Must be scanned before it is possessed
| style="{{border}} {{background}}" | [[file:Alpha Splinter mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Grenchler]]{{anchor|Grenchler}}
| style="{{border}} {{background}}" | [[Grenchler]]{{anchor|Grenchler}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Located in multiple areas of the [[Temple Grounds]]
| style="{{border}} {{background}}" | Located in multiple areas of the [[Temple Grounds]]
| style="{{border}} {{background}}" | [[file:Splinter mp2 Logbook 01.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Sporb]]{{anchor|Sporb}}
| style="{{roundbl}} {{border}} {{background}}" | [[Sporb]]{{anchor|Sporb}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | [[file:Krocuss mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Lightbringer]]{{anchor|Lightbringer}}
| style="{{border}} {{background}}" | [[Lightbringer]]{{anchor|Lightbringer}}
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| style="{{border}} {{background}}" | Seedbursters are moving plants, capable of traveling great distances in search of fertile soil to deposit their seeds in. When provoked by predators, the Seedburster will explode, turning the precious seed inside into a deadly projectile. These seed often do not live to fruition, but help protect the rest of the Seedburster pack from attacks.<ref>{{cite|Seedbursters are moving plants, capable of traveling great distances in search of fertile soil to deposit their seeds in. When provoked by predators, the Seedburster will explode, turning the precious seed inside into a deadly projectile. These seed often do not live to fruition, but help protect the rest of the Seedburster pack from attacks.|Logbook entry for Seedbursters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Seedbursters are moving plants, capable of traveling great distances in search of fertile soil to deposit their seeds in. When provoked by predators, the Seedburster will explode, turning the precious seed inside into a deadly projectile. These seed often do not live to fruition, but help protect the rest of the Seedburster pack from attacks.<ref>{{cite|Seedbursters are moving plants, capable of traveling great distances in search of fertile soil to deposit their seeds in. When provoked by predators, the Seedburster will explode, turning the precious seed inside into a deadly projectile. These seed often do not live to fruition, but help protect the rest of the Seedburster pack from attacks.|Logbook entry for Seedbursters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Also located in the [[Training Access]]
| style="{{roundbr}} {{border}} {{background}}" | Also located in the [[Training Access]]
| style="{{roundbr}} {{border}} {{background}}" | [[file:Seedburster mp2 Logbook.png|60px]]
|}
|}


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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can later be found in the [[Dynamo Works]] after the defeat of the [[Spider Guardian]]
| style="{{border}} {{background}}" | Can later be found in the [[Dynamo Works]] after the defeat of the [[Spider Guardian]]
| style="{{border}} {{background}}" | [[file:Pillbug mp2 Logbook 01.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Worker Splinter]]{{anchor|Worker Splinter}}
| style="{{roundbl}} {{border}} {{background}}" | [[Worker Splinter]]{{anchor|Worker Splinter}}
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| style="{{border}} {{background}}" | The Worker Splinter is bred for service, not combat. It spends its time collecting foodstuffs and raw material for the Hive. A layer of mucus helps to protect the creature from the toxins and chemicals it often works with. They can generate a sturdy, pliable webbing, useful in travel throughout the Hive.<ref>{{Cite|The Worker Splinter is bred for service, not combat. It spends its time collecting foodstuffs and raw material for the Hive. A layer of mucus helps to protect the creature from the toxins and chemicals it often works with. They can generate a sturdy, pliable webbing, useful in travel throughout the Hive.|Logbook entry for Worker Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Worker Splinter is bred for service, not combat. It spends its time collecting foodstuffs and raw material for the Hive. A layer of mucus helps to protect the creature from the toxins and chemicals it often works with. They can generate a sturdy, pliable webbing, useful in travel throughout the Hive.<ref>{{Cite|The Worker Splinter is bred for service, not combat. It spends its time collecting foodstuffs and raw material for the Hive. A layer of mucus helps to protect the creature from the toxins and chemicals it often works with. They can generate a sturdy, pliable webbing, useful in travel throughout the Hive.|Logbook entry for Worker Splinters|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | [[file:Worker Splinter mp2 Logbook 01.png|60px]]
|}
|}


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| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Shredders can also be found in the [[Ruined Alcove]]
| style="{{border}} {{background}}" | Shredders can also be found in the [[Ruined Alcove]]
| style="{{border}} {{background}}" | [[file:Shredder mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Shriekbat]]{{anchor|Shriekbat}}
| style="{{border}} {{background}}" | [[Shriekbat]]{{anchor|Shriekbat}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Shriekbats can also be found in multiple areas in Torvus Bog
| style="{{border}} {{background}}" | Shriekbats can also be found in multiple areas in Torvus Bog
| style="{{border}} {{background}}" | [[file:Shriekbat mp2 Logbook 01.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Shrieker]]{{anchor|Shrieker}}
| style="{{roundbl}} {{border}} {{background}}" | [[Shrieker]]{{anchor|Shrieker}}
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| style="{{border}} {{background}}" | A cousin to the Shredder, the Shrieker waits for prey half-buried in the earth. When it detects a target, it erupts from the ground and takes flight. It releases a sonic blast to stun its target, then sweeps in to feast. Shriekers can generate a stealth field that disrupts most Visors, making them difficult to attack.<ref>{{cite|A cousin to the Shredder, the Shrieker waits for prey half-buried in the earth. When it detects a target, it erupts from the ground and takes flight. It releases a sonic blast to stun its target, then sweeps in to feast. Shriekers can generate a stealth field that disrupts most Visors, making them difficult to attack.|Logbook entry for Shriekers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | A cousin to the Shredder, the Shrieker waits for prey half-buried in the earth. When it detects a target, it erupts from the ground and takes flight. It releases a sonic blast to stun its target, then sweeps in to feast. Shriekers can generate a stealth field that disrupts most Visors, making them difficult to attack.<ref>{{cite|A cousin to the Shredder, the Shrieker waits for prey half-buried in the earth. When it detects a target, it erupts from the ground and takes flight. It releases a sonic blast to stun its target, then sweeps in to feast. Shriekers can generate a stealth field that disrupts most Visors, making them difficult to attack.|Logbook entry for Shriekers|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in [[Torvus Temple]] after talking to [[A-Voq]] for the first time
| style="{{roundbr}} {{border}} {{background}}" | Can also be found in [[Torvus Temple]] after talking to [[A-Voq]] for the first time
| style="{{roundbr}} {{border}} {{background}}" | [[file:Shrieker mp2 Logbook.png|60px]]
|}
|}


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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found in multiple locations
| style="{{border}} {{background}}" | Found in multiple locations
| style="{{border}} {{background}}" | [[file:Lumite mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Sandbat]]s{{anchor|Sandbat}}{{anchor|Sandbats}}
| style="{{border}} {{background}}" | [[Sandbat]]s{{anchor|Sandbat}}{{anchor|Sandbats}}
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| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Sacred Bridge]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Sacred Bridge]]
| style="{{border}} {{background}}" | The War Wasp rarely strays far from its hive unless it is pursuing an immediate threat. It attacks with no regard for its own survival, dive-bombing its enemy with stinger extended. Fast-working toxins from the stinger can incapacitate most small organisms. If it battles foes at range, it will fire bursts of potent energy.<ref>{{cite|The War Wasp rarely strays far from its hive unless it is pursuing an immediate threat. It attacks with no regard for its own survival, dive-bombing its enemy with stinger extended. Fast-working toxins from the stinger can incapacitate most small organisms. If it battles foes at range, it will fire bursts of potent energy.|Logbook entry for War Wasps|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The War Wasp rarely strays far from its hive unless it is pursuing an immediate threat. It attacks with no regard for its own survival, dive-bombing its enemy with stinger extended. Fast-working toxins from the stinger can incapacitate most small organisms. If it battles foes at range, it will fire bursts of potent energy.<ref>{{cite|The War Wasp rarely strays far from its hive unless it is pursuing an immediate threat. It attacks with no regard for its own survival, dive-bombing its enemy with stinger extended. Fast-working toxins from the stinger can incapacitate most small organisms. If it battles foes at range, it will fire bursts of potent energy.|Logbook entry for War Wasps|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Yes
| style="{{border}} {{background}}" | Found in multiple areas throughout the Temple Grounds and in [[Agon Wastes]]
| style="{{roundbr}} {{border}} {{background}}" | Found in multiple areas throughout the Temple Grounds and in [[Agon Wastes]]
| style="{{roundbr}} {{border}} {{background}}" | [[file:War Wasp mp2 Logbook 01.png|60px]]
|}
|}


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| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Only five Ingsmashers can be scanned for a Logbook entry, three in the Hall of Combat Mastery and two in the [[Reactor Access]]
| style="{{border}} {{background}}" | Only five Ingsmashers can be scanned for a Logbook entry, three in the Hall of Combat Mastery and two in the [[Reactor Access]]
| style="{{border}} {{background}}" | [[File:Ingsmasher mp2 Logbook.png|90px]]
|-
|-
| style="{{border}} {{background}}" | [[Mekenobite]]{{anchor|Mekenobite}}
| style="{{border}} {{background}}" | [[Mekenobite]]{{anchor|Mekenobite}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in the [[Sentinel's Path]]
| style="{{border}} {{background}}" | Can also be found in the [[Sentinel's Path]]
| style="{{border}} {{background}}" | [[File:Mekenobite mp2 Logbook.png|90px]]
|-
|-
| style="{{border}} {{background}}" | [[Quad|Quad CM]]{{anchor|Quad CM}}
| style="{{border}} {{background}}" | [[Quad|Quad CM]]{{anchor|Quad CM}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
| style="{{border}} {{background}}" | [[File:Quad CM mp2 Logbook.png|90px]]
|-
|-
| style="{{border}} {{background}}" | [[Quad|Quad MB]]{{anchor|Quad MB}}
| style="{{border}} {{background}}" | [[Quad|Quad MB]]{{anchor|Quad MB}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
| style="{{border}} {{background}}" | Found in multiple areas throughout Sanctuary Fortress
| style="{{border}} {{background}}" | [[File:Quad MB mp2 Logbook.png|90px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Watchdrone]]{{anchor|Watchdrone}}
| style="{{roundbl}} {{border}} {{background}}" | [[Watchdrone]]{{anchor|Watchdrone}}
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| style="{{border}} {{background}}" | Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.<ref>{{cite|Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.|Logbook Entry for Watchdrone|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.<ref>{{cite|Watchdrones were built by the Luminoth to guard key areas and hinder Ing armies. Most of these units have betrayed their masters, and now serve the Ing. Watchdrones are indestructible and reluctant to move, but can be forced into quitting their posts by exposing them to bright, pure light. Once the light fades, the mechanoid will return to its original resting site.|Logbook Entry for Watchdrone|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | [[File:Watchdrone mp2 Logbook.png|90px]]
|}
|}


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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | [[file:Diligence Class Drone mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Harmony Class Drone]]{{anchor|Harmony Class Drone}}
| style="{{border}} {{background}}" | [[Harmony Class Drone]]{{anchor|Harmony Class Drone}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | [[File:Harmony Class Drone mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Mechlops]]{{anchor|Mechlops}}
| style="{{border}} {{background}}" | [[Mechlops]]{{anchor|Mechlops}}
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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in [[Torvus Transport Access (Sanctuary Fortress)|Torvus Transport Access]]
| style="{{border}} {{background}}" | Can also be found in [[Torvus Transport Access (Sanctuary Fortress)|Torvus Transport Access]]
| style="{{border}} {{background}}" | [[file:Octopede mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Rezbit]]{{anchor|Rezbit}}
| style="{{border}} {{background}}" | [[Rezbit]]{{anchor|Rezbit}}
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| style="{{border}} {{background}}" | The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.<ref>{{cite|The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.|Logbook Entry for Serenity Class Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.<ref>{{cite|The Serenity drones have not gone rogue. The units are defenseless, have no weapons, and cannot be eaten. These qualities make them useless to the Ing. The small drones are assigned simple maintenance tasks upon creation and perform them without hesitation until reassigned or destroyed.|Logbook Entry for Serenity Class Drones|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | [[file:Serenity Class Drone mp2 Logbook.png|60px]]
|}
|}


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| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned from outside its chamber
| style="{{border}} {{background}}" | Can only be scanned from outside its chamber
| style="{{border}} {{background}}" | [[file:Caretaker Class Drone mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Growler Class Turret]]{{anchor|Growler Class Turret}}
| style="{{border}} {{background}}" | [[Growler Class Turret]]{{anchor|Growler Class Turret}}
Line 370: Line 348:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | The turret cannot be scanned again once it is destroyed
| style="{{border}} {{background}}" | The turret cannot be scanned again once it is destroyed
| style="{{border}} {{background}}" | [[file:Growler Class Turret mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [["Humility" Class Turret]]{{anchor|"Humility Class Turret}}
| style="{{border}} {{background}}" | [["Humility" Class Turret]]{{anchor|"Humility Class Turret}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Biostorage Access]]
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Biostorage Access]]
| style="{{border}} {{background}}" | The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.<ref>{{cite|The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.|Logbook Entry for "Humility" Class Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.<ref>The Space Pirates copied captured Federation "Growler" turrets, but found the cannon unit inadequate. The replaced the Growler's weapon with a powerful galvanic accelerator cannon. The "Humility" turret packs a strong punch, but retains the Growler system's weaknesses. Fast targets can evade the crude targeting system, and the armor can't take much punishment.|Logbook Entry for "Humility" Class Turret|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | [[file:Humility Class Turret mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Luminoth Turret]]{{anchor|Luminoth Turret}}
| style="{{border}} {{background}}" | [[Luminoth Turret]]{{anchor|Luminoth Turret}}
Line 384: Line 360:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be scanned in [[Temple Transport Access (Sanctuary Fortress)|Temple Transport Access]] and in the [[Transit Station]]
| style="{{border}} {{background}}" | Can also be scanned in [[Temple Transport Access (Sanctuary Fortress)|Temple Transport Access]] and in the [[Transit Station]]
| style="{{border}} {{background}}" | [[file:Luminoth Turret mp2 Logbook.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [["Vigilance" Class Turret]]{{anchor|"Vigilance" Class Turret}}
| style="{{roundbl}} {{border}} {{background}}" | [["Vigilance" Class Turret]]{{anchor|"Vigilance" Class Turret}}
Line 447: Line 422:
| style="{{border}} {{background}}" | Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.<ref>{{Cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook entry for Nightbarbs|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.<ref>{{Cite|Nightbarbs are small airborne darklings. Smaller and weaker than a Hunter Ing, a Nightbarb will travel with a large pack to increase its odds of survival. This is wise, since their primary predators are Hunter Ing.|Logbook entry for Nightbarbs|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Nightbarbs are very common in many areas of Dark Aether
| style="{{roundbr}} {{border}} {{background}}" | Nightbarbs are very common in many areas of Dark Aether
| style="{{border}} {{roundbr}} {{background}}" | [[File:Nightbarb mp2 Logbook 01.png|60px]]
|}
|}


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| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in the Hazing Cliff
| style="{{border}} {{background}}" | Only found in the Hazing Cliff
| style="{{border}} {{background}}" | [[file:Dark Diligence Drone mp2 Logbook.png|60px]]
| style="{{border}} {{background}}" | [[file:Dark Diligence Drone.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Dark Ingsmasher]]{{anchor|Dark Ingsmasher}}
| style="{{border}} {{background}}" | [[Dark Ingsmasher]]{{anchor|Dark Ingsmasher}}
Line 592: Line 566:
| style="{{border}} {{background}}" | Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller.<ref>{{cite|Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller.|Logbook Entry for Emperor Ing Body|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller.<ref>{{cite|Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller.|Logbook Entry for Emperor Ing Body|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must scan before transformation.{{hover|*|Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing}}
| style="{{border}} {{background}}" | Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing
| style="{{border}} {{background}}" | [[File:Emperor Ing Body mp2 Logbook.png|100px]]
|-
|-
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Head]]{{anchor|Emperor Ing Head}}
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Head]]{{anchor|Emperor Ing Head}}
Line 599: Line 572:
| style="{{border}} {{background}}" | Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses.<ref>{{cite|Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses.|Logbook Entry for Emperor Ing Head|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses.<ref>{{cite|Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses.|Logbook Entry for Emperor Ing Head|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must scan before transformation.{{hover|*|Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing}}
| style="{{border}} {{background}}" | Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing
| style="{{border}} {{background}}" | [[File:Emperor Ing Head mp2 Logbook.png|100px]]
|-
|-
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Eye]]{{anchor|Emperor Ing Eye}}
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Eye]]{{anchor|Emperor Ing Eye}}
Line 606: Line 578:
| style="{{border}} {{background}}" | The Emperor Ing has exposed its main eye, from which it can fire powerful energy beams. It is protected by an energy shield, although not completely. The eye can be locked onto, but only direct shots will get past the shield.<ref>{{cite|The Emperor Ing has exposed its main eye, from which it can fire powerful energy beams. It is protected by an energy shield, although not completely. The eye can be locked onto, but only direct shots will get past the shield.|Logbook Entry for Emperor Ing Eye|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Emperor Ing has exposed its main eye, from which it can fire powerful energy beams. It is protected by an energy shield, although not completely. The eye can be locked onto, but only direct shots will get past the shield.<ref>{{cite|The Emperor Ing has exposed its main eye, from which it can fire powerful energy beams. It is protected by an energy shield, although not completely. The eye can be locked onto, but only direct shots will get past the shield.|Logbook Entry for Emperor Ing Eye|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must scan before transformation.{{hover|*|Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing}}
| style="{{border}} {{background}}" | Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing
| style="{{border}} {{background}}" | [[File:Emperor Ing Eye mp2 Logbook.png|100px]]
|-
|-
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Chrysalis]]{{anchor|Emperor Ing Chrysalis}}
| style="{{border}} {{background}}" | [[Emperor Ing|Emperor Ing Chrysalis]]{{anchor|Emperor Ing Chrysalis}}
Line 613: Line 584:
| style="{{border}} {{background}}" | The heavily damaged Emperor Ing has entered a regenerative state inside a durable healing shell. Tactical scans have detected eleven weak points on the magnetically charged shell: Spider Ball travel is possible on the shell surface. Damage the weak spots with explosives to crack the shell and expose the enemy within.<ref>{{cite|The heavily damaged Emperor Ing has entered a regenerative state inside a durable healing shell. Tactical scans have detected eleven weak points on the magnetically charged shell: Spider Ball travel is possible on the shell surface. Damage the weak spots with explosives to crack the shell and expose the enemy within.|Logbook Entry for Emperor Ing Chrysalis|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The heavily damaged Emperor Ing has entered a regenerative state inside a durable healing shell. Tactical scans have detected eleven weak points on the magnetically charged shell: Spider Ball travel is possible on the shell surface. Damage the weak spots with explosives to crack the shell and expose the enemy within.<ref>{{cite|The heavily damaged Emperor Ing has entered a regenerative state inside a durable healing shell. Tactical scans have detected eleven weak points on the magnetically charged shell: Spider Ball travel is possible on the shell surface. Damage the weak spots with explosives to crack the shell and expose the enemy within.|Logbook Entry for Emperor Ing Chrysalis|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must scan before transformation.{{hover|*|Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing}}
| style="{{border}} {{background}}" | Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing
| style="{{border}} {{background}}" | [[File:Emperor Ing Chrysalis mp2 Logbook.png|100px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Emperor Ing|Mutated Emperor Ing]]{{anchor|Mutated Emperor Ing}}
| style="{{roundbl}} {{border}} {{background}}" | [[Emperor Ing|Mutated Emperor Ing]]{{anchor|Mutated Emperor Ing}}
Line 620: Line 590:
| style="{{border}} {{background}}" | Further exposure to Phazon has mutated the Emperor Ing. It is now capable of shielding its vulnerable areas with energy barriers. Beams of opposite polarity can damage these barriers, however. Heavy damage to these barriers will cause them to drop, exposing the creatures weak spots. Target the weak spots to immobilize and damage the enemy.<ref>{{cite|Further exposure to Phazon has mutated the Emperor Ing. It is now capable of shielding its vulnerable areas with energy barriers. Beams of opposite polarity can damage these barriers, however. Heavy damage to these barriers will cause them to drop, exposing the creatures weak spots. Target the weak spots to immobilize and damage the enemy.|Logbook Entry for Mutated Emperor Ing|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Further exposure to Phazon has mutated the Emperor Ing. It is now capable of shielding its vulnerable areas with energy barriers. Beams of opposite polarity can damage these barriers, however. Heavy damage to these barriers will cause them to drop, exposing the creatures weak spots. Target the weak spots to immobilize and damage the enemy.<ref>{{cite|Further exposure to Phazon has mutated the Emperor Ing. It is now capable of shielding its vulnerable areas with energy barriers. Beams of opposite polarity can damage these barriers, however. Heavy damage to these barriers will cause them to drop, exposing the creatures weak spots. Target the weak spots to immobilize and damage the enemy.|Logbook Entry for Mutated Emperor Ing|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must scan before defeat.{{hover|*|Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing}}
| style="{{roundbr}} {{border}} {{background}}" | Entry is not permanently stored in the Logbook due to the lack of Save Stations after the Emperor Ing
| style="{{roundbr}} {{border}} {{background}}" | [[File:Mutated Emperor Ing mp2 Logbook.png|100px]]
|}
|}


Line 645: Line 614:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Also found in several other locations in Dark Aether
| style="{{border}} {{background}}" | Also found in several other locations in Dark Aether
| style="{{border}} {{background}}" | [[file:Hunter Ing mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Ing Larva Swarm]]{{anchor|Ing Larva Swarm}}
| style="{{border}} {{background}}" | [[Ing Larva Swarm]]{{anchor|Ing Larva Swarm}}
Line 652: Line 620:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in the Ing Hive
| style="{{border}} {{background}}" | Only found in the Ing Hive
| style="{{border}} {{background}}" | [[file:Ing Larva Swarm mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Inglet]]{{anchor|Inglet}}
| style="{{border}} {{background}}" | [[Inglet]]{{anchor|Inglet}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Crossroads]]
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Crossroads]]
| style="{{border}} {{background}}" | Inglets perform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs, capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible.<ref>{{cite|Inglets perform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs, capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible.|Logbook entry for Inglets|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Inglets preform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs, capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible.<ref>{{cite|Inglets preform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs, capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible.|Logbook entry for Inglets|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Also found in several other locations in Dark Aether
| style="{{border}} {{background}}" | Also found in several other locations in Dark Aether
Line 716: Line 683:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned before it is defeated
| style="{{border}} {{background}}" | Can only be scanned before it is defeated
| style="{{border}} {{background}}" | [[file:Jump Guardian mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Power Bomb Guardian]]{{anchor|Power Bomb Guardian}}
| style="{{border}} {{background}}" | [[Power Bomb Guardian]]{{anchor|Power Bomb Guardian}}
Line 729: Line 695:
| style="{{border}} {{background}}" | This darkling Pillbug has absorbed the power of the Spider Ball. It can travel over magnetically charged surfaces at will. The creature seems to have a connection to the local energy system. Aggravating it may cause disruption to the system.<ref>{{cite|This darkling Pillbug has absorbed the power of the Spider Ball. It can travel over magnetically charged surfaces at will. The creature seems to have a connection to the local energy system. Aggravating it may cause disruption to the system.|Logbook Entry for the Spider Guardian}}</ref>
| style="{{border}} {{background}}" | This darkling Pillbug has absorbed the power of the Spider Ball. It can travel over magnetically charged surfaces at will. The creature seems to have a connection to the local energy system. Aggravating it may cause disruption to the system.<ref>{{cite|This darkling Pillbug has absorbed the power of the Spider Ball. It can travel over magnetically charged surfaces at will. The creature seems to have a connection to the local energy system. Aggravating it may cause disruption to the system.|Logbook Entry for the Spider Guardian}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned from outside the Morph Ball tunnel in the Dynamo Works
| style="{{roundbr}} {{border}} {{background}}" | Can only be scanned from outside the Morph Ball tunnel in the Dynamo Works
| style="{{roundbr}} {{border}} {{background}}" | [[File:Spider Guardian mp2 Logbook.png|60px]]
|}
|}


Line 742: Line 707:
! width="5%" style="{{roundtr}}" | Image
! width="5%" style="{{roundtr}}" | Image
|-
|-
| style="{{border}} {{background}}" | [[Amorbis]]{{anchor|Amorbis}}
| style="{{border}} {{background}}" | [[Amorbis|Amorbis 1]]{{anchor|Amorbis 1}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Dark Agon Temple]]
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Dark Agon Temple]]
| style="{{border}} {{background}}" | The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain.<ref>{{cite|The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain.|Logbook Entry for Amorbis|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain.<ref>{{cite|The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain.|Logbook Entry for Amorbis 1|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Entry is only added to the Logbook while the Amorbis are not attached to the Dark Sphere
| style="{{border}} {{background}}" | Entry is only added to the Logbook while the Amorbis are not attached to the Dark Sphere
| style="{{border}} {{background}}" | [[File:Amorbis 1.png|60px]]
| style="{{border}} {{background}}" | [[File:Amorbis 1.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Amorbis|Dark Amorbis]]{{anchor|Dark Amorbis}}
| style="{{roundbl}} {{border}} {{background}}" | [[Amorbis|Amorbis 2]]{{anchor|Amorbis 2}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Dark Agon Temple]]
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Dark Agon Temple]]
| style="{{border}} {{background}}" | The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature's mouth. Concentrate your fire at this area to damage an Amorbis.<ref>{{cite|The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature's mouth. Concentrate your fire at this area to damage an Amorbis.|Logbook Entry for Dark Amorbis|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature's mouth. Concentrate your fire at this area to damage an Amorbis.<ref>{{cite|The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature's mouth. Concentrate your fire at this area to damage an Amorbis.|Logbook Entry for Amorbis 2|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Entry is only added to the Logbook while the Amorbis are attached to the Dark Sphere
| style="{{border}} {{background}}" | Entry is only added to the Logbook while the Amorbis are attached to the Dark Sphere
Line 809: Line 774:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Entry can no longer be added to the Logbook after its main body is disabled
| style="{{border}} {{background}}" | Entry can no longer be added to the Logbook after its main body is disabled
| style="{{border}} {{background}}" | [[File:Quadraxis mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Quadraxis|Damaged Quadraxis]]{{anchor|Damaged Quadraxis}}
| style="{{border}} {{background}}" | [[Quadraxis|Damaged Quadraxis]]{{anchor|Damaged Quadraxis}}
Line 830: Line 794:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | The entry can no longer be added to the Logbook after its antennae are destroyed
| style="{{border}} {{background}}" | The entry can no longer be added to the Logbook after its antennae are destroyed
| style="{{border}} {{background}}" | [[File:Stunned Head Module mp2 Logbook.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Quadraxis|Final Head Module]]{{anchor|Final Head Module}}
| style="{{roundbl}} {{border}} {{background}}" | [[Quadraxis|Final Head Module]]{{anchor|Final Head Module}}
Line 855: Line 818:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only scanned before she is defeated
| style="{{border}} {{background}}" | Can only scanned before she is defeated
| style="{{border}} {{background}}" | [[File:Dark Samus mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Dark Samus|Dark Samus 2]]{{anchor|Dark Samus 2}}
| style="{{border}} {{background}}" | [[Dark Samus|Dark Samus 2]]{{anchor|Dark Samus 2}}
Line 862: Line 824:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can be scanned in both [[Aerie Access]] and [[Aerie]], can only be scanned before she is defeated
| style="{{border}} {{background}}" | Can be scanned in both [[Aerie Access]] and [[Aerie]], can only be scanned before she is defeated
| style="{{border}} {{background}}" | [[File:Dark Samus mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Dark Samus|Dark Samus 3]]{{anchor|Dark Samus 3}}
| style="{{border}} {{background}}" | [[Dark Samus|Dark Samus 3]]{{anchor|Dark Samus 3}}
Line 868: Line 829:
| style="{{border}} {{background}}" | Scans indicate that Dark Samus has absorbed tremendous levels of Phazon into her body: too much, perhaps. She can vent Phazon energy in the form of destructive blasts and protective shields: doing so will help her maintain stability. Exposure to Phazon has rendered her invisible to the Dark Visor. These new abilities, combined with her already formidable arsenal, place Dark Samus at the highest threat level.<ref>{{cite|Scans indicate that Dark Samus has absorbed tremendous levels of Phazon into her body: too much, perhaps. She can vent Phazon energy in the form of destructive blasts and protective shields: doing so will help her maintain stability. Exposure to Phazon has rendered her invisible to the Dark Visor. These new abilities, combined with her already formidable arsenal, place Dark Samus at the highest threat level.|Logbook Entry for Dark Samus 3|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Scans indicate that Dark Samus has absorbed tremendous levels of Phazon into her body: too much, perhaps. She can vent Phazon energy in the form of destructive blasts and protective shields: doing so will help her maintain stability. Exposure to Phazon has rendered her invisible to the Dark Visor. These new abilities, combined with her already formidable arsenal, place Dark Samus at the highest threat level.<ref>{{cite|Scans indicate that Dark Samus has absorbed tremendous levels of Phazon into her body: too much, perhaps. She can vent Phazon energy in the form of destructive blasts and protective shields: doing so will help her maintain stability. Exposure to Phazon has rendered her invisible to the Dark Visor. These new abilities, combined with her already formidable arsenal, place Dark Samus at the highest threat level.|Logbook Entry for Dark Samus 3|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned before Dark Samus raises her Phazon-based shield for the first time.{{hover|*|the entry is not permanently entered into the logbook due to a lack of Save Stations after Dark Samus is defeated}}
| style="{{border}} {{background}}" | Can only be scanned before Dark Samus raises her Phazon based shield for the first time, the entry is not permanently entered into the logbook due to a lack of Save Stations after Dark Samus is defeated
| style="{{border}} {{background}}" | [[File:Dark Samus 3 mp2 Logbook.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Dark Samus|Dark Samus 4]]
| style="{{roundbl}} {{border}} {{background}}" | [[Dark Samus|Dark Samus 4]]
Line 875: Line 835:
| style="{{border}} {{background}}" | Dark Samus has temporarily become a being of pure yet unstable Phazon energy. She can generate a shield that is invulnerable to all attacks, save one - blasts of Phazon energy itself. Use your Charge Beam to collect Phazon energy that she expels, then fire it back at her. Direct hits will overload and disrupt her essence.<ref>{{cite|Dark Samus has temporarily become a being of pure yet unstable Phazon energy. She can generate a shield that is invulnerable to all attacks, save one - blasts of Phazon energy itself. Use your Charge Beam to collect Phazon energy that she expels, then fire it back at her. Direct hits will overload and disrupt her essence.|Logbook Entry for Dark Samus 4|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Dark Samus has temporarily become a being of pure yet unstable Phazon energy. She can generate a shield that is invulnerable to all attacks, save one - blasts of Phazon energy itself. Use your Charge Beam to collect Phazon energy that she expels, then fire it back at her. Direct hits will overload and disrupt her essence.<ref>{{cite|Dark Samus has temporarily become a being of pure yet unstable Phazon energy. She can generate a shield that is invulnerable to all attacks, save one - blasts of Phazon energy itself. Use your Charge Beam to collect Phazon energy that she expels, then fire it back at her. Direct hits will overload and disrupt her essence.|Logbook Entry for Dark Samus 4|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can only be scanned after Dark Samus raises her Phazon-based shield for the first time.{{hover|*|the entry is not permanently entered into the logbook due to a lack of Save Stations after Dark Samus is defeated}}
| style="{{roundbr}} {{border}} {{background}}" | Can only be scanned after Dark Samus raises her Phazon based shield for the first time, the entry is not permanently entered into the logbook due to a lack of Save Stations after Dark Samus is defeated
| style="{{roundbr}} {{border}} {{background}}" | [[File:Dark Samus 3 mp2 Logbook.png|60px]]
|}
|}


Line 893: Line 852:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can later be found in [[Bioenergy Production]]
| style="{{border}} {{background}}" | Can later be found in [[Bioenergy Production]]
| style="{{border}} {{background}}" | [[file:Tallon Metroid mp2 Logbook 01.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Infant Tallon Metroid]]{{anchor|Infant Tallon Metroid}}
| style="{{roundbl}} {{border}} {{background}}" | [[Infant Tallon Metroid]]{{anchor|Infant Tallon Metroid}}
Line 899: Line 857:
| style="{{border}} {{background}}" | The Space Pirates use infant Tallon Metroids as a portable energy source. Small in size, they are easy to transport in large quantities. They are docile, efficient organic batteries...until they are exposed to Phazon. At that point, they grow rapidly and acquire their full array of powers.<ref>{{cite|The Space Pirates use infant Tallon Metroids as a portable energy source. Small in size, they are easy to transport in large quantities. They are docile, efficient organic batteries...until they are exposed to Phazon. At that point, they grow rapidly and acquire their full array of powers.|Logbook Entry for Infant Tallon Metroid|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Space Pirates use infant Tallon Metroids as a portable energy source. Small in size, they are easy to transport in large quantities. They are docile, efficient organic batteries...until they are exposed to Phazon. At that point, they grow rapidly and acquire their full array of powers.<ref>{{cite|The Space Pirates use infant Tallon Metroids as a portable energy source. Small in size, they are easy to transport in large quantities. They are docile, efficient organic batteries...until they are exposed to Phazon. At that point, they grow rapidly and acquire their full array of powers.|Logbook Entry for Infant Tallon Metroid|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | None
| style="{{roundbr}} {{border}} {{background}}" | [[File:Infant Tallon Metroid mp2 Logbook.png|60px]]
|}
|}
====Pirates====
====Pirates====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
Line 917: Line 873:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can later be found in the [[Mining Station A]] and in the [[Watch Station]]
| style="{{border}} {{background}}" | Can later be found in the [[Mining Station A]] and in the [[Watch Station]]
| style="{{border}} {{background}}" | [[file:Pirate Aerotrooper mp2 Logbook 01.png|70px]]
|-
|-
| style="{{border}} {{background}}" | [[Pirate Commando]]{{anchor|Pirate Commando}}
| style="{{border}} {{background}}" | [[Pirate Commando]]{{anchor|Pirate Commando}}
Line 924: Line 879:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can later be scanned in the [[Sanctuary Entrance]] and a final time in the [[Phazon Grounds]]
| style="{{border}} {{background}}" | Can later be scanned in the [[Sanctuary Entrance]] and a final time in the [[Phazon Grounds]]
| style="{{border}} {{background}}" | [[file:Pirate Commando mp2 Logbook.png|70px]]
|-
|-
| style="{{border}} {{background}}" | [[Pirate Grenadier]]{{anchor|Pirate Grenadier}}
| style="{{border}} {{background}}" | [[Pirate Grenadier]]{{anchor|Pirate Grenadier}}
Line 938: Line 892:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Can later be scanned in the [[Central Mining Station]], [[Command Center (Agon Wastes)|Command Center]], the [[Portal Terminal]], the [[Path of Eyes]], and a final time in [[Torvus Temple]]
| style="{{border}} {{background}}" | Can later be scanned in the [[Central Mining Station]], [[Command Center (Agon Wastes)|Command Center]], the [[Portal Terminal]], the [[Path of Eyes]], and a final time in [[Torvus Temple]]
| style="{{border}} {{background}}" | [[file:Pirate Trooper mp2 Logbook 01.png|70px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[Preed]]{{anchor|Preed}}
| style="{{roundbl}} {{border}} {{background}}" | [[Preed]]{{anchor|Preed}}
Line 944: Line 897:
| style="{{border}} {{background}}" | The cybernetic Preeds are aggressive hunters used as patrol animals by the Space Pirates. They carry lethal Nohadin gas for use as a defense mechanism. If a Preed is ruptured, the gas within it is violently released. This toxic cloud often proves fatal to the Preed's killer.<ref>{{cite|The cybernetic Preeds are aggressive hunters used as patrol animals by the Space Pirates. They carry lethal Nohadin gas for use as a defense mechanism. If a Preed is ruptured, the gas within it is violently released. This toxic cloud often proves fatal to the Preed's killer.|Logbook Entry for Preeds|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The cybernetic Preeds are aggressive hunters used as patrol animals by the Space Pirates. They carry lethal Nohadin gas for use as a defense mechanism. If a Preed is ruptured, the gas within it is violently released. This toxic cloud often proves fatal to the Preed's killer.<ref>{{cite|The cybernetic Preeds are aggressive hunters used as patrol animals by the Space Pirates. They carry lethal Nohadin gas for use as a defense mechanism. If a Preed is ruptured, the gas within it is violently released. This toxic cloud often proves fatal to the Preed's killer.|Logbook Entry for Preeds|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in the Hydrodynamo Station of Torvus Bog
| style="{{roundbr}} {{border}} {{background}}" | Only found in the Hydrodynamo Station of Torvus Bog
| style="{{roundbr}} {{border}} {{background}}" | [[file:Preed mp2 Logbook.png|70px]]
|}
|}


==Lore==
==Lore==
===[[Luminoth Lore]]===
===[[Luminoth Lore]]===
==== History ====
===== Golden Age =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
!  | Entry Text
! style="{{roundtr}}" | Image
|-
| style="{{border}} {{background}}" | Origins{{anchor|Origins}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Main Energy Controller]]
| style="{{border}} {{background}}" | It is told that the Luminoth were not born of Aether, but of the stars. In the early days, we roamed the greatness of the void, bathing in the glorious light of a thousand stars. We met a vast number of enlightened minds... the [[N'kren]], the [[Ylla]], and the [[Chozo]] among them. Each of them, we found, had claimed a homeworld and formed a deep bond with it. In time, we decided to do the same.<ref>{{cite|It is told that the Luminoth were not born of Aether, but of the stars. In the early days, we roamed the greatness of the void, bathing in the glorious light of a thousand stars We met a vast number of enlightened minds... the N'kren, the Ylla, and the Chozo among them. Each of them, we found, had claimed a homeworld and formed a deep bond with it. In time, we decided to do the same.|[[Metroid Prime 2: Echoes Logbook]] "Origins"|Metroid Prime 2: Echoes}}</ref>
|style="{{border}} {{background}}" | [[file:Origins mp2 Logbook 01.png|70px]]
|-
| style="{{border}} {{background}}" | Our Heritage{{anchor|Our Heritage}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Transport to Agon Wastes (Temple Grounds)|Transport to Agon Wastes]]
| style="{{border}} {{background}}" | Our search for a home took us through the cosmos. For many a great cycle we roamed, yet a place to call our own eluded us. In time, we began to despair, feeling the search was in vain. We considered remaining among the stars until [[X-Qar|a scout]] returned with news of a world unlike any other. When we beheld Aether for the first time, so great was her beauty that we forsook the stars forever to live upon her surface. From that day forth, the Luminoth were of Aether, our blessed paradise.<ref>{{cite|Our search for a home took us through the cosmos. For many a great cycle we roamed, yet a place to call our own eluded us. In time, we began to despair, feeling the search was in vain. We considered remaining among the starts until a scout returned with news of a world unlike any other. When we beheld Aether for the first time, so great was her beauty that we forsook the stars forever to live upon her surface. From that day forth, the Luminoth were of Aether, our blessed paradise.|[[Metroid Prime 2: Echoes]] "Our Heritage"|Metroid Prime 2: Echoes}}</ref>
|style="{{border}} {{background}}" | [[file:Our Heritage mp2 Logbook 01.png|70px]]
|-
| style="{{border}} {{background}}" | Paradise{{anchor|Paradise}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Plaza]]<small> (NTSC version)</small><br>[[Agon Wastes]] - [[Agon Energy Controller]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | Aether was a fertile, aged world with bountiful fields and oceans. The native creatures were gentle compared to the other worlds we had encountered. We settled in a mountain region first, in [[Sanctuary Fortress|cliffside dwellings]]. In time, we established settlements in the green forest of [[Torvus Bog|Torvus]] and in the fertile plains of [[Agon Wastes|Agon]]. A [[Great Temple]] was built between our three domains, a place of peace and a monument to our accomplishments. It was a time of harmony for our people.<ref>{{cite|Aether was a fertile, aged world with bountiful fields and oceans. The native creatures were gentle compared to the other worlds we had encountered. We settled in a mountain region first, in cliffside dwellings. In time, we established settlements in the green forest of Torvus and in the fertile plains of Agon. A Great Temple was built between our three domains, a place of peace and a monument to our accomplishments. It was a time of harmony for our people.|[[Metroid Prime 2: Echoes Logbook]] "Paradise"|Metroid Prime 2: Echoes}}</ref>
|style="{{border}} {{background}}" | [[file:Paradise mp2 Logbook 01.png|70px]]
|-
| style="{{border}} {{background}}" | Saving Aether{{anchor|Saving Aether}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Agon Energy Controller]]<small> (NTSC version)</small><br>[[Agon Wastes]] - [[Mining Plaza]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | Aether's planetary energy supply reached a critical stage. If left unchecked, the energy would expire, bringing an end to the world. Our greatest minds devised a way to preserve and regulate the remaining planetary energy - the Energy Controllers.<ref>{{cite|Aether's planetary energy supply reached a critical stage. If left unchecked, the energy would expire, bringing an end to the world. Our greatest minds devised a way to preserve and regulate the remaining planetary energy - the Energy Controllers.|[[Metroid Prime 2: Echoes Logbook]] "Saving Aether"|Metroid Prime 2: Echoes}}</ref>
|style="{{border}} {{background}}" | [[file:Saving Aether mp2 Logbook 01.png|70px]]
|-
| style="{{border}} {{background}}" | Light of Aether{{anchor|Light of Aether}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Portal Terminal]]
| style="{{border}} {{background}}" | The main Energy Controller was built in the Great Temple: three sub-controllers were built in Torvus, Agon, and Sanctuary. They collected the energy of Aether, then radiated it over the world to all who needed it. In time we came to call this precious energy the "Light of Aether". It brought peace and prosperity to the Luminoth.<ref>{{cite|The main Energy Controller was built in the Great Temple: three sub-controllers were built in Torvus, Agon, and Sanctuary. They collected the energy of Aether, then radiated it over the world to all who needed it. In time we came to call this precious energy the "Light of Aether". It brought peace and prosperity to the Luminoth.|[[Metroid Prime 2: Echoes Logbook]] "Light of Aether"|Metroid Prime 2: Echoes}}</ref>
|style="{{border}} {{background}}" | [[file:Light of Aether mp2 Logbook 01.png|70px]]
|-
| style="{{border}} {{roundbl}} {{background}}" | The Stellar Object{{anchor|The Stellar Object}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Station B]]<small> (NTSC version)</small><br>[[Agon Wastes]] - [[Mining Station A]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | By the time we detected the stellar object as it streaked toward our world, it was too late to stop it. We fired numerous weapons at it in a vain attempt to alter its trajectory. Nothing worked. Our efforts placed a great strain on the Energy Controllers, and weakened Aether. All we could do as the object drew closer was take shelter and wait. We gathered stores of food and water, reinforced the shielding on our dwellings, and spent the last hours in peace.<ref>{{cite|By the time we detected the stellar object as it streaked toward our world, it was too late to stop it. We fired numerous weapons at it in a vain attempt to alter its trajectory. Nothing worked. Our efforts placed a great strain on the Energy Controllers, and weakened Aether. All we could do as the object drew closer was take shelter and wait. We gathered stores of food and water, reinforced the shielding on our dwellings, and spent the last hours in peace.|[[Metroid Prime 2: Echoes Logbook]] "The Stellar Object"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{roundbr}} {{background}}" | [[file:The Stellar Object mp2 Logbook.png|70px]]
|}
===== Dark Age =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Cataclysm{{anchor|Cataclysm}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Mining Station A]]<small> (NTSC version)</small><br>[[Temple Grounds]] - [[Meeting Grounds]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | The starborne terror burnt through the heavens and struck Aether with and untold might. We all expected the world to shatter...but Aether held. There was great devastation, however. The green plains of Agon were scorched forever, and the forest of Torvus was engulfed and wracked by the sea. The skies burned for days, casting darkness over the land.<ref>{{cite|The starborne terror burnt through the heavens and struck Aether with and untold might. We all expected the world to shatter...but Aether held. There was great devastation, however. The green plains of Agon were scorched forever, and the forest of Torvus was engulfed and wracked by the sea. The skies burned for days, casting darkness over the land.|[[Metroid Prime 2: Echoes Logbook]] "Cataclysm"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:Cataclysm mp2 Logbook.png|70px]]
|-
| style="{{border}} {{background}}" | Age of Anxiety{{anchor|Age of Anxiety}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Meeting Grounds]]<small> (NTSC version)</small><br>[[Temple Grounds]] - [[Path of Eyes]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | In time, the roar of a wounded planet subsided. The air, though fouled, was breathable. Light made its way through the dark veil over our world. Slowly, we ventured out from the shelters of our home to see what remained of our paradise. What little comfort we gained by surviving was soon shattered. Half of the planet's energy had vanished from the Energy Controllers. Aether became violently unstable as a result. Of the stellar object which stuck our home, there was no sign.<ref>{{cite|In time, the roar of a wounded planet subsided. The air, though fouled, was breathable. Light made its way through the dark veil over our world. Slowly, we ventured out from the shelters of our home to see what remained of our paradise. What little comfort we gained by surviving was soon shattered. Half of the planet's energy had vanished from the Energy Controllers. Aether became violently unstable as a result. Of the stellar object which stuck our home, there was no sign.|[[Metroid Prime 2: Echoes Logbook]] "Age of Anxiety"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:Age of Anxiety mp2 Logbook.png|70px]]
|-
| style="{{border}} {{background}}" | The World Warped{{anchor|The World Warped}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Path of Eyes]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Torvus Energy Controller]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | Amidst this turmoil, we discovered many anomalies. Spacial disturbances appeared across the land. Object went into a state of dimensional flux, their atoms divided between Aether and...somewhere else. There was little time to ponder these strange happenings, for we had to deal with the devastation of our lands.<ref>{{cite|Amidst this turmoil, we discovered many anomalies. Spacial disturbances appeared across the land. Objects went into a state of dimensional flux, their atoms divided between Aether and...somewhere else. There was little time to ponder these strange happenings, for we had to deal with the devastation of our lands.|[[Metroid Prime 2: Echoes Logbook]] "The World Warped"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:The World Warped mp2 Logbook.png|70px]]
|-
| style="{{border}} {{roundbl}} {{background}}" | The Ing Attack{{anchor|The Ing Attack}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Path of Roots]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Underground Tunnel]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | The day came when space was torn asunder, revealing dimensional rifts to a dark place. Horrible dark swarms streaked forth from these rifts, engulfing nearby creatures and transforming them into what we could come to call darklings. The dark creatures became our enemies, and peace came to an end on Aether.<ref>{{cite|The day came when space was torn asunder, revealing dimensional rifts to a dark place. Horrible dark swarms streaked forth from these rifts, engulfing nearby creatures and transforming them into what we could come to call darklings. The dark creatures became our enemies, and peace came to an end on Aether.|[[Metroid Prime 2: Echoes Logbook]] "The Ing Attack"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{roundbr}} {{background}}" | [[file:The Ing Attack mp2 Logbook.png|70px]]
|}
==== Conflict ====
===== First Phase =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Dark Aether{{anchor|Dark Aether}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Torvus Energy Controller]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Path of Roots]]<small> (PAL/Trilogy)</small>
| style="{{border}} {{background}}" | In time, we created machines to open rifts to our enemy's world. Volunteer scouts went through the rifts and found a twisted world, harsh and poisonous...a Dark Aether. They discovered that this world held the missing half of our planet's energy. They also saw the true face of the enemy, a race we came to call "Ing", meaning terror. Our scouts could not survive long on the surface of Dark Aether, so venomous was its air. Still, we vowed to return. We prepared for war.<ref>{{cite|In time, we created machines to open rifts to our enemy's world. Volunteer scouts went through the rifts and found a twisted world, harsh and poisonous...a Dark Aether. They discovered that this world held the missing half of our planet's energy. They also saw the true face of the enemy, a race we came to call "Ing", meaning terror. Our scouts could not survive long on the surface of Dark Aether, so venomous was its air. Still, we vowed to return. We prepared for war.|[[Metroid Prime 2: Echoes Logbook]] "Dark Aether"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Our War Begins{{anchor|Our War Begins}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Underground Tunnel]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Training Chamber]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | We developed [[Light Crystal|Crystals]] that brought the Light of Aether to the dark world. Using these Crystals allowed our warriors to explore the enemy lands, to bring war to the Ing. Sadly, the Crystals were not enough. We needed stronger weapons, better armor. We withdrew from Dark Aether while our greatest minds devised new engines of war.<ref>{{cite|We developed Crystals that brought the Light of Aether to the dark world. Using these Crystals allowed our warriors to explore the enemy lands, to bring war to the Ing. Sadly, the Crystals were not enough. We needed stronger weapons, better armor. We withdrew from Dark Aether while our greatest minds devised new engines of war.|[[Metroid Prime 2: Echoes Logbook]] "Our War Begins"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Recovering Energy{{anchor|Recovering Energy}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Training Chamber]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Catacombs]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | We were not prepared to fight a long war. The forces of the enemy outnumbered ours vastly. We sought a way to end the war quickly, without extended combat. We decided to build a device to recover our lost planetary energy from Dark Aether. Without this energy, the dark world would cease to be, and our world would be restored to stability.<ref>{{cite|We were not prepared to fight a long war. The forces of the enemy outnumbered ours vastly. We sought a way to end the war quickly, without extended combat. We decided to build a device to recover our lost planetary energy from Dark Aether. Without this energy, the dark world would cease to be, and our world would be restored to stability.|[[Metroid Prime 2: Echoes Logbook]] "Recovering Energy"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | New Weapons{{anchor|New Weapons}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Gathering Hall (Torvus Bog)|Gathering Hall]]<small> (NTSC version)</small><br>[[Agon Wastes]] - [[Mining Station B]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the [[Dark Beam]] was not of great effect on the Ing. We then began to develop a [[Light Beam|weapon that used light energy]]. This weapon would dispatch the Ing with terrible efficiency.<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|[[Metroid Prime 2: Echoes Logbook]] "New Weapons"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | The New Terror{{anchor|The New Terror}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Catacombs]]<small> (NTSC version)</small><br>[[Torvus Bog]] - [[Gathering Hall (Torvus Bog)|Gathering Hall]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{roundbr}} {{background}}" | In time, the Ing began to possess Luminoth as well as creatures. Friends and family members became the enemy, spilling Luminoth blood across the land. Desperate, we devised shielding to prevent Ing possession. It was effective, but not perfect. Should the shielding fail, all Luminoth were prepared to self-terminate rather than become a weapon for the Ing.<ref>{{cite|In time, the Ing began to possess Luminoth as well as creatures. Friends and family members became the enemy, spilling Luminoth blood across the land. Desperate, we devised shielding to prevent Ing possession. It was effective, but not perfect. Should the shielding fail, all Luminoth were prepared to self-terminate rather than become a weapon for the Ing.|[[Metroid Prime 2: Echoes Logbook]] "The New Terror"|Metroid Prime 2: Echoes}}</ref>
|}
===== Second Phase =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | The Sky Temple{{anchor|The Sky Temple}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Fortress Transport Access (Temple Grounds)|Fortress Transport Access]]
| style="{{border}} {{background}}" | We learned that the [[Emperor Ing|ruler of the Ing]] dwelled in a place dubbed the "[[Sky Temple]]" by our forces. This place held the planetary energy of Dark Aether as well. It was heavily guarded, and entry was barred by a great gate requiring ten keys to unlock. These keys were hidden throughout Dark Aether by the Ing. A mission was planned, one that would find the hidden keys and recover our missing energy from the Sky Temple.<ref>{{cite|We learned that the [[Emperor Ing|ruler of the Ing]] dwelled in a place dubbed the "[[Sky Temple]]" by our forces. This place held the planetary energy of Dark Aether as well. It was heavily guarded, and entry was barred by a great gate requiring ten keys to unlock. These keys were hidden throughout Dark Aether by the Ing. A mission was planned, one that would find the hidden keys and recover our missing energy from the Sky Temple.|[[Metroid Prime 2: Echoes Logbook]] "The Sky Temple"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | The Final Crusade{{anchor|The Final Crusade}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Hall of Combat Mastery]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Sanctuary Energy Controller]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | While our forces on Dark Aether fought desperate battles against superior numbers, our best minds completed their work. The Energy Transfer Module, a device designed to recover our lost planetary energy, was ready at last. A force of our greatest warriors was assembled, each equipped with the best armor and weaponry available. We sent this brave cadre of fighters to invade the Sky Temple and seize the missing energy lying within.<ref>{{cite|While our forces on Dark Aether fought desperate battles against superior numbers, our best minds completed their work. The Energy Transfer Module, a device designed to recover our lost planetary energy, was ready at last. A force of our greatest warriors was assembled, each equipped with the best armor and weaponry available. We sent this brave cadre of fighters to invade the Sky Temple and seize the missing energy lying within.|[[Metroid Prime 2: Echoes Logbook]] "The Final Crusade"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Shattered Hope{{anchor|Shattered Hope}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Main Research]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Hall of Combat Mastery]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | None of the warriors sent to the Sky Temple returned. Our forces searched Dark Aether for them, in vain. Of the Energy Transfer Module, there was no sign. Though saddened, we set out to prepare another mission, to build another module, to try once more to save our dying world.<ref>{{cite|None of the warriors sent to the Sky Temple returned. Our forces searched Dark Aether for them, in vain. Of the Energy Transfer Module, there was no sign. Though saddened, we set out to prepare another mission, to build another module, to try once more to save our dying world.|[[Metroid Prime 2: Echoes Logbook]] "Shattered Hope"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Agon Falls{{anchor|Agon Falls}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Sanctuary Energy Controller]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Main Gyro Chamber]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | A massive Ing attack came to the land of Agon. Soon, the Temple of Agon was surrounded by the Horde, with no hope of salvation. Our gallant warriors there were slain, and Agon fell to the enemy. Our blood chilled when we learned that the energy within that temple was drained. The Ing had found the Energy Transfer Module, and were using it as a weapon against us.<ref>{{cite|A massive Ing attack came to the land of Agon. Soon, the Temple of Agon was surrounded by the Horde, with no hope of salvation. Our gallant warriors there were slain, and Agon fell to the enemy. Our blood chilled when we learned that the energy within that temple was drained. The Ing had found the Energy Transfer Module, and were using it as a weapon against us.|[[Metroid Prime 2: Echoes Logbook]] "Agon Falls"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Torvus Falls{{anchor|Torvus Falls}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Main Gyro Chamber]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Sanctuary Entrance]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{roundbr}} {{background}}" | The Ing turned their focus on the Torvus Bog next, sending a vast force to lay siege to the temple there. Thousands upon thousands of Ing were destroyed by our warriors, yet they kept coming until there was no Luminoth alive to offer resistance in Torvus. On that day, the energy of Torvus was taken to Dark Aether, and our hopes for survival grew dim.<ref>{{cite|The Ing turned their focus on the Torvus Bog next, sending a vast force to lay siege to the temple there. Thousands upon thousands of Ing were destroyed by our warriors, yet they kept coming until there was no Luminoth alive to offer resistance in Torvus. On that day, the energy of Torvus was taken to Dark Aether, and our hopes for survival grew dim.|[[Metroid Prime 2: Echoes Logbook]] "Torvus Falls"|Metroid Prime 2: Echoes}}</ref>
|}
===== Final Phase =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Sanctuary Falls{{anchor|Sanctuary Falls}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Watch Station]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Main Research]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{background}}" | Our battered forces gathered in the Sanctuary Fortress to prepare for the inevitable siege there. They didn't wait long. Wave after wave of Ing assaulted the greatest of our fortresses, with one goal in mind: to seize the energy there. The Ing turned the machines of Sanctuary against our warriors, and soon all was lost. The energy of Sanctuary was taken by the Ing. Only one Energy Controller remained on Aether.<ref>{{cite|Our battered forces gathered in the Sanctuary Fortress to prepare for the inevitable siege there. They didn't wait long. Wave after wave of Ing assaulted the greatest of our fortresses, with one goal in mind: to seize the energy there. The Ing turned the machines of Sanctuary against our warriors, and soon all was lost. The energy of Sanctuary was taken by the Ing. Only one Energy Controller remained on Aether.|[[Metroid Prime 2: Echoes Logbook]] "Sanctuary Falls"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Twilight{{anchor|Twilight}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Sanctuary Entrance]]<small> (NTSC version)</small><br>[[Sanctuary Fortress]] - [[Watch Station]]<small> (PAL/Trilogy version)</small>
| style="{{border}} {{roundbr}} {{background}}" | What few remained gathered in the Great Temple. There, all but U-Mos, the last Sentinel of Aether, entered into life-preserving stasis. There they remain, to be released once the Ing were destroyed...or to sleep forever. His people safe, U-Mos prepared for the last, terrible assault. In the silence of the Great Temple, he prayed for salvation, for deliverance from the terror of the Ing.<ref>{{cite|What few remained gathered in the Great Temple. There, all but U-Mos, the last Sentinel of Aether, entered into life-preserving stasis. There they remain, to be released once the Ing were destroyed...or to sleep forever. His people safe, U-Mos prepared for the last, terrible assault. In the silence of the Great Temple, he prayed for salvation, for deliverance from the terror of the Ing.|[[Metroid Prime 2: Echoes Logbook]] "Twilight"|Metroid Prime 2: Echoes}}</ref>
|}
==== Keybearer Lore ====
===== Cadre 1 =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | A-Kul's Testament{{anchor|A-Kul's Testament}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Soon I shall pass to the final rest. My key is in place. Through my spiritual link with to the others, I know where their bodies lie. I shall leave this knowledge, that their last location in the dark world can be known. May this knowledge lead our warriors to the Sky Temple Keys.
<br/>
The time draws near. Hear the words of A-Kul, she they call Champion of Aether. Know that my warriors fought and died with uncommon valor. Do not look unkindly upon their failure, for they died to save us all.<ref>{{cite|Soon I shall pass to the final rest. My key is in place. Through my spiritual link with to the others, I know where their bodies lie. I shall leave this knowledge, that their last location in the dark world can be known. May this knowledge lead our warriors to the Sky Temple Keys.
<br/>
The time draws near. Hear the words of A-Kul, she they call Champion of Aether. Know that my warriors fought and died with uncommon valor. Do not look unkindly upon their failure, for they died to save us all.|[[Metroid Prime 2: Echoes Logbook]] "A-Kul's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | J-Stl's Testament{{anchor|J-Stl's Testament}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Central Mining Station]]
| style="{{border}} {{background}}" | My journey comes to an end. The thrice-cursed Ing prepared an ambush of singular cunning in the mining station. They caught me in it like a neophyte fresh from the training halls. I have sent five score of their number to whatever foul pit they call afterlife, but in vain. My life is extinguished.<ref>{{cite|My journey comes to an end. The thrice-cursed Ing prepared an ambush of singular cunning in the mining station. They caught me in it like a neophyte fresh from the training halls. I have sent five score of their number to whatever foul pit they call afterlife, but in vain. My life is extinguished.|[[Metroid Prime 2: Echoes Logbook]] "J-Stl's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | B-Stl's Testament{{anchor|B-Stl's Testament}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Main Reactor]]
| style="{{border}} {{background}}" | I can go no further. Here in this reactor, I go to join my mate, J-Stl, in final rest. Though I die with honor, a shame falls on my house until the key I seek reaches its destination. May my brothers find my burden, that the way to the Sky Temple will be opened at last.<ref>{{cite|I can go no further. Here in this reactor, I go to join my mate, J-Stl, in final rest. Though I die with honor, a shame falls on my house until the key I seek reaches its destination. May my brothers find my burden, that the way to the Sky Temple will be opened at last.|[[Metroid Prime 2: Echoes Logbook]] "B-Stl's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | S-Dly's Testament{{anchor|S-Dly's Testament}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Torvus Lagoon]]
| style="{{border}} {{background}}" | They came to the lagoon in the night, delivering true deathblows before I could detect them. As my life faded, I sent a call to the cadre to warn them of this surprise attack. May they find my key and dispatch the Ing who killed me. Only then will my final rest be peaceful.<ref>{{cite|They came to the lagoon in the night, delivering true deathblows before I could detect them. As my life faded, I sent a call to the cadre to warn them of this surprise attack. May they find my key and dispatch the Ing who killed me. Only then will my final rest be peaceful.|[[Metroid Prime 2: Echoes Logbook]] "S-Dly's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | G-Sch's Testament{{anchor|G-Sch's Testament}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Catacombs]]
| style="{{border}} {{roundbr}} {{background}}" | What craven savages are the Ing! Trapped in the catacombs with no chance of rescue, I fought them to the last. I watched them feed upon their dead. I heard them pressing the lesser of their number into the front ranks, that my blasts would take them. At least their leader stood against me in battle. He was a foe worthy of a Luminoth Warrior.<ref>{{cite|What craven savages are the Ing! Trapped in the catacombs with no chance of rescue, I fought them to the last. I watched them feed upon their dead. I heard them pressing the lesser of their number into the front ranks, that my blasts would take them. At least their leader stood against me in battle. He was a foe worthy of a Luminoth Warrior.|[[Metroid Prime 2: Echoes Logbook]] "G-Sch's Testament"|Metroid Prime 2: Echoes}}</ref>
|}
===== Cadre 2 =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | S-Jrs's Testament{{anchor|S-Jrs's Testament}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Sanctuary Entrance]]
| style="{{border}} {{background}}" | A-Kul tried to send me back to Aether, that I might get reinforcements. Both cadres have been attacked, devastated. The Ing followed me. They came, wearing the skin of beasts. I gave them a good fight, yet, I have failed. May I redeem my honor in the next life. Here, at the fortress entrance, I breathe my last.<ref>{{cite|A-Kul tried to send me back to Aether, that I might get reinforcements. Both cadres have been attacked, devastated. The Ing followed me. They came, wearing the skin of beasts. I gave them a good fight, yet, I have failed. May I redeem my honor in the next life. Here, at the fortress entrance, I breathe my last.|[[Metroid Prime 2: Echoes Logbook]] "S-Jrs's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | C-Rch's Testament{{anchor|C-Rch's Testament}}
| style="{{border}} {{background}}" | [[Sanctuary Fortress]] - [[Dynamo Works]]
| style="{{border}} {{background}}" | Let this be the final testament of warrior C-Rch. I have no more shells for my weapons. For the enemy, I have naught but the blade and fist. Let them come. They wait in the works, hissing, and slithering like beasts. Let them. When my war cry comes, there will be a dread final reckoning. Come forth, hated enemy. Let there be an end!<ref>{{cite|Let this be the final testament of warrior C-Rch. I have no more shells for my weapons. For the enemy, I have naught but the blade and fist. Let them come. They wait in the works, hissing, and slithering like beasts. Let them. When my war cry comes, there will be a dread final reckoning. Come forth, hated enemy. Let there be an end!|[[Metroid Prime 2: Echoes Logbook]] "C-Rch's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | D-Isl's Testament{{anchor|D-Isl's Testament}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Storage Cavern A]]
| style="{{border}} {{background}}" | It is inside me. I feel it spreading, clawing at my will, tearing at my thoughts. It moves me against my will, to this cavern. Here it will end. I do not wish this, do not want my body to become a weapon for the Ing within me. It hates. It demands obedience. I will fight to the end. I shall self-terminate before I will be a pawn of a filthy Ing.<ref>{{cite|It is inside me. I feel it spreading, clawing at my will, tearing at my thoughts. It moves me against my will, to this cavern. Here it will end. I do not wish this, do not want my body to become a weapon for the Ing within me. It hates. It demands obedience. I will fight to the end. I shall self-terminate before I will be a pawn of a filthy Ing.|[[Metroid Prime 2: Echoes Logbook]] "D-Isl's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | M-Dhe's Testament{{anchor|M-Dhe's Testament}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Landing Site (Temple Grounds)|Landing Site]]
| style="{{border}} {{background}}" | The last hit breached my armor. The poison spreads. Though I have found the key, it is too late for me. Soon my light will fail. They know I am here. They will come to this site to plunder the key. My last stand shall be at the edge of the temple grounds. I only hope I have the strength to fight when they arrive.<ref>{{cite|The last hit breached my armor. The poison spreads. Though I have found the key, it is too late for me. Soon my light will fail. They know I am here. They will come to this site to plunder the key. My last stand shall be at the edge of the temple grounds. I only hope I have the strength to fight when they arrive.|[[Metroid Prime 2: Echoes Logbook]] "M-Dhe's Testament"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | J-Fme's Testament{{anchor|J-Fme's Testament}}
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Industrial Site]]
| style="{{border}} {{background}}" | Final entry, Warrior J-Fme.
<br/>
Their army swells. Beasts and rogue machines join the ranks of the Horde, all eager to bring death to the Luminoth. The Ing have sent these new additions to the industrial site to do battle with me, while they watched from safety. Cowardly mongrels! My only regret in death is that I did not live to see the day of their defeat. May it come soon!<ref>{{cite|Final entry, Warrior J-Fme.
<br/>
Their army swells. Beasts and rogue machines join the ranks of the Horde, all eager to bring death to the Luminoth. The Ing have sent these new additions to the industrial site to do battle with me, while they watched from safety. Cowardly mongrels! My only regret in death is that I did not live to see the day of their defeat. May it come soon!|[[Metroid Prime 2: Echoes Logbook]] "J-Fme's Testament"|Metroid Prime 2: Echoes}}</ref>
|}
==== A-Kul's Clues ====
Before her death, one of the Luminoth warriors left clues as to the locations of the other nine [[Keybearer|Keybearers]]. Upon finding and scanning the corpses of each Keybearer, their respective Log replaces the corresponding clue about their whereabouts.
===== Cadre 1 =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
! width="5%" | Image
|-
| style="{{border}} {{background}}" | J-Stl's Key{{anchor|J-Stl's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Noble J-Stl.
<br/>
Lost his soul before a fortress in the scorched land.<ref>{{cite|Noble J-Stl.
<br/>
Lost his soul before a fortress in the scorched land.|[[Metroid Prime 2: Echoes Logbook]] "J-Stl's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{background}}" | B-Stl's Key{{anchor|B-Stl's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Gallant B-Stl
<br/>
She lies deep in a fortress of dry land.<ref>{{cite|Gallant B-Stl
<br/>
She lies deep in a fortress of dry land.|[[Metroid Prime 2: Echoes Logbook]] "B-Stl's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{background}}" | S-Dly's Key{{anchor|S-Dly's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Brave S-Dly.
<br/>
Beside the marsh of a raining land she laid her body forever.<ref>{{cite|Brave S-Dly.
<br/>
Beside the marsh of a raining land she laid her body forever.|[[Metroid Prime 2: Echoes Logbook]] "S-Dly's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{roundbl}} {{background}}" | G-Sch's Key{{anchor|G-Sch's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Gentle G-Sch
<br/>
With a Bearerpod he sleeps in a flooded temple.<ref>{{cite|Gentle G-Sch
<br/>
With a Bearerpod he sleeps in a flooded temple.|[[Metroid Prime 2: Echoes Logbook]] "G-Sch's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{roundbr}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|}
===== Cadre 2 =====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
! width="5%" | Image
|-
| style="{{border}} {{background}}" | S-Jrs's Key{{anchor|S-Jrs's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Loyal S-Jrs.
<br/>
He no longer breathes, looking down at the great bridge of a holy fortress.<ref>{{cite|Loyal S-Jrs.
<br/>
He no longer breathes, looking down at the great bridge of a holy fortress.|[[Metroid Prime 2: Echoes Logbook]] "S-Jrs's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{background}}" | C-Rch's Key{{anchor|C-Rch's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Judicious C-Rch.
<br/>
In a small corridor within the depths of a high fortress, he lies silently.<ref>{{cite|Judicious C-Rch.
<br/>
In a small corridor within the depths of a high fortress, he lies silently.|[[Metroid Prime 2: Echoes Logbook]] "C-Rch's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{background}}" | D-Isl's Key{{anchor|D-Isl's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Steadfast D-Isl.
<br/>
Who shall disturb you among the trees of holy ground?<ref>{{cite|Steadfast D-Isl.<br>Who shall disturb you among the trees of holy ground?|[[Metroid Prime 2: Echoes Logbook]] "D-Isl's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{background}}" | M-Dhe's Key{{anchor|M-Dhe's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Fearless M-Dhe.
<br/>
The one who shall move the pillar of holy ground will see your soulless body.<ref>{{cite|Fearless M-Dhe.
<br/>
The one who shall move the pillar of holy ground will see your soulless body.|[[Metroid Prime 2: Echoes Logbook]] "M-Dhe's Key"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|-
| style="{{border}} {{roundbl}} {{background}}" | J-Fme's Key{{anchor|J-Fme's Key}}
| style="{{border}} {{background}}" | [[Sky Temple Grounds]] - [[Sky Temple Gateway]]
| style="{{border}} {{background}}" | Mighty J-Fme.
<br/>
In the last, what did you see? Was it one of our gates closing, sealing the scorched land from our holy ground?<ref>{{cite|Mighty J-Fme.
<br/>
In the last, what did you see? Was it one of our gates closing, sealing the scorched land from our holy ground?|[[Metroid Prime 2: Echoes Logbook]]|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{roundbr}} {{background}}" | [[file:A-Kul's Clues.png|60px]]
|}
===[[Space Pirate Logs]]===
===[[Space Pirate Logs]]===
====Cycle 4====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Log 04.468.1 (Phazon Operations){{anchor|Log 04.468.1}}{{anchor|Phazon Operations}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Command Center (Agon Wastes)|Command Center]]
| style="{{border}} {{background}}" | Science teams have discovered the presence of Phazon in the Dasha system four cycles ago. High command authorized the deployment of our team shortly thereafter. Our orders are to establish a base on planet Aether and evaluate local Phazon resources. Because this world lies on the periphery of [[Galactic Federation]] territory, we are following stealth protocols at the highest level. A cadre of elite commandos has been dispatched to provide security for our force as well. This operation is now under way.<ref>{{cite|Science teams have discovered the presence of Phazon in the Dasha system four cycles ago. High command authorized the deployment of our team shortly thereafter. Our orders are to establish a base on planet Aether and evaluate local Phazon resources. Because this world lies on the periphery of [[Galactic Federation]] territory, we are following stealth protocols at the highest level. A cadre of elite commandos has been dispatched to provide security for our force as well. This operation is now under way.|[[Metroid Prime 2: Echoes Logbook]] "Log 04.468.1 (Phazon Operations)"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Log 04.885.3 (Local Conflict){{anchor|Log 04.885.3}}{{anchor|Local Conflict}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Command Center (Agon Wastes)|Command Center]]
| style="{{border}} {{roundbr}} {{background}}" | Intelligence reports on the indigenous population of [[Aether]] are in error. This planet is not at peace, nor are the inhabitants docile. Evidence of a class 4 conflict is present here, though hostilities are at minimal level now. Our territory has suffered several raids by a strange type of shadowy creature. These raids have caused considerable damage, and we have requested more combat troops in response.<ref>{{cite|Intelligence reports on the indigenous population of [[Aether]] are in error. This planet is not at peace, nor are the inhabitants docile. Evidence of a class 4 conflict is present here, though hostilities are at minimal level now. Our territory has suffered several raids by a strange type of shadowy creature. These raids have caused considerable damage, and we have requested more combat troops in response.|[[Metroid Prime 2: Echoes Logbook]] "Log 04.885.3 (Local Conflict)"|Metroid Prime 2: Echoes}}</ref>
|}
====Cycle 5====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Log 05.008.6 (Great Discoveries){{anchor|Log 05.008.6}}{{anchor|Great Discoveries}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Command Center (Agon Wastes)|Command Center]]
| style="{{border}} {{background}}" | A spatial anomaly has been found within our base. We believe this rift in space-time leads to a [[Dark Aether|parallel dimension]] of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome.<ref>{{cite|A spatial anomaly has been found within our base. We believe this rift in space-time leads to a [[Dark Aether|parallel dimension]] of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome.|[[Metroid Prime 2: Echoes Logbook]] "Log 05.008.6 (Great Discoveries)"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Log 05.422.1 (Rift Portal){{anchor|Log 05.422.1}}{{anchor|Rift Portal}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Command Center (Agon Wastes)|Command Center]]
| style="{{border}} {{roundbr}} {{background}}" | The Rift Portal has been opened. The artifact weapon, dubbed the "[[Dark Beam]]" by science team, provides energy needed to open the portal, although for a limited time. We've sent expeditions through the portal, and they have returned with incredible news. The portal leads to a parallel version of Aether. This "Dark Aether" has suffered a global calamity, turning it into a toxic wasteland. It is the homeworld of the shadowy creature who have been raiding our base for the last cycle. Most importantly, it is the prime location of Phazon in this sector. Extraction plans are being prepared. We will not be denied!<ref>{{cite|The Rift Portal has been opened. The artifact weapon, dubbed the "[[Dark Beam]]" by science team, provides energy needed to open the portal, although for a limited time. We've sent expeditions through the portal, and they have returned with incredible news. The portal leads to a parallel version of Aether. This "Dark Aether" has suffered a global calamity, turning it into a toxic wasteland. It is the homeworld of the shadowy creature who have been raiding our base for the last cycle. Most importantly, it is the prime location of Phazon in this sector. Extraction plans are being prepared. We will not be denied!|[[Metroid Prime 2: Echoes Logbook]] "Log 05.422.1 (Rift Portal)"|Metroid Prime 2: Echoes}}</ref>
|}
====Cycle 6====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Log 06.221.7 (Phazon Raids){{anchor|Log 06.221.7}}{{anchor|Phazon Raids}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Command Center (Agon Wastes)|Command Center]]
| style="{{border}} {{background}}" | Phazon extraction raids are under way on Dark Aether. The toxicity of the atmosphere has taken a toll on our workforce, as have the hostile natives of that world. Science Team is preparing survival gear to protect our work teams, and we have increased our security presence in extraction areas. Fortunately, High Command is sending more troops and supplies. Our troops and resources are spread dangerously thin, and this mission cannot fail.<ref>{{cite|Phazon extraction raids are under way on Dark Aether. The toxicity of the atmosphere has taken a toll on our workforce, as have the hostile natives of that world. Science Team is preparing survival gear to protect our work teams, and we have increased our security presence in extraction areas. Fortunately, High Command is sending more troops and supplies. Our troops and resources are spread dangerously thin, and this mission cannot fail.|[[Metroid Prime 2: Echoes Logbook]] "Log 06.221.7 (Phazon Raids)"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Log 06.362.2 (The Hunter){{anchor|Log 06.362.2}}{{anchor|The Hunter}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Biostorage Station]]
| style="{{border}} {{background}}" | Samus Aran, the accursed Hunter, has arrived. The sudden arrival of the Hunter is strange enough, but her actions are stranger still. She does not seek our destruction, but our Phazon. With each raid, she steals Phazon ore, only killing those who attempt to deny her. What she needs it for we do not know - though Science Team suspects she requires it to power her new armorsuit. Dark in color, it is equipped with strange new weapons. The troops now call her the "[[Dark Samus|Dark Hunter]]." It is a fitting title.<ref>{{cite|Samus Aran, the accursed Hunter, has arrived. The sudden arrival of the Hunter is strange enough, but her actions are stranger still. She does not seek our destruction, but our Phazon. With each raid, she steals Phazon ore, only killing those who attempt to deny her. What she needs it for we do not know - though Science Team suspects she requires it to power her new armorsuit. Dark in color, it is equipped with strange new weapons. The troops now call her the "Dark Hunter." It is a fitting title.|[[Metroid Prime 2: Echoes Logbook]] "Log 06.362.2 (The Hunter)|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | Log 06.713.5 (Security Breach){{anchor|Log 06.713.5}}{{anchor|Security Breach}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Save Station B (Agon Wastes)|Save Station B]]
| style="{{border}} {{background}}" | The Dark Hunter teleports into the base at will. Our security has proven next to useless against her. Her latest raid was disastrous. Not only did we lose more Phazon to her, but she also crippled the stealth field generator with her strange new weapons. We are exposed. Until the replacement generator arrives, we will be vulnerable to scans and detection. Our presence here is still minimal: should the Federation find us, we will be unable to defend our position. Fortunately, Aether is on the fringe of Federation space. With luck, we will have a stealth field back in effect before being detected.<ref>{{cite|The Dark Hunter teleports into the base at will. Our security has proven next to useless against her. Her latest raid was disastrous. Not only did we lose more Phazon to her, but she also crippled the stealth field generator with her strange new weapons. We are exposed. Until the replacement generator arrives, we will be vulnerable to scans and detection. Our presence here is still minimal: should the Federation find us, we will be unable to defend our position. Fortunately, Aether is on the fringe of Federation space. With luck, we will have a stealth field back in effect before being detected.|[[Metroid Prime 2: Echoes Logbook]] "Log 06.713.5 (Security Breach)"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Log 06.989.8 (Shadow War){{anchor|Log 06.989.8}}{{anchor|Shadow War}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Storage D]]
| style="{{border}} {{roundbr}} {{background}}" | The local war has escalated in intensity. The shadowlings from Dark Aether launched an offensive. The assault seems focused on a central network of buildings atop a mountain: a base, perhaps. Strangely, this attack coincides with a rise in planetary instability. Perhaps these shadow creatures are using a new weapon system. The shadowlings must believe us to be foes, for they have hit our base numerous times as well. We are holding, but this attrition is taking its toll on our troops and resources. Reinforcements are en route. We can only wait and defend what is ours.<ref>{{cite|The local war has escalated in intensity. The shadowlings from Dark Aether launched an offensive. The assault seems focused on a central network of buildings atop a mountain: a base, perhaps. Strangely, this attack coincides with a rise in planetary instability. Perhaps these shadow creatures are using a new weapon system. The shadowlings must believe us to be foes, for they have hit our base numerous times as well. We are holding, but this attrition is taking its toll on our troops and resources. Reinforcements are en route. We can only wait and defend what is ours.|[[Metroid Prime 2: Echoes Logbook]] "Log 06.989.8 (Shadow War)"|Metroid Prime 2: Echoes}}</ref>
|}
====Cycle 7====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | Log 07.013.6 (Federation Attack){{anchor|Log 07.013.6}}{{anchor|Federation Attack}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Security Station B]]
| style="{{border}} {{background}}" | Another disaster. The transport bringing our reinforcements and supplies has been shot down. It was engaged in orbit by a federation vessel, which has landed near the alien temple. It's only a matter of time before the Marines attack. Survivors from our ship have made their way to our base. Here we shall make our stand. Another enemy. First the shadowlings, then the Dark Hunter, and now the Galactic Federation Marine Corps. Perhaps fate will smile upon us, before the world itself opens its maw and swallows us.<ref>{{cite|Another disaster. The transport bringing our reinforcements and supplies has been shot down. It was engaged in orbit by a federation vessel, which has landed near the alien temple. It's only a matter of time before the Marines attack. Survivors from our ship have made their way to our base. Here we shall make our stand. Another enemy. First the shadowlings, then the Dark Hunter, and now the Galactic Federation Marine Corps. Perhaps fate will smile upon us, before the world itself opens its maw and swallows us.|[[Metroid Prime 2: Echoes Logbook]] "Log 07.013.6 (Federation Attack)"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{roundbl}} {{background}}" | Log 07.159.9 (Two Hunters){{anchor|Log 07.159.9}}{{anchor|Two Hunters}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Central Mining Station]]
| style="{{border}} {{roundbr}} {{background}}" | Another hunter, wearing the traditional colors of Samus Aran, made planetfall today. Horrific as it may sound, there are two of them now. We are bracing for a new assault. This dire turn of events may bear some good will. One of our scouts in Dark Aether saw a curious encounter. The Dark Hunter attacked the one clad as Samus near a Phazon site. Perhaps they are not allies...but foes. Perhaps we can forge an alliance with the Dark Hunter - an exchange, Phazon for the head of our common enemy.<ref>{{cite|Another hunter, wearing the traditional colors of Samus Aran, made planetfall today. Horrific as it may sound, there are two of them now. We are bracing for a new assault. This dire turn of events may bear some good will. One of our scouts in Dark Aether saw a curious encounter. The Dark Hunter attacked the one clad as Samus near a Phazon site. Perhaps they are not allies...but foes. Perhaps we can forge an alliance with the Dark Hunter - an exchange, Phazon for the head of our common enemy.|[[Metroid Prime 2: Echoes Logbook]] "Log 07.159.9 (Two Hunters)"|Metroid Prime 2: Echoes}}</ref>
|}
===[[Trooper Logs]]===
===[[Trooper Logs]]===
====Force One====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | [[LCPL J. Brode]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | Man, I hope that is the only breeding ground for these things. If there's more, we're in big trouble. We had a hard enough time taking that one out of commission: I almost ran out of ammo. I never run out of ammo!<ref>{{cite|Man, I hope that is the only breeding ground for these things. If there's more, we're in big trouble. We had a hard enough time taking that one out of commission: I almost ran out of ammo. I never run out of ammo!|[[Metroid Prime 2: Echoes Logbook]] "LCPL J. Brode"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[PFC I. Crany]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | Last night at chow, Angseth starts talking about some bounty hunter and how she blew up a planet full of Space Pirates. I told her I didn't believe in fairy tales like that, and she took it personal. I just find it hard to believe that one person took out an entire Space Pirate base, that's all. But if she wants to believe in this Samus, or Bigfoot, or Santa Claus, she can.<ref>{{cite|Last night at chow, Angseth starts talking about some bounty hunter and how she blew up a planet full of Space Pirates. I told her I didn't believe in fairy tales like that, and she took it personal. I just find it hard to believe that one person took out an entire Space Pirate base, that's all. But if she wants to believe in this Samus, or Bigfoot, or Santa Claus, she can.|[[Metroid Prime 2: Echoes Logbook]] "PFC I. Crany|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[CAPT A. Exeter]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | I'm beginning to think it was a real bad idea going down there. Reevs is right, that hive is just one of many. It's stupid to stir a hornet's nest, especially if you plan on sleeping under it.<ref>{{cite|I'm beginning to think it was a real bad idea going down there. Reevs is right, that hive is just one of many. It's stupid to stir a hornet's nest, especially if you plan on sleeping under it.|[[Metroid Prime 2: Echoes Logbook]] "CAPT A. Exeter"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[PFC G. Haley]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | I hear.<br>Them.<br>Everywhere. They're coming.<br>Can't sleep. Ever.<br>They'll eat me.<br>Eat.<ref>{{cite|I hear.<br>Them.<br>Everywhere. They're coming.<br>Can't sleep. Ever.<br>They'll eat me.<br>Eat.|[[Metroid Prime 2: Echoes Logbook]] "PFC G. Haley"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[PFC S. Milligan]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | Brouda lost the bet, so he switched watch duty with me. I figure this section is nice and safe and boring, which suits me just fine. Let those other pugs guard the hot zone, I...hold on...hey! Halt! ...No! Hel--(transmission ends)<ref>{{cite|Brouda lost the bet, so he switched watch duty with me. I figure this section is nice and safe and boring, which suits me just fine. Let those other pugs guard the hot zone, I...hold on...hey! Halt! ...No! Hel--(transmission ends)|[[Metroid Prime 2: Echoes Logbook]] "PFC S. Milligan"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{roundbl}} {{border}} {{background}}" | [[SPC F. Triplette]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[GFMC Compound]]
| style="{{border}} {{background}}" | The sarge says those "Splinters" remind him of some killer bug he saw on another planet once. All I know is the things are fast and take a lot to drop. Pretty soon we'll have to go to bayonets. Everyone's low on ammo...even Brode, and he's the stingiest grunt I know.<ref>{{cite|The sarge says those "Splinters" remind him of some killer bug he saw on another planet once. All I know is the things are fast and take a lot to drop. Pretty soon we'll have to go to bayonets. Everyone's low on ammo...even Brode, and he's the stingiest grunt I know.|[[Metroid Prime 2: Echoes Logbook]] "SPC F. Triplette"|Metroid Prime 2: Echoes}}</ref>
|}
====Force Two====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! style="{{roundtr}}" | Entry Text
|-
| style="{{border}} {{background}}" | [[SPC M. Angseth]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Trooper Security Station]]
| style="{{border}} {{background}}" | This is ridiculous. I can outshoot half the men here, and I'm stuck on monitor duty. I didn't join up to stare at a holoscreen! This wouldn't happen to Samus Aran... She'd be out there take care of business, not pushing buttons and sending reports.<ref>{{cite|This is ridiculous. I can outshoot half the men here, and I'm stuck on monitor duty. I didn't join up to stare at a holoscreen! This wouldn't happen to Samus Aran... She'd be out there take care of business, not pushing buttons and sending reports.|[[Metroid Prime 2: Echoes Logbook]] "SPC M. Angseth"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[GSGT C. Benet]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Command Chamber]]
| style="{{border}} {{background}}" | There's something wrong with the lock systems in this section. They've failed twice, locking us out until someone came along to let us in. If it happens again while we're playing "bait" for those things...well, at least we'll go out fighting, instead of hiding in the control area.<ref>{{cite|There's something wrong with the lock systems in this section. They've failed twice, locking us out until someone came along to let us in. If it happens again while we're playing "bait" for those things...well, at least we'll go out fighting, instead of hiding in the control area.|[[Metroid Prime 2: Echoes Logbook]] "GSGT C. Benet"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[PFC L. Brouda]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Communication Area]]
| style="{{border}} {{background}}" | We'll be making our stand here. The engineer tells me there's no way we'll get the ship's engines online, and atmospheric interference is scrambling our distress beacon. If anyone reads this, know that we did our duty and fought well.<ref>{{cite|We'll be making our stand here. The engineer tells me there's no way we'll get the ship's engines online, and atmospheric interference is scrambling our distress beacon. If anyone reads this, know that we did our duty and fought well.|[[Metroid Prime 2: Echoes Logbook]] "PFC L. Brouda"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[PFC E. Denys]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Sacred Bridge]]
| style="{{border}} {{background}}" | I'm the only one left. Managed to get out of the hive, but when I got to the ship, everyone was gone...dead. I'm heading for that alien building we saw earlier. Maybe someone can help me there... Wait, something's moving down there. Hello...?<ref>{{cite|I'm the only one left. Managed to get out of the hive, but when I got to the ship, everyone was gone...dead. I'm heading for that alien building we saw earlier. Maybe someone can help me there... Wait, something's moving down there. Hello...?|[[Metroid Prime 2: Echoes Logbook]] "PFC E. Denys"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{border}} {{background}}" | [[SPC B. Reevs]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Command Chamber]]
| style="{{border}} {{background}}" | I don't like this plan. This hive is a small portion of a larger network. There may be dozens of hive systems like this across the planet, and they may all be linked. Destroying this one may buy us time, but it may also provoke the other hives into attacking.<ref>{{cite|I don't like this plan. This hive is a small portion of a larger network. There may be dozens of hive systems like this across the planet, and they may all be linked. Destroying this one may buy us time, but it may also provoke the other hives into attacking.|[[Metroid Prime 2: Echoes Logbook]] "SPC B. Reevs"|Metroid Prime 2: Echoes}}</ref>
|-
| style="{{roundbl}} {{border}} {{background}}" | [[PFC M. Veroni]]
| style="{{border}} {{background}}" | [[Temple Grounds]] - [[Collapsed Tunnel]]
| style="{{border}} {{background}}" | I think Haley's losing it. He talks to himself all the time, and he won't sleep. He almost shot me on watch the other night. I think he thought I was one of those things. I talked to the doc about taking him off the line, and he told me we need all the help we can get. That's true, but if he goes berserk and kills a bunch of us, that won't be very helpful.<ref>{{cite|I think Haley's losing it. He talks to himself all the time, and he won't sleep. He almost shot me on watch the other night. I think he thought I was one of those things. I talked to the doc about taking him off the line, and he told me we need all the help we can get. That's true, but if he goes berserk and kills a bunch of us, that won't be very helpful.|[[Metroid Prime 2: Echoes Logbook]] "PFC M. Veroni"|Metroid Prime 2: Echoes}}</ref>
|}


==Research==
==Research==
Line 1,445: Line 972:
| style="{{border}} {{background}}" | Volatile ore with biomutagenic properties. Origin point of Phazon unknown. First detection of element on planet Tallon IV. Used by Space Pirates to produce vast levels of energy. Bioforms exposed to Phazon without proper shielding will eventually undergo radical mutation.<ref>{{cite|Volatile ore with biomutagenic properties. Origin point of Phazon unknown. First detection of element on planet Tallon IV. Used by Space Pirates to produce vast levels of energy. Bioforms exposed to Phazon without proper shielding will eventually undergo radical mutation.|Research data for Phazon|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Volatile ore with biomutagenic properties. Origin point of Phazon unknown. First detection of element on planet Tallon IV. Used by Space Pirates to produce vast levels of energy. Bioforms exposed to Phazon without proper shielding will eventually undergo radical mutation.<ref>{{cite|Volatile ore with biomutagenic properties. Origin point of Phazon unknown. First detection of element on planet Tallon IV. Used by Space Pirates to produce vast levels of energy. Bioforms exposed to Phazon without proper shielding will eventually undergo radical mutation.|Research data for Phazon|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Also found in several other locations in Dark Aether
| style="{{roundbr}} {{border}} {{background}}" | Also found in several other locations in Dark Aether
| style="{{roundbr}} {{border}} {{background}}" | [[file:Phazon mp2 Logbook.png|60px]]
|}
|}


Line 1,495: Line 1,021:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found on the Sky Temple Grounds
| style="{{border}} {{background}}" | Only found on the Sky Temple Grounds
| style="{{border}} {{background}}" | [[File:Dormant Ingclaw mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Ingclaw]]{{anchor|Ingclaw}}
| style="{{border}} {{background}}" | [[Ingclaw]]{{anchor|Ingclaw}}
Line 1,509: Line 1,034:
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Two blockade the doors in the Battleground while [[Samus Aran|Samus]] battles a horde of [[Warrior Ing]]
| style="{{border}} {{background}}" | Two blockade the doors in the Battleground while [[Samus Aran|Samus]] battles a horde of [[Warrior Ing]]
| style="{{border}} {{background}}" | [[File:Ing Webtrap mp2 Logbook.png|60px]]
|-
|-


Line 1,516: Line 1,040:
| style="{{border}} {{background}}" | Weblings spin a network of energized snare lines, then sit in the middle and wait for prey to get caught in it, much like a spider. A webling is incredibly durable, though it has the darkling weakness to light.<ref>{{cite|Weblings spin a network of energized snare lines, then sit in the middle and wait for prey to get caught in it, much like a spider. A webling is incredibly durable, though it has the darkling weakness to light.|Research data for Weblings|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | Weblings spin a network of energized snare lines, then sit in the middle and wait for prey to get caught in it, much like a spider. A webling is incredibly durable, though it has the darkling weakness to light.<ref>{{cite|Weblings spin a network of energized snare lines, then sit in the middle and wait for prey to get caught in it, much like a spider. A webling is incredibly durable, though it has the darkling weakness to light.|Research data for Weblings|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes  
| style="{{border}} {{background|neutral}}" | Yes  
| style="{{border}} {{background}}" | Must be scanned before being destroyed by the [[Light Beam]]
| style="{{roundbr}} {{border}} {{background}}" | Must be scanned before being destroyed by the [[Light Beam]]
| style="{{roundbr}} {{border}} {{background}}" | [[File:Webling mp2 Logbook.png|60px]]
|}
|}


Line 1,586: Line 1,109:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in the Agon Wastes
| style="{{border}} {{background}}" | Only found in the Agon Wastes
| style="{{border}} {{background}}" | [[File:Blueroot Tree.png|40px]]
| style="{{border}} {{background}}" | [[File:Blueroot Tree.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Sandgrass]]{{anchor|Sandgrass}}
| style="{{border}} {{background}}" | [[Sandgrass]]{{anchor|Sandgrass}}
Line 1,611: Line 1,134:


===[[Luminoth Technology]]===
===[[Luminoth Technology]]===
====Lift Crystals====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" | Notes
! width="5%" style="{{roundtr}}" | Image
|-
| style="{{border}} {{background}}" | [[Dark Lift Crystal]]{{anchor|Dark Lift Crystal}}
| style="{{border}} {{background}}" | [[Agon Wastes]] - [[Hall of Stairs]]
| style="{{border}} {{background}}" | Luminoth lift platform will raise when Crystal is energized by light-based weaponry. Used by the Luminoth forces during their war. Most still function, despite periodic abuse from the Ing.<ref>{{cite|Luminoth lift platform will raise when Crystal is energized by light-based weaponry. Used by the Luminoth forces during their war. Most still function, despite periodic abuse from the Ing.|Logbook "Dark Lift Crystal|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in the Agon Wastes
| style="{{border}} {{background}}" | [[File:Dark Lift Crystal.png|60px]]
|-
| style="{{border}} {{background}}" | [[Light Lift Crystal]]{{anchor|Light Lift Crystal}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Doomed Entry]]
| style="{{border}} {{background}}" | Luminoth lift platform will lower when Crystal is energized by dark weaponry. Used by the Luminoth force during their war. Most still function, despite periodic abuse from the Ing.<ref>{{cite|Luminoth lift platform will lower when Crystal is energized by dark weaponry. Used by the Luminoth force during their war. Most still function, despite periodic abuse from the Ing.|Logbook "Light Lift Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[File:Light Lift Crystal.png|60px]]
|-
| style="{{border}} {{background}} {{roundbl}}" | [[Liftvine Crystal]]{{anchor|Liftvine Crystal}}
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Brooding Ground]]
| style="{{border}} {{background}}" | Darkling plantform will grow in height when Crystal is energized by light-based weaponry. The Luminoth used these to navigate during their campaigns on Dark Aether. The Ing ignore the simple plant, as it is not a source of nourishment or a weapon.<ref>{{cite|Darkling plantform will grow in height when Crystal is energized by light-based weaponry. The Luminoth used these to navigate during their campaigns on Dark Aether. The Ing ignore the simple plant, as it is not a source of nourishment or a weapon.|Logbook "Liftvine Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}} {{roundbr}}" | [[File:Dark Lift Crystal.png|60px]] <!-- Both Crystal types use the same image in the logbook -->
|}
====Light Beacons====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" | Notes
! width="5%" style="{{roundtr}}" | Image
|-
| style="{{border}} {{background}}" | [[Energized Beacon]]{{anchor|Energized Beacon}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Feeding Pit]]
| style="{{border}} {{background}}" | Energized Beacons provide better protection from Dark Aether's denizens. Dark creatures are damaged by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect.<ref>{{cite|Energized Beacons provide better protection from Dark Aether's denizens. Dark creatures are damaged by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect.|Logbook "Energized Beacon"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[file:Energized Beacon.png|60px]]
|-
| style="{{border}} {{background}}" | [[Light Beacon]]{{anchor|Light Beacon}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Portal Site]]
| style="{{border}} {{background}}" | Light Beacons must be energized by Beam weapon fire to function, and remain charged for a limited time. The Beacons were created when the Luminoth ran short of Light Crystals during the war. While simpler to make, the Beacons were also unstable. They had to be energized periodically, and could run out of energy at critical moments. Still, any protection was better than none for the Luminoth warriors.<ref>{{cite|Light Beacons must be energized by Beam weapon fire to function, and remain charged for a limited time. The Beacons were created when the Luminoth ran short of Light Crystals during the war. While simpler to make, the Beacons were also unstable. They had to be energized periodically, and could run out of energy at critical moments. Still, any protection was better than none for the Luminoth warriors.|Logbook "Light Beacon"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[file:Light Beacon.png|60px]]
|-
| style="{{border}} {{background}}" | [[Nullified Beacon]]{{anchor|Nullified Beacon}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Doomed Entry]]
| style="{{border}} {{background}}" | Light Beacons, when covered with dark energy, cease to function for a brief time. Light energy can clear the Beacon of the dark energy. Some dark creatures will fire dark energy at Light Beacons to hinder or damage their opponents.<ref>{{cite|Light Beacons, when covered with dark energy, cease to function for a brief time. Light energy can clear the Beacon of the dark energy. Some dark creatures will fire dark energy at Light Beacons to hinder or damage their opponents.|Logbook "Nullified Beacon"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[file:Nullified Beacon.png|60px]]
|-
| style="{{border}} {{background}} {{roundbl}}" | [[Super Beacon]]{{anchor|Super Beacon}}
| style="{{border}} {{background}}" | [[Ing Hive]] - [[Aerial Training Site]]
| style="{{border}} {{background}}" | When charged with light and dark energy at once, the Beacon compels Ing to approach it, despite the deadly field of energy it emits.<ref>{{cite|When charged with light and dark energy at once, the Beacon compels Ing to approach it, despite the deadly field of energy it emits.|Logbook "Super Beacon"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}} {{roundbr}}" | [[file:Super Beacon mp2 Logbook.png|60px]]
|}
====Light Crystals====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" | Notes
! width="5%" style="{{roundtr}}" | Image
|-
| style="{{border}} {{background}}" | [[Energized Crystal]]{{anchor|Energized Crystal}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Feeding Pit]]
| style="{{border}} {{background}}" | Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged or killed by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect.<ref>{{cite|Energized Crystals provide better protection from Dark Aether's denizens. Dark creatures are damaged or killed by the energized field. Some are killed on contact. The extra protection is not unlimited, and must be recharged by the Light Beam to remain in effect.|Logbook "Energized Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[File:Super-Energized Crystal.png|45px]] <!-- Both crystal types use same image in the logbook -->
|-
| style="{{border}} {{background}}" | [[Light Crystal]]{{anchor|Light Crystal}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Portal Site]]
| style="{{border}} {{background}}" | Light Crystals provide protection from Dark Aether's atmosphere. They can be nullified by dark energy, or super charged by light energy. They were created by the Luminoth during the war with the Ing, and many still remain in use. Dark creatures despise the Crystals: some are injured or killed by the field they create.<ref>{{cite|Light Crystals provide protection from Dark Aether's atmosphere. They can be nullified by dark energy, or super charged by light energy. They were created by the Luminoth during the war with the Ing, and many still remain in use. Dark creatures despise the Crystals: some are injured or killed by the field they create.|Logbook "Light Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[File:Light Crystal.png|45px]]
|-
| style="{{border}} {{background}}" | [[Nullified Crystal]]{{anchor|Nullified Crystal}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Doomed Entry]]
| style="{{border}} {{background}}" | Light Crystals, when covered with dark energy, cease to function for a short time. Light energy can clear the Crystal of the dark energy. Some dark creatures will fire dark energy at Light Crystals to hinder or damage their opponents.<ref>{{cite|Light Crystals, when covered with dark energy, cease to function for a short time. Light energy can clear the Crystal of the dark energy. Some dark creatures will fire dark energy at Light Crystals to hinder or damage their opponents.|Logbook "Nullified Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}}" | [[File:Nullified Crystal.png|45px]]
|-
| style="{{border}} {{background}} {{roundbl}}" | [[Super Crystal]]{{anchor|Super Crystal}}
| style="{{border}} {{background}}" | [[Dark Agon Wastes]] - [[Aerial Training Site]]
| style="{{border}} {{background}}" | When charged with light and dark energy at once, the Crystal becomes a beacon to the Ing. They are compelled to approach it, despite the deadly field of energy it emits.<ref>{{cite|When charged with light and dark energy at once, the Crystal becomes a beacon to the Ing. They are compelled to approach it, despite the deadly field of energy it emits.|Logbook "Super Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" |
| style="{{border}} {{background}} {{roundbr}}" | [[File:Super-Energized Crystal.png|45px]]
|}
====Utility Crystals====
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="15%" style="{{roundtl}}" | Entry
! width="20%" | First Location
! width="45%" | Entry Text
! width="5%" | Limited Scan?
! width="15%" | Notes
! width="5%" style="{{roundtr}}" | Image
|-
| style="{{border}} {{background}}" | [[Dark Sentinel Crystal]]{{anchor|Dark Sentinel Crystal}}
| style="{{border}} {{background}}" | [[Dark Torvus Bog]] - [[Dark Forgotten Bridge]]
| style="{{border}} {{background}}" | The original Sentinel Crystals were durable, but they had their limits. The toxic nature of Dark Aether, coupled with constant attack from the Ing, destroyed many of them. The Luminoth responded with the Dark Sentinel Crystal. Sheathed in dark energy, it is more resistant to the atmosphere of the Ing homeworld - and the attacks of its denizens.<ref>{{cite|The original Sentinel Crystals were durable, but they had their limits. The toxic nature of Dark Aether, coupled with constant attack from the Ing, destroyed many of them. The Luminoth responded with the Dark Sentinel Crystal. Sheathed in dark energy, it is more resistant to the atmosphere of the Ing homeworld - and the attacks of its denizens.|Logbook "Dark Sentinel Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in Dark Torvus Bog
| style="{{border}} {{background}}" | [[File:Dark Sentinel Crystal.png|60px]]
|-
| style="{{border}} {{background}} {{roundbl}}" | [[Sentinel Crystal]]{{anchor|Sentinel Crystal}}
| style="{{border}} {{background}}" | [[Torvus Bog]] - [[Forgotten Bridge]]
| style="{{border}} {{background}}" | During the war, the Luminoth used the Sentinel Crystals to monitor key areas and installations. They are incredibly durable resisting all but the most powerful of Ing attacks. U-Mos still uses the remaining Sentinel Crystals to keep a watch for Ing activity.<ref>{{cite|During the war, the Luminoth used the Sentinel Crystals to monitor key areas and installations. They are incredibly durable resisting all but the most powerful of Ing attacks. U-Mos still uses the remaining Sentinel Crystals to keep a watch for Ing activity.|Logbook "Sentinel Crystal"|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Only found in Torvus Bog
| style="{{border}} {{background}} {{roundbr}}" | [[File:Sentinel Crystal.png|60px]]
|}
===Mechanisms===
===Mechanisms===
====GF Security====
====GF Security====
Line 1,757: Line 1,149:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Lowered by [[Samus Aran|Samus]] on her path to the [[Great Temple]]
| style="{{border}} {{background}}" | Lowered by [[Samus Aran|Samus]] on her path to the [[Great Temple]]
| style="{{border}} {{background}}" | [[file:GF Bridge mp2 Logbook 01.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[GF Gate Mk VI]]{{anchor|GF Gate Mk VI}}
| style="{{border}} {{background}}" | [[GF Gate Mk VI]]{{anchor|GF Gate Mk VI}}
Line 1,764: Line 1,155:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | None
| style="{{border}} {{background}}" | [[file:GF Gate mp2 Logbook 01.png|60px]]
|-
|-
| style="{{roundbl}} {{border}} {{background}}" | [[GF Gate Mk VII]]{{anchor|GF Gate Mk VII}}
| style="{{roundbl}} {{border}} {{background}}" | [[GF Gate Mk VII]]{{anchor|GF Gate Mk VII}}
Line 1,770: Line 1,160:
| style="{{border}} {{background}}" | The Mk VII Defense Gate is composed of Denzium. Invulnerable to most weapons, though high-yield explosives are effective. Often used in conjunction with a remote scan access control panel.<ref>{{cite|The Mk VII Defense Gate is composed of Denzium. Invulnerable to most weapons, though high-yield explosives are effective. Often used in conjunction with a remote scan access control panel.|Research data for GF Gate Mk VII|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background}}" | The Mk VII Defense Gate is composed of Denzium. Invulnerable to most weapons, though high-yield explosives are effective. Often used in conjunction with a remote scan access control panel.<ref>{{cite|The Mk VII Defense Gate is composed of Denzium. Invulnerable to most weapons, though high-yield explosives are effective. Often used in conjunction with a remote scan access control panel.|Research data for GF Gate Mk VII|Metroid Prime 2: Echoes}}</ref>
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background|neutral}}" | Yes
| style="{{border}} {{background}}" | Must be scanned before being destroyed by a [[Power Bomb]]
| style="{{roundbr}} {{border}} {{background}}" | Must be scanned before being destroyed by a [[Power Bomb]]
| style="{{roundbr}} {{border}} {{background}}" | [[file:GF Gate mp2 Logbook 01.png|60px]]
|}
|}


Line 1,788: Line 1,177:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in several other locations
| style="{{border}} {{background}}" | Can also be found in several other locations
| style="{{border}} {{background}}" | [[File:Bomb Slot mp2 Logbook.png|55px]]
| style="{{border}} {{background}}" | [[File:Bomb Slot mp2 Logbook.png|60px]]
|-
|-
| style="{{border}} {{background}}" | [[Grapple Point]]{{anchor|Grapple Point}}
| style="{{border}} {{background}}" | [[Grapple Point]]{{anchor|Grapple Point}}
Line 1,823: Line 1,212:
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | No
| style="{{border}} {{background}}" | Can also be found in the [[Undertemple]] and [[Sanctum Access]]
| style="{{border}} {{background}}" | Can also be found in the [[Undertemple]] and [[Sanctum Access]]
| style="{{roundbr}} {{border}} {{background}}" | <center>[[File:Wall Jump Surface mp2 Logbook.png|25px]]</center>
| style="{{roundbr}} {{border}} {{background}}" | [[File:Wall Jump Surface mp2 Logbook.png|60px]]
|}
|}


Line 1,859: Line 1,248:
{{refbar}}
{{refbar}}
{{Logbooks-nav}}
{{Logbooks-nav}}
[[Category:Listings]]
[[Category:Logbooks]]
[[Category:Logbooks]]
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