NARPAS SWORD: Difference between revisions

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(You can trigger dying by using Up+A on player 2's controller (just like Zelda))
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[[File:Narpas Sword.png|thumb|The code being entered]]
[[File:Narpas Sword.png|thumb|The code being entered]]


'''NARPAS SWORD''' is a code used in the original ''[[Metroid (game)|Metroid]]'' for invincibility and unlimited missiles. If a player enters the code in all caps, followed by zeroes, they will be at the beginning of the game with all upgrades, invincibility and unlimited missiles. [[Samus Aran|Samus's]] energy will not go below 30. Missiles can be used even when there is not a counter. All upgrades can be collected, but Samus can already use them.  Normally, the player can not die, but can still force game over by pressing Up + A on Player 2's controller while the game is paused.  This will make the game generate a normal password which does not provide infinite life and missiles.  If a player beats the game while using the code, they will restart the game with [[Zero Suit Samus]], with the same effects. This is the only cheat code ever programed into a [[Metroid (series)|Metroid game]].
'''NARPAS SWORD''' is a code used in the original ''[[Metroid (game)|Metroid]]'' for invincibility and unlimited missiles. If a player enters the code in all caps, followed by zeroes, they will be at the beginning of the game with all upgrades, invincibility and unlimited missiles. [[Samus Aran|Samus's]] energy will not go below 30. Missiles can be used even when there is not a counter. All upgrades can be collected, but Samus can already use them.  Normally, the player can not die, but can still force game over by pressing Up + A on Player 2's controller while the game is paused.  This will make the game generate a normal password which does not provide infinite life and missiles.  If a player beats the game while using the code, they will restart the game with [[Zero Suit Samus]], with the same effects. This is the only cheat code ever programmed into a [[Metroid (series)|''Metroid'' game]].
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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